The Full Wiki

Activision: Wikis

  
  
  
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Activision
Type Subsidiary of Activision Blizzard
Founded 1979
Headquarters Santa Monica, California, USA
Area served World Worldwide
Industry Video game industry
Products Crash Bandicoot series
Call of Duty series
Guitar Hero series
Spider-Man series
Spyro the Dragon series
Tony Hawk series
James Bond series
Revenue USD $2.9 billion (2008)[1]
Owner(s) France Vivendi
Parent Activision Blizzard
Website Activision.com
Activision headquarters in Santa Monica

Activision (ATVI) is an American video game developer and publisher, majority owned by French conglomerate Vivendi SA. It was founded on October 1, 1979[2] and was the first independent developer and distributor of video games for gaming consoles. Its first products were cartridges for the Atari 2600 video console system. Activision is now one of the largest third party video game publishers in the world and was also the top publisher for 2007 in the United States.[3] On January 18, 2008, Activision announced they were the top US publisher in 2007, according to the NPD Group.[4]

On December 2, 2007, it was announced that Activision would be acquired by Vivendi, with Vivendi contributing its gaming division plus cash, in exchange for a majority stake in the new group. The merger between Activision and Vivendi Games took place on July 9, 2008, with the newly formed company known as Activision Blizzard.[5] Activision will still exist as a subsidiary owned by Activision Blizzard, and it will still develop and publish games such as Call of Duty, and Guitar Hero, along with some of Vivendi's owned IPs. Activision announced in 2008 that they may sell the Sierra brand.

Contents

History

Before the formation of Activision, software for video game consoles were published exclusively by makers of the systems for which the games were designed. For example, Atari was the only publisher of games for the Atari 2600. This was particularly galling to the developers of the games, as they received no financial rewards for games that sold well, and did not receive credit for their games. This caused several programmers to resign from their jobs. Activision became the first third-party game publisher for game consoles.[6]

The company was founded by former music industry executive Jim Levy and former Atari programmers David Crane, Larry Kaplan, Alan Miller and Bob Whitehead. Atari's company policy at the time was not to credit game creators for their individual contributions; Levy took the approach of crediting and promoting game creators along with the games themselves. The steps taken for this included devoting a page to the developer in their instruction manuals[7][8][9] and challenging players to send in a high score (usually as a photograph, but sometimes as a letter) in order to receive a patch.[10][11][12][13] These draws helped the newly formed company attract experienced talent. Crane, Kaplan, Levy, Miller, and Whitehead received the Game Developers Choice "First Penguin" award in 2003, in recognition of this step.

The departure of the four programmers, whose titles made up more than half of Atari's cartridge sales at the time, caused legal action between the two companies which were not settled until 1982. As the market for game consoles started to decline, Activision branched out, producing game titles for home computers and acquiring smaller publishers.

In 1982, Activision released Pitfall!, which is considered by many to be the first platform game[citation needed] as well as a best selling title on the Atari 2600. Pitfall! was a huge success for the company and the developers. Due to this success, many clones of the game were introduced, including stand-up arcade games. This also launched the entire platform genre which became a major part of video games through the 1980s.

On June 13, 1986, Activision merged with struggling text adventure pioneer Infocom. Jim Levy was a big fan of Infocom's titles and wanted Infocom to remain solvent. About six months after the "InfoWedding", Bruce Davis took over as CEO of Activision. Davis was against the merger from the start and was heavy-handed in its management. Eventually in 1989, after several years of losses, Activision closed down the Infocom studios in Cambridge, Massachusetts, extending to only 11 of the 26 employees an offer to relocate to Activision's headquarters in Silicon Valley. Five of them accepted this offer.[14]

In 1988, Activision started to get involved in other types of software besides video games, such as business applications. As a result, Activision changed its corporate name to Mediagenic in order to have a name that would globally represent all its fields of activities. Under the Mediagenic holding company, Activision continued to publish video games for various platforms notably the Nintendo Entertainment System, the Sega Master System, the Atari 7800, Atari ST, Commodore 64 and Amiga.

