| 1080° Avalanche | |
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![]() North American cover art |
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| Developer(s) | NST |
| Publisher(s) | Nintendo |
| Series | 1080° Snowboarding |
| Platform(s) | Nintendo GameCube |
| Release date(s) | PAL November 28, 2003 NA December 1, 2003 |
| Genre(s) | Racing, extreme sports |
| Mode(s) | Single-player, multiplayer |
| Rating(s) | ESRB: E OFLC: G PEGI: 3+ |
| Media | 1 × GameCube Optical Disc |
1080° Avalanche is a snowboarding game for the Nintendo GameCube, developed by Nintendo's in-house development studio, NST, and published by Nintendo. Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the SSX series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
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Gameplay in 1080° Avalanche is similar to that of the original, centering around racing more than performing stunts. The only large gameplay difference between 1080° "and the original is the ability to knock down opponents by running into them after filling a meter by performing tricks. A trick attack mode was added and has three unique courses.
Unlike the first game, each rider had specific boards to them, and up to five could be unlocked throughout the game. There were also bonus boards, which were surreal objects replacing the snowboard, such as a penguin or NES controller.
In 1999, it was confirmed a sequel to 1080° Snowboarding was coming to the Nintendo 64. Second-party studio Left Field was responsible for development. When the game failed to materialise, it was confirmed the game was no longer being produced for the N64, but for the GameCube. Not long after this announcement, it was also confirmed Left Field was revoking its status as a second-party studio so it could develop multi-format titles.
Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST). They originally planned to call it 1080°: White Storm (after Wave Race: Blue Storm), before finally renaming it 1080° Avalanche.[citation needed]
1080°: Avalanche was released in two different versions; a common single disc, and a dual disc format. The second disc was not a game disc, but rather a mini-DVD, featuring half an hour of extreme snow sports footage, set to music from the game. This version was only available at Wal-Mart, and is differentiated by a red sash on the front cover.[1]
There are 38 songs in the game. This is a list of songs in the game. A music video for Cauterize's song "Choke" is available in the options menu.
Finger Eleven - "Good Times", "Other Light", "Conversations"
Cauterize - "Killing Me", "Choke"
BOYSETSFIRE - "Handful of Redemption", "Rookie"
Seether - "Fine Again"
Socketzero - "Point A", "Friendly Fire", "Pretty Neat", "Slurp Slurp", "Yuiop", "Pear Spawn", "Drop", "Gated Baby"
Squidd - "A Matter of Time", "Small Drift", "Don't Stop Now", "Slip Away", "7 8 9", "Just Like That", "At the Kiosk", "Ten Men", "Girls's Got a Gun"
B711 - "Hoax", "Re; Union", "GFDs", "Never Even Knew", "Kill Kill Kill", "Beat Me Beat Me", "Ocho"
JP - "Buttah", "Nachos!", "Osmo", "Get Off", "Freeze", "Thumpr"
Yellowcard - "way away"
| 1080° Avalanche | |
|---|---|
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| Developer(s) | NST |
| Publisher(s) | Nintendo |
| Release date(s) | |
| Genre(s) | Snowboarding |
| System(s) | Nintendo GameCube |
| Players | 1-4 players simultaneously |
| Mode(s) | Single player, multiplayer |
| Rating(s) | |
| Preceded by | 1080° Snowboarding |
1080° Avalanche is a snowboard racing game for the Nintendo GameCube. It was developed by Nintendo's in-house development studio, NST and published by Nintendo. Avalanche was released on December 1, 2003. 1080° Avalanche is a sequel to 1998's 1080° Snowboarding for the Nintendo 64. It supports up to four players and also supports LAN play with up to four GameCubes.
Sometime in 1999, it was confirmed that a sequel to 1080° Snowboarding was coming to the Nintendo 64. Rather than Nintendo handling development of the game, they passed development on to second-party studio Left Field. When the game failed to materialize, it was confirmed that the game was no longer being produced for the N64, but for the Nintendo GameCube. Not long after this announcement, it was also confirmed that Left Field was revoking its status as a second-party studio so it could develop multi-format titles. Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST). They originally planned to call this game 1080°: White Storm, before finally renaming this game to 1080°: Avalanche. It is assumed that the game was completely rewritten by NST, but it's possible that some elements of Left Field's work remains.
No real story exists within the game besides some sort of competition; the background information on the characters is only available in the instruction booklet. However, the booklet alludes that the characters are at the mountain together, where they are there to show off to see who's the best. See the Characters page for such information.
| 1080º Avalanche | |
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| Developer(s) | NST |
| Publisher(s) | Nintendo |
| Release date | December 1, 2003 (NA) |
| Genre | Racing (Snowboarding) |
| Mode(s) | Single player Multiplayer |
| Age rating(s) | ESRB: E |
| Platform(s) | Gamecube |
| Media | GameCube Optical Disk |
| Input | Gamecube Controller |
| System requirements | 3+ Memory Card Blocks |
| Credits | Soundtrack | Codes | Walkthrough | |
1080° Avalanche is a snowboarding game released exclusively on the Nintendo GameCube. It is the sequel to the N64 game 1080° Snowboarding and was originally announced as an N64 title but was moved to the GameCube. Unlike with 1080° Snowboarding, Nintendo decided to pass development of the game to their then second-party company Left Field. However, soon after, Left Field revoked its status as a second-party studio and so production was passed onto Nintendo's American development studio, Nintendo Software Technology Corporation (NST). It is unknown how far Left Field were into the project when they left or how much of their work still remains in the game.
Unlike many snowboarding games, 1080° Avalanche focuses more on the racing aspect of snowboarding rather than doing tricks. Up to four players can take part including LAN play with up to four GameCubes.
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