This is the name of a tournament which fights every Sunday starting
at 1PM using vanilla and custom BattleField2142 . The tournament is
administered by
[TGW]TC|Grumpy [TGW]TC|SLAC
[TGW]TC|Firehawk [TGW]FA|Meatshield [TGW]SA|Jurgradi
[TGW]TA|TheLastSuperman [TGW]TA|Sauzee [TGW]MC|Called
Tournament Gaming WorldThe tournament is structured into 2
armies who fight every Saturday using the mod. There is also
practice most days of the working week in preparation for Battleday
(Sunday). There is separate training for EU and US players to make
it more accessible for players from each area.
The tournament
officially uses teamspeak as its main source of communication
between players but Xfire, MSN and Skype are often used as
well.
The Tourney stresses the importance of: fun,
communication, teamwork and friendliness. Anybody who plays BF2142
and who wants to join a tourney with a fun team oriented group of
players is invited to join the tourney at the website:
2142tournament The Armies
The armies have a structured ranking system The top rank is
that of the General, s/he is a committed, highly experienced member
of the community. He controls everything in the army and handles
the more important business of the army and hands outs tasks to his
XO and captains. The XO's are only answerable to their leader who
totally commands the army who's rank is that of the General. His
superiors are the tournament administrators. Any soldier can drop a
request into the chain of command and have it heard by whomever can
deal with it although if necessary anybody can simply talk to the
administrators in charge of the tournament.
Each army is divided
into several companies, each of which has its own Captain who leads
the company, sets practices, cleans the company's forums and cleans
the roster. He is supported by a ranked structure of officers and
non-commissioned officers which are relied on to carry out many of
the tasks in case of the Captains absence and lead at different
times on battleday. Out of these companies there are Line
companies, and specialised companies: Armor, Air Force, Special
Forces. The specialised armor squad will use the ground based
vehicles on battleday. The air force, similar in structure to the
armor squad, are tasked with using air vehicles if accessible. The
Special Forces do the hardest jobs and are usually used as fast
response teams to assist the line companies. All these specialised
squads will have entry tests that must be passed to enter. The line
companies are tasked with doing the main fighting on the ground
around the cappable bases. They do almost all the fighting on the
ground, either attacking points or defending them.
The
Battle
Every Sunday at 1pm EST an four-to-five hour battle
begins.
Two armies battle it out in Air, land and water to become
victorious and to conquer the precious territory.
The tournament
encourages teamplay and the armies fight using teamwork and
communication.
The battle begins at 1pm EST/ 5pm GMT. Soldiers
are not allowed outside of main bases from 4.30pm GMT/ 11.30 EST
and the two sides must have a least 6 men on each otherwise the
battle is forfeited. The battle starts with 3 rounds on a map
chosen by last weeks winning army. The second map is map chosen by
last weeks loser and lastly 3 rounds are played on a second map of
the previous weeks winner's choice.
The winning General picks the
two maps for the next battle after the battle. These are then fixed
and tweaked throughout the week so they are perfected for
Battleday.
Custom Maps at 2142 Tournament
Written by
Nitros
Sunday, 06 January 2008
2142 Tournament is full of
unique talents and people. Many players come together to make the
tournament a success. One of these players is Called. Called is a
custom map maker for the tournament, and also converts stock maps
into playable maps for the tournament>>>>continued
Recently I interviewed Called and asked him some questions about
one of his newer custom maps and about his history in map making
and coding. Without people who work and dedicate time to the
tournament, this place would not be as successful as it is
now.

Called is an old school player who
has been around for a few years and has seen games come and go. He
has seen their evolution from text based all the way to the 3D
graphics of current day games. Called is a professional Graphic
Artist. He started his mapping career during 1981 with a pure text
based game called, "Eamon". It was a game based on D&D. Games
have changed considerably since those days, but Called still maps.
Recently he has completed three different custom maps. The one
focused on in this article will be Osanippa River Bridge Map. Also
recently completed or close to being completed, are Aegis Station
and The Lazarus Project.
Osanippa River Bridge took Called about
one month to finish the map. For one month's work the map looks
very well done. It is up to par with the maps made by DICE. The map
is a conquest game type and features a bridge, if you couldn't
gather from the name of the map. The PAC and EU armies start off on
either side of the map and make a rush to the capture points which
are located throughout the map. The map has an abundance of
vegetation and water. There are little towns, a military outpost,
toll booths, and much more. When I first started the map I was in
utter awe at the size of the map. Most custom maps are smaller in
size or if large they lack a lot of detail that gives a sense of
reality to the map. Each area of this map is meticulously detailed
and put together.
The Osanippa River Bridge
The Varsuuk
Landing alone is a very detailed and a hotspot during any fire
fight. Unlike a lot of stock maps the map offers multiple levels
during a firefight. Instead of focusing on one area you have to
check above you, below you, and to your sides. It adds a sense of
chaos that is present in a real life firefight.
View of the
Varsuuk Landing Flag that is suspended in above ground
outpost.
The outpost hidden behind the trees.
On the cat
walk to the flag... careful you are bit high.
The Island Town,
which is Called’s favorite part of the map, is a nicely detailed
little village. It adds character and depth to the story. Also, the
town is a ferocious place for infantry combat and leads for very
hectic and fun close quarters combat. Be careful not to cause
fratricide.
On the streets inside of the town.
Other than
the Varsuuk Landing and the Island Town, the only other way to get
across the river is by crossing the bridge. The bridge features
some narrow areas and toll booths which will provide choke points
for both sides and really heat up the battle for control over the
Osanippa Bridge. Enjoy the battles on the map and take in the nice
scenery when the time allows and bullets are not flying past your
head.
I dare you to run the toll booths!
That gun is to
shoot anyone who decides to not pay the toll!
Called has not
been taking time off after finishing Osanippa River Bridge. He has
been working hard on two other maps, as previously stated earlier.
These maps are great maps also but would make this article too
long, to talk about them now. I do have a special goodie for you
readers though. Called has provided some little tips on his new
maps!
“On Aegis station, get ready for a night time blizzard map
with lot's of armor! In The Lazarus Project, check for secret
passageways and forget spawn beacons. “
Besides finishing up
these new custom maps for the new campaign, Called is also working
on more maps for the future. Here is a little leak from the creator
himself.
“I'm also working on a remake of and my favorite Halo 1
map ‘Death Island.’ Maps I haven't started yet, but are on my "to
do" list is ‘Trench Warfare,’ and a remake of a BF1942 map
‘Operation Baytown.’"
Some nice maps are defiantly in store for
2142 Tournament in the coming months and campaigns. Called loves
having the players battle it out for victory on his maps, and 2142
Tournament players love playing on his maps.
In summary of this
article, Called is one of the many people who keep 2142 Tournament
running. Without his dedication and hard work many of the maps that
players play each battle weekend would not exist. So get out there
and play those custom maps, support your mappers and support 2142
Tournament! This is Nitros, signing off.
References
2142tournament's
website<br />
List of various Battlefield
clan websites<br />
List of
all BF2142 mods<br />
Tournament Gaming
World<br />