New Activision

Following a multi-million judgment on damages in a patent infringement suit where infringement had been determined many years prior during the Levy era, a financially weakened Mediagenic was taken over by an investor group lead by Robert Kotick. After taking over the company, the new management filed for a Chapter 11 reorganization. In the reorganization, they merged Mediagenic with The Disc Company. While emerging from bankruptcy, Mediagenic continued to develop games for PCs and video game consoles, and resumed making strategic acquisitions. After emerging from bankruptcy, Mediagenic officially changed its entity name back to Activision on December 1992 and became a Delaware Corporation (it was previously a California Corporation). At that point Activision moved its headquarters from Mountain View in the Silicon Valley to Santa Monica in Southern California. Activision chose from then on to only concentrate on video gaming and nothing else.

In 1991, Activision packaged 20 of Infocom's past games into a CD-ROM collection called The Lost Treasures of Infocom without the feelies Infocom was famous for. The success of this compilation led to the 1992 release of 11 more Infocom titles in The Lost Treasures of Infocom II.

Activision published the first-person perspective MechWarrior in 1989, based on FASA's pen-and-pencil game BattleTech. Activision released the sequel, MechWarrior 2, in 1995 after two years of delays and internal struggles. Because of these delays, FASA decided against renewing their licensing deal with Activision. To counter, Activision released several more games bearing the MechWarrior 2 name, which didn't violate their licensing agreement. These included NetMech, MechWarrior 2: Ghost Bears Legacy, and MechWarrior 2: Mercenaries. The entire MechWarrior 2 series of games accounted for more than $70 million dollars in sales.[15]

Activision procured the license to another pen-and-paper-based war-game: Heavy Gear, released in 1997. The Mechwarrior 2 engine was also used in other Activision games, including 1997's Interstate '76 and finally 1998's Battlezone.[16]

Acquisitions and partnerships

Year Acquisition
1997 Raven Software made an exclusive publishing deal with Activision and was subsequentally acquired by them. This partnership resulted in Hexen II, Heretic II, Soldier of Fortune, its sequel and Quake 4. That same year, Activision acquired CentreSoft Ltd., (an independent distributor in the United Kingdom) and NBG Distribution (a German distributor).
1998 Pandemic Studios was founded with an equity investment by Activision. Pandemic's first two games, Battlezone II: Combat Commander and Dark Reign 2, were both sequels to Activision games. That same year, Activision also inked deals with Marvel Entertainment, Head Game Publishing, Disney Interactive, LucasArts Entertainment and CD Contact Data.
1999 Activision acquired Neversoft, best recognized for their line of Tony Hawk skateboarding games. That same year, Activision acquired Expert Software (maker of Home Design 3D).
2000 Activision made an equity investment in Gray Matter Interactive, to develop the follow-up to id Software's Wolfenstein 3D.
2001 Activision acquired rights to Columbia Pictures' feature film Spider-Man. That same year, Activision also acquired Treyarch.
2002 Activision made an equity investment in Infinity Ward, a newly formed studio comprised of 22 of the individuals who developed Medal of Honor: Allied Assault. That same year, Activision acquired Z-Axis Ltd. (the studio behind Dave Mirra Freestyle BMX) and Luxoflux Corporation.
2003 Activision and DreamWorks SKG inked a multi-year, multi-property publishing agreement. That same year, Activision also formed a partnership with Valve and acquired both Infinity Ward (developers of the Call of Duty franchise) and software developer Shaba Games LLC.

Activision and Sega made a deal to publish the US releases of PC versions of some titles, especially Sonic Adventure DX: Director's Cut.

Activision, along with several other game software publishers, was investigated by the U.S. Securities and Exchange Commission for its accounting practices, namely the use of the "return reserve" to allegedly smooth quarterly results.

