| Millennium: | 2nd millennium |
|---|---|
| Centuries: | 10th century – 11th century – 12th century |
| Decades: | 1050s 1060s 1070s – 1080s – 1090s 1100s 1110s |
| Years: | 1077 1078 1079 – 1080 – 1081 1082 1083 |
| 1080 by topic | |
| Lists of leaders | |
| State leaders | |
| Birth and death categories | |
| Births – Deaths | |
| Establishments and disestablishments categories | |
| Establishments – Disestablishments | |
| Gregorian calendar | 1080 MLXXX |
| Ab urbe condita | 1833 |
| Armenian calendar | 529 ԹՎ ՇԻԹ |
| Bahá'í calendar | -764 – -763 |
| Bengali calendar | 487 |
| Berber calendar | 2030 |
| Buddhist calendar | 1624 |
| Burmese calendar | 442 |
| Byzantine calendar | 6588 – 6589 |
| Chinese calendar | 己未年十二月初七日 (3716/3776-12-7) — to —
庚申年十一月十八日(3717/3777-11-18) |
| Coptic calendar | 796 – 797 |
| Ethiopian calendar | 1072 – 1073 |
| Hebrew calendar | 4840 – 4841 |
| Hindu calendars | |
| - Vikram Samvat | 1135 – 1136 |
| - Shaka Samvat | 1002 – 1003 |
| - Kali Yuga | 4181 – 4182 |
| Holocene calendar | 11080 |
| Iranian calendar | 458 – 459 |
| Islamic calendar | 472 – 473 |
| Japanese calendar | |
| Korean calendar | 3413 |
| Thai solar calendar | 1623 |
Contents |
Contents |
1080 (previous 1079, next 1081)
1080
|
Singular |
Plural |
1080 (uncountable)
| 1080° Snowboarding | |
|---|---|
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| Developer(s) | Nintendo EAD |
| Publisher(s) | Nintendo |
| Release date(s) |
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| Genre(s) | Snowboarding, Racing |
| System(s) | Nintendo 64, Wii Virtual Console |
| Players | 2 players simultaneously |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | |
| Followed by | 1080° Avalanche |
1080° Snowboarding (テン・エイティ スノーボーディング Ten Eiti Sunōbōdingu ?) is a multiplayer snowboard racing video game developed and published by Nintendo for the Nintendo 64 and first released in Japan on February 22, 1998. The player controls one of five playable snowboarders from a third-person perspective using a combination of buttons to jump and perform tricks over eight levels.
1080° was announced on November 21, 1997 and developed over nine months; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. 1080° sold over a million units, and a second installment, 1080° Avalanche, was released for the Nintendo GameCube on November 28 2003.
The player controls a snowboarder in one of six modes. 1080° has two trick modes (trick attack and contest), three race modes (race, time attack, and multiplayer), a training mode, and an options mode. The objective of the game is either to arrive quickly at a level's finish line or to receive maximum points for trick combinations.
| Millennium: | 2nd millennium |
|---|---|
| Centuries: | 10th century - 11th century - 12th century |
| Decades: | 1050s 1060s 1070s - 1080s - 1090s 1100s 1110s |
| Years: | 1077 1078 1079 - 1080 - 1081 1082 1083 |
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