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Seven Hour War (or 7EVEN) is a single-player modification of the game Half-Life 2. It is a third party single player modification of the 2004 game Half-Life 2, which uses new components from Half-Life 2: Episode 2. It depicts the little explained Seven Hour War which takes place in the Half- Life universe. The Mod also uses the Half-Life 2 Source Engine, along with Counter-Strike: Source.

Notable Events


  • Seven Hour War was awarded 3rd Most Viewed Mod on ModDB after our First Media Release on the 15th of January 2008.

  • Seven Hour War was awarded 8th Most Viewed Mod on ModDB after our Second Media Release on the 25th of June 2008.

  • Seven Hour War is currently 407th Best Mod out of 7,719 on ModDB.

  • It is the only Half-Life 2 Mod to have a "Realistic" difficulty, where NPC's can be killed by Friendly-Fire and where no crosshair will be used and the only aim guide will be the Iron-Sight or Scope of the weapon.

  • One of Seven Hour War's Music Composers is also a Film Composer, known as Cosmin Marza. His Myspace documents some of his work ( Here).


  • Overview



    Seven Hour War began in March 2006 and started like most Fan-Based Modifications. The original members started to plan out the game, however after 6 to 8 months, little progress was made. Between Febuary 2008 and July 2008, the Seven Hour War has gone under dramatic changes and is moving in leaps and bounds in development. The introduction of new members to the team, all fans of the Half-Life Series, has vastly improved the speed of development.

    Some features that should be noted are that Seven will be utilising the Source 2007 engine to its limits using the new particle and lighting systems provided by it. Seven will also have four difficulty settings, easy, normal, hard and realistic (which will feature realistic damage and iron sights). The mod will include many unique weapons and drivable vehicles. The player is set as a British Soldier, who plays an important role during the invasion of Earth by the Combine during the Seven Hour War.

    Summary



    The Resonance Cascade Scenario at the Black Mesa Research Facility heralded a dark age for humanity. The portal storms that occured as a result of it opened a gateway into the border world. The Xen portals that open from the temporal rift caused countless millions of Xen creatures to pour out onto Earth. The countryside was quickly overrun and people flocked to the cities for refuge. The military is a prominent force controlling hard points in order to keep out the Xen hordes, but the attack wasn't an invasion, that was merely coincidental. Something much worse is coming.

    The Seven Hour War is about to begin...

    You play as a city garrison soldier in a gritty singleplayer campaign against impossible odds. Lead your squad through the war torn streets of an opressed metropolis as you try to defend thousands of civilians, standing as their last hope.
  • Fight it out with new weapons such as the L85A2, the AKS74U and the crude concentrated bullsquid acid gun.

  • Engage both new and old enemies sych as Xenian bullsquids, Combine Synths and Human sympathisers.

  • Navigate your way through different environments ranging from dense urban streets to abandoned warehouses among widely stretching woodland.

  • Immerse yourself in the struggle of the Seven Hour War.

  • Experience original content, sounds and storyline in a truly atmospheric setting.

  • Control vehicles in various environments.

  • 4 Difficulty levels, easy, normal, hard and realistic.

  • Running on Source 2007.

  • Iron sights aiming system in realistc difficulty.


  • Gallery


    <gallery>
    Image:Civilian_rebel14_final_3.jpg|A piece of Artwork by SoundPath, One of Seven's Concept Artists.
    Image:Elite_Concept.jpg|A concept by JB,Co-Manager of Seven.
    Image:Perimiter.jpg|A Map by JB, from the Chapter 1: "Perimeter".
    Image:Forest5nk2.jpg|A Map by Manik, from the Chapter 3: "Fast And Furious".
    </gallery>

    References









    External links

  • Seven on ModDB: http://www.moddb.com/mods/seven








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