2004 The company marked its 25th anniversary, and stated that it had posted record earnings and the twelfth consecutive year of revenue growth.
2005 Activision acquired game developers Vicarious Visions, Toys For Bob and Beenox.
2006 Activision secured the video game license to make games based on the world of James Bond from MGM Interactive. An exclusive agreement between the two begins in September 2007 with Activision's first game set to be released in May 2008 being developed by Treyarch, Beenox and Vicarious Visions.[17] Also in 2006, Activision acquired publisher RedOctane, Inc. (the publisher of the Guitar Hero franchise).
2007 Activision acquired the control of games developer Bizarre Creations.
2007 Activision acquired Irish multiplayer technology company Demonware.[18]
2008 Merger with Vivendi (who owned Blizzard) to become Activision Blizzard.[19]
2008 Activision acquired UK games studio FreeStyleGames.[20]
2009 Activision acquired Los Angeles based developer Seven Studios.[21]

Merger with Vivendi

In December 2007, it was announced that Activision would merge with Vivendi Games which owns fellow games developer and publisher Blizzard, and the merger would later close in July 2008. The new company is called Activision Blizzard and is headed by Activision's former CEO, Robert Kotick. Vivendi is the biggest shareholder in the new group.[22] The new company is estimated to be worth $18.9 billion, ahead of Electronic Arts who is valued at $14.1 billion.[23]

Post Merger Development

Sledgehammer Games was founded on November 17, 2009 by Glen Schofield and Michael Condrey,[24] who left Electronic Arts subsidiary Visceral Games to found Sledgehammer Games.[25][26][27]

The Sledgehammer Games microsite went live on December 8, 2009 with information on the studio development team, location, and current job openings are now available. Speculation on the studio's next game have been offered by industry sites Kotaku and Gamasutra.[28]

Studios

Current

Defunct

Sold

Notable games published

Upcoming games

2010

  • Bakugan: Battle Trainer (DS)
  • Cabela’s Monster Buck Hunter (Wii)
  • How to Train Your Dragon (PS3, Xbox 360, Wii, DS)
  • Zhu Zhu Pets (DS)
  • Shrek: Forever After (PS3, Xbox 360, Wii, DS)
  • Blur (PS3, Xbox 360, PC)
  • Singularity (PS3, Xbox 360, PC)
  • Call of Duty 7

