|Centuries:||19th century – 20th century – 21st century|
|Decades:||1910s 1920s 1930s – 1940s – 1950s 1960s 1970s|
|Years:||1939 1940 1941 – 1942 – 1943 1944 1945|
|Ab urbe condita||2695|
|Bahá'í calendar||98 – 99|
|Byzantine calendar||7450 – 7451|
— to —壬午年十一月廿四日
|Coptic calendar||1658 – 1659|
|Ethiopian calendar||1934 – 1935|
|Hebrew calendar||5702 – 5703|
|- Vikram Samvat||1997 – 1998|
|- Shaka Samvat||1864 – 1865|
|- Kali Yuga||5043 – 5044|
|Iranian calendar||1320 – 1321|
|Islamic calendar||1360 – 1361|
|Thai solar calendar||2485|
|System(s)||Arcade, Amstrad CPC, Commodore 64/128, Game Boy Color, MSX, NES, Sinclair ZX Spectrum, GameTap|
|Followed by||1943: The Battle of Midway|
1942 is considered one of the defining games of the vertically scrolling shooter genre. Among Capcom's earliest games, 1942 was one of the most successful. The subject of the game isn't hard to figure out. You play an American pilot pitted against the whole of the Japanese Air Force during World War II in the titular year. Following the format established in Xevious, enemies come out in periodic waves, taking shots at your before turning around and attempting to escape with their lives. Larger air craft that required more shots appeared less frequently and added to the challenge by blocking the shots that you fire at crafts higher up on the screen. Besides shooting, the player can also perform a 'loop-the-loop' to avoid enemy fire. 1942 incorporates a few power-ups that help increase your plane's firepower, while occasionally increasing your exposure.
1942 was picked up for distribution on several popular European home computers by Elite Systems, and relicensed for distribution by Encore. ASCII Corporation brought 1942 to home computers in Japan by porting the game to the MSX1 computer system, and later releasing a graphically updated version for the more capable MSX2 computer. Capcom personnel ported the game to the Famicom/NES system which sold very successfully. While 1942 was not the first Capcom game to receive a sequel, but it was their first game to spawn a series, including the more successful follow-up, 1943. 1942 has also been subsequently released on several Capcom compilation titles for many later-gen systems.
1942 is set in the Asian theater of World War II. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player (the American 'Super Ace') pilots a plane, and must survive wave after wave of Japanese air fleets, shooting down as many enemy planes as possible.
December 1984 (NA)
December 11, 1985 (JP)
November 1986 (NA)
|Genre||Vertical Shoot 'em up|
2 player Cooperative
Nintendo Entertainment System
Game Boy Color
As Part of:
Capcom Generation 1
Capcom Classics Collection
Capcom Classics Collection: Reloaded
8-Way Joystick, 2 Buttons
|Credits | Soundtrack | Codes | Walkthrough|
1942 is an arcade game released by Capcom in 1984. The game is the first game Okamoto designed at Capcom. It was later ported to many game consoles and home consoles.
The game was updated as 1942: Joint Strike.
1942 is set in World War II. The player (the American 'Super Ace') controlled a plane. The players goal was to destroy enemy planes.
Main CPU : Z80 (@ 4 Mhz)
Sound CPU : Z80 (@ 3 Mhz)
Sound Chips : (2x) AY8910 (@ 1.5 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Aspect Ratio : 3/4
Screen refresh : 60.00 Hz
Palette Colors : 256
Players : 1 to 2
Control : 8-Way joystick
Buttons : 2
Arcade Title Screen
Commodore 64 Boxart
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|Centuries:||19th century - 20th century - 21st century|
|Decades:||1910s 1920s 1930s - 1940s - 1950s 1960s 1970s|
|Years:||1939 1940 1941 - 1942 - 1943 1944 1945|