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3rd Shinobi Wars (often referred to as SW) is a custom scenario for Warcraft III: The Frozen Throne, created by dreamraider based on the Naruto Manga. The objective of the scenario is to destroy the opponents' "Base", a heavily guarded structure in each corner of the map. (Also known as an AOS) Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their hero and use gold to buy equipment during the mission. Players can make sugesstions for the game at the offical game forums

The scenario was developed with the World Editor of Warcraft III: The Frozen Throne,.
THis game can only be played when buying then warcraft 3 reign of chaos as well as its expansion The frozen thrones


Warcraft III is the third title in the Warcraft series of real-time strategy games developed by Blizzard Entertainment. As with Warcraft II, Blizzard included a free "world editor" in the game that allows players to create custom scenarios or "maps" for the game, which can be played online with other players through custom scenarios can be simple terrain changes, which play like normal Warcraft games, or they can be entirely new game scenarios with custom objectives, units, items, and events; 3rd shinobi wars is one of the latter. Created by a mapmaker known as Dreamraider. 3rd shinobi wars has new versions realeased everone once in a while. New version has been put on hold because Dreamraider is currently working on another map Naruto vs Bleach.


A game of 3rd shinobi wars in progress

3rd Shinobi wars pits two teams of players against each other: the Konoha Alliance and the Shinobi Alliance. Players on the Konoha alliance team are based at the north corner of the map, and those on the SHinobi allaicne team are based at the south corner. Each base is defended by towers and waves of units which guard the main paths leading to their base. In the center of each base is the "Ancient", a building that must be destroyed to win the game.

Each human player controls one Hero, a powerful unit with unique abilities. In Shinobi wars, players on each side choose one of the many naruto characters, each with different abilities and tactical advantages over other heroes. The scenario is highly team-oriented; it is difficult for one player to carry the team to victory alone. Nevertheless, some heroes, given enough time, can change the outcome single-handedly, while countering the opposing team's heroes. shinobi wars allows up to ten players in a five versus five format.

Because the gameplay revolves around strengthening individual heroes, it does not require one to focus on resource management and base-building, as in most traditional real-time strategy games.Killing computer-controlled units earns the player experience points; when enough experience is accumulated, the player gains a level. Leveling up improves the hero's toughness and the damage it can inflict, and allows players to upgrade their spells or skills. In addition to accumulating experience, players also manage a single resource: gold. The typical resource gathering of Warcraft III is replaced by a combat-oriented money system; in addition to a small periodic income, heroes earn gold by killing hostile units, base structures, and enemy heroes. Using gold, players buy items to strengthen their hero and gain abilities. Certain items can be combined with recipes to create more powerful items. Buying items that suit one's hero is an important tactical element of the scenario.

shinobi wars offers a variety of game modes, selected by the game host at the beginning of the match. The game modes dictate the difficulty of the scenario, as well as whether people can choose their hero or are assigned one randomly. Many game modes can be combined (for example, an easy difficulty level and a random hero pick), allowing more flexible options. The modes include Ar, ap, Usm, sm, pm, Dm, Id, Nd, Sc

These Modes mean Ar=All random (All heros for every player is chosen randomly) Ap=(All pick, you can pick heros from either team Konoha Alliance or Shinobi Alliance) USM=Ultra short mode (every hero starts at lvl 6 and creeps are weaker, towers are weaker, buildings are weaker, and more exp is gained per kill) SM=Short mode (same as usm, except not as much, creeps are weaker, towers are weaker, and buildings are weaker) PM=Pro mode, (This is for tournaments and bans certain items only for private games/inhouses. A steady exp is given but creeps towers and buildings are stronger) DM*=Deathmatch (this give a limit to deaths after you die more than the set limit you are booted) ID=Item Drop( When you die you drop a random Item) Nd=no duel( duel is removed) SC=Super Creep this randomly spawns a mega creep in a lane thats worth more gold

  • to activate deathmatch you type -dm #.

  • the # sign being any number higher than 0. For fun people enter things like 1337 or 666 but most games of dm use 4-8


    Many characters have 4 skills and a "Rinji Shuuren". Most characters have three main skills, and an ultimate, some characters have 4 normal skills and a Rinji Shuuren. Rinji Shuuren raises your stats (AGI, INT, and STR) based on what lvl it is. The STR Rinji Shuuren gives more stats for some reason...

    There are 6 main types of skills- Nukes, Chasers, Stat/Condition Alterers, Defaults, Holds, and Clones.

    Nukes deal damage.
    Chasers either bring you to opponent or stall the opponent.
    Stat/Condition Alterers either raise your stats or lower them, add damage or weaken opponent. The condition alterers can make you invisible, poison an enemy etc...
    Defaults are skills you don't level, they're added in to make sense of a hero's skills used in the show.
    Holds, well, hold the opponent.
    Clones make copies of your self with less stats then you have.

    There are two divisions skills are put into- Channeling and Non-Channeling. Channeling spells mean the user must stay put as the skill is used. Non-Channeling means you can move and attack while they are used.

    Some skills have cast times (known as ct's) which mean you have to wait for the skill to activate.

    Most skills have a cooldown time, or time you have to wait to use the skill again.


    Full List of Characters Coming Soon


    External links

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