Unknown date

  • Guitar Hero 6
  • DJ Hero 2
  • Call of Duty 8

References

  1. ^ Activision 2008 Annual Report
  2. ^ Activision - Investor Relations: Historical Timeline from Activision's official website
  3. ^ "Activision Beats EA As Top Third Party Publisher In U.S.". Gamasutra. http://www.gamasutra.com/php-bin/news_index.php?story=14803. Retrieved 2007-07-24. 
  4. ^ Video Game News, Video Game Coverage, Video Game Updates, PC Game News, PC Game Coverage - GameDaily
  5. ^ Regarding Vivendi - Activision merger and expectations
  6. ^ "Classic Gaming Expo Distinguished Guest: Alan Miller". Classic Gaming Expo. http://www.cgexpo.com/bios/amiller.htm. Retrieved 2006-08-30. 
  7. ^ Ice Hockey Instructions, page 4. Activision 1981
  8. ^ Pitfall! Instructions, page 4. Activision 1982
  9. ^ Chopper Command Instructions, page 4. Activision 1982
  10. ^ Ice Hockey instructions, page 3. Activision 1981
  11. ^ Pitfall! Instructions, page 3. Activision, 1982
  12. ^ Chopper Command Instructions, page 3. Activision 1982
  13. ^ Chopper Command patch on eBay
  14. ^ Down From the Top of Its Game: The Story of Infocom, Inc. report from MIT
  15. ^ MechWarrior History
  16. ^ Mechwarrior History
  17. ^ iTZKooPA (2007-08-22). "Activision Dates 'Call of Duty 4'; Drops Word on Bond Title". Totalgaming.net. http://tgnforums.stardock.com/index.aspx?AID=160877. Retrieved 2007-08-22. 
  18. ^ http://www.gamesindustry.biz/articles/activision-confirms-demonware-acquisition
  19. ^ http://www.blizzard.com/us/press/080710.html
  20. ^ Bramwell, Tom (2008-10-28). "Activision man confirms DJ Hero". Eurogamer (Eurogamer Network). http://www.eurogamer.net/article.php?article_id=270351. Retrieved 2008-11-10. 
  21. ^ "Activision Blizzard Announces Better-Than-Expected Second Quarter CY 2009 Financial Results". Activision. 2009-08-15. http://investor.activision.com/releasedetail.cfm?releaseid=401548. 
  22. ^ Activision, Vivendi (2007-12-02). "Vivendi and Activision to create Activision Blizzard – World’s Largest, Most Profitable Pure-Play Video Game Publisher". Press release. http://www.activisionblizzard.com/pressReleases/pr120207.php. Retrieved 2007-12-02. 
  23. ^ Activision-Vivendi to Shake Up Games Biz
  24. ^ "Michael Condrey". MobyGames. http://www.mobygames.com/developer/sheet/view/developerId,27510/. Retrieved 2009-12-19. 
  25. ^ "News: Activision cracks EA with Sledgehammer". ComputerAndVideoGames.com. 2009-11-18. http://www.computerandvideogames.com/article.php?id=227584. Retrieved 2009-12-19. 
  26. ^ "Activision Publishing Hires Industry Veterans Glen A. Schofield and Michael Condrey to Lead Sledgehammer Games - Yahoo! Finance". Finance.yahoo.com. 2009-11-17. http://finance.yahoo.com/news/Activision-Publishing-Hires-prnews-89762338.html?x=0&.v=1. Retrieved 2009-12-19. 
  27. ^ Andy Chalk posted on 18 Nov 2009 16:02 (2009-11-18). "The Escapist : News : EA Vets Launch New Activision Studio". Escapistmagazine.com. http://www.escapistmagazine.com/news/view/96205-EA-Vets-Launch-New-Activision-Studio. Retrieved 2009-12-19. 
  28. ^ "Sledgehammer Games Goes Online, Needs Help - SLedgehammer games". Kotaku. 2009-12-08. http://kotaku.com/5421701/sledgehammer-games-goes-online-needs-help. Retrieved 2009-12-19. 
  29. ^ Activision Acquires U.K. Game Developer Bizarre Creations from Activision's website
  30. ^ http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/02/activision-lays-off-200-shuts-luxoflux.html
  31. ^ http://kotaku.com/5376826/activision-lays-off-shabas-ranks-closes-studio
  32. ^ http://www.gamesindustry.biz/articles/activision-confirms-shaba-studios-closure
  33. ^ http://kotaku.com/5470149/activision-shutters-guitar-hero-creators-gh-van-halen-developers
  34. ^ http://kotaku.com/5470149/activision-shutters-guitar-hero-creators-gh-van-halen-developers

External links

Development studios


Strategy wiki

Up to date as of January 23, 2010
(Redirected to Category:Activision article)

From StrategyWiki, the free strategy guide and walkthrough wiki

Activision
Activision's company logo.
Founded October 1, 1979
Located Santa Monica, CA
Website http://activision.com/

Activision was the first independent developer and distributor of video games, and its first products were cartridges for the Atari 2600. It is currently second only in size to Electronic Arts.

Activision was started by rogue Atari developers, as a way to get credit for games they developed. The business developed well after some early legal problems with Atari, and they released many titles, such as Pitfall!, which is arguably the first platform game.

In 1988, they branched out into other areas of software, and changed their name to "Mediagenic". However, this turned out to be a bad move, and in 1992, they filed for bankruptcy. After a merger with The Disc Company, Mediagenic changed its name back to "Activision", and came out of bankruptcy. With the release of titles such as The Lost Treasures of Infocom, and a whole host of Star Trek games due to a license with Paramount, Activision started a twelve-year revenue growth period from 1996 onwards.

Recently, they have acquired the James Bond game license from MGM Interactive, and the first game is expected to be delivered mid-2008.

Subcategories

This category has the following 6 subcategories, out of 6 total.

L

N

R

S

Z

Pages in category "Activision"

The following 99 pages are in this category, out of 99 total.

A

B

C

D

E

F

G

J

  • James Bond 007: Quantum of Solace

K

K cont.

L

M

O

P

Q

R

  • Rome: Total War
  • Rome: Total War: Alexander

S

S cont.

T

  • Tenchu: Stealth Assassins
  • Tony Hawk's American Sk8land
  • Tony Hawk's Project 8
  • Toy Story 2: Buzz Lightyear to the Rescue!
  • Transformers Animated: The Game
  • Transformers: Autobots
  • Transformers: Decepticons
  • Transformers: Revenge of the Fallen
  • Transformers: The Game
  • True Crime: New York City
  • True Crime: Streets of LA
  • Ty the Tasmanian Tiger 3: Night of the Quinkan

U

V

  • Vampire: The Masquerade - Bloodlines

W

  • Wolfenstein: Enemy Territory

X

  • X-Men Legends
  • X-Men Legends II: Rise of Apocalypse
  • X-Men Origins: Wolverine
  • X-Men: Next Dimension
  • X-Men: The Official Game

Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Activision
Type Subsidiary of Activision Blizzard
Founded October 1, 1979
Headquarters Santa Monica, CA, USA
Products Computer and video games
Parent Company N/A
Website Activision.com Homepage
Activision headquarters in Santa Monica.

Activision was an American video game developer and publisher. It was founded on October 1, 1979.[1], and was the first independent developer and distributor of video games for gaming consoles. Its first products were cartridges for the Atari 2600 video console system. Activision is now one of the largest third party video game publishers in the world and was also the top publisher for 2007 in the United States [2] On January 18, 2008, Activision announced they were the top US publisher in 2007, according to the NPD Group.[3]

On December 2, 2007, it was announced that Activision would be acquired by Vivendi. The merger took place on July 9, 2008, with the newly formed company Activision Blizzard, owned by the French company, Vivendi. [4]

Contents

History

Before the formation of Activision, software for video game consoles were published exclusively by makers of the systems for which the games were designed. For example, Atari was the only publisher of games for the Atari 2600. This was particularly galling to the developers of the games, as they received no financial rewards for games that sold well, and did not receive credit for their games. This caused several programmers to resign from their jobs. Activision became the first third-party game publisher for game consoles.[5]

The company was founded by former music industry executive Jim Levy and former Atari programmers David Crane, Larry Kaplan, Alan Miller and Bob Whitehead. Atari's company policy at the time was not to credit game creators for their individual contributions; Levy took the approach of crediting and promoting game creators along with the games themselves. The steps taken for this included devoting a page to the developer in their instruction manuals[6][7][8] and challenging players to send in a high score (usually as a photograph, but sometimes as a letter) in order to receive a patch.[9][10][11][12] These draws helped the newly formed company attract experienced talent. Crane, Kaplan, Levy, Miller, and Whitehead received the Game Developers Choice "First Penguin" award in 2003, in recognition of this step.

The departure of the four programmers, whose titles made up more than half of Atari's cartridge sales at the time, caused legal action between the two companies which were not settled until 1982. As the market for game consoles started to decline, Activision branched out, producing game titles for home computers and acquiring smaller publishers.

In 1982, Activision released Pitfall!, which is considered by many to be the first platform game as well as the best selling title on the Atari 2600. Pitfall! was a huge success for the company and the developers. Due to this success, many clones of the game were introduced, including stand-up arcade games. This also launched the entire platform genre which became a major part of video games through the 1980s.

On June 13, 1986, Activision merged with struggling text adventure pioneer Infocom. Jim Levy was a big fan of Infocom's titles and wanted Infocom to remain solvent. About six months after the "InfoWedding", Bruce Davis took over as CEO of Activision. Davis was against the merger from the start and was heavy-handed in its management. He also made marketing changes on Infocom which caused sales of their games to plummet. Eventually in 1989, after several years of losses, Activision closed down the Infocom studios in Cambridge, Massachusetts, extending to only 11 of the 26 employees an offer to relocate to Activision's headquarters in Silicon Valley. Five of them accepted this offer.[13]

In 1988, Activision started to get involved in other types of software besides video games, such as business applications. As a result, Activision changed its corporate name to Mediagenic in order to have a name that would globally represent all its fields of activities. (Mediagenic is often mistaken to be a company that purchased Activision but in reality it was only Activision with a different name). Despite this change, Mediagenic continued to largely use the Activision brand on its video games of the various platforms it was publishing for, notably the Nintendo Entertainment System, the Sega Master System, the Atari 7800, Atari ST, Commodore 64 and Amiga. The decision of the company to get involved in various fields at the expense of video gaming proved to be a move so bad that in 1992 Mediagenic filed for Chapter 11 bankruptcy protection.

Development teams

Between 1984 and 1986, an in-house development team, Software Conversions Ltd, were responsible for converting Activision's games to different platforms, such as the ZX Spectrum and Commodore 64.[14]

New Activision

The failure of Mediagenic resulted in a reorganization and merger with The Disc Company, with Mediagenic again being the acquirer. After emerging from bankruptcy, Mediagenic officially changed its entity name back to Activision in the state of Delaware on December 1992. At that point Activision moved its headquarters from Silicon Valley to Southern California. While emerging from bankruptcy, it continued to develop games for PCs and video game consoles, and resumed making strategic acquisitions. Activision chose from then on to only concentrate on video gaming and nothing else.

In 1991, Activision packaged 20 of Infocom's past games into a CD-ROM collection called The Lost Treasures of Infocom sans most of the feelies Infocom was famous for. The success of this compilation led to the 1992 release of 11 more Infocom titles in The Lost Treasures of Infocom II.

Acquisitions and partnerships

Year Acquisition
1997 Raven Software made an exclusive publishing deal with Activision and was subsequentally acquired by them. This partnership resulted in HeXen II, Heretic II, Soldier of Fortune, its sequel and Quake 2. That same year, Activision acquired CentreSoft Ltd., (an independent distributor in the United Kingdom) and NBG Distribution (a German distributor).
1998 Pandemic Studios was founded with an equity investment by Activision. Pandemic's first two games, Battlezone II and Dark Reign 2, were both sequels to Activision games. That same year, Activision also inked deals with Marvel Entertainment, Head Game Publishing, Disney Interactive, LucasArts Entertainment and CD Contact Data.
1999 Activision acquired Neversoft Entertainment, best recognized for their line of Tony Hawk skateboarding games. That same year, Activision acquired Expert Software (maker of Home Design 3D).
2000 Activision made an equity investment in Gray Matter Interactive, to develop the follow-up to id Software's Wolfenstein 3D.
2001 Activision acquired rights to Columbia Pictures' feature film Spider-Man. That same year, Activision also acquired Treyarch Invention LLC.
2002 Activision made an equity investment in Infinity Ward, a newly formed studio comprised of 22 of the individuals who developed Medal of Honor: Allied Assault. That same year, Activision acquired Z-Axis Ltd. (the studio behind Dave Mirra Freestyle BMX) and Luxoflux Corporation.
2003 Activision and DreamWorks SKG inked a multi-year, multi-property publishing agreement. That same year, Activision also formed a partnership with Valve and acquired both Infinity Ward (developers of the Call of Duty franchise) and software developer Shaba Games LLC.

Activision and Sega Corporation made a deal to publish the US releases of P.C. versions of some titles, especially Sonic Adventure DX, Director's Cut.

Activision, along with several other game software publishers, was investigated by the U.S. Securities and Exchange Commission for its accounting practices, namely the use of the "return reserve" to allegedly smooth quarterly results.

2004 The company marked its 25th anniversary, and stated that it had posted record earnings and the twelfth consecutive year of revenue growth.
2005 Activision acquired game developers Vicarious Visions, Toys for Bob and Beenox, Inc..
2006 Activision secured the video game license to make games based on the world of James Bond from MGM Interactive. An exclusive agreement between the two begins in September 2007 with Activision's first game set to be released in May 2008 being developed by Treyarch, Beenox and Vicarious Visions.[15] Also in 2006, Activision acquired publisher RedOctane, Inc. (the publisher of the Guitar Hero franchise).
2007 Activision acquired the control of games developer Bizarre Creations.
2007 Activision acquired Irish multiplayer technology company Demonware. [16]
2008 Merger with Vivendi (who owned Blizzard) to form Activision's parent company, Activision Blizzard. [17]
2008 Activision acquired UK games studio FreeStyleGames.[18]

Merger with Vivendi

In December 2007, it was announced that Activision would merge with Vivendi Games which owns fellow games developer and publisher Blizzard, and the merger would later close in July 2008. The new company is called Activision Blizzard and is headed by Activision's former CEO, Bobby Kotick. Vivendi is the biggest shareholder in the new group. [19] The new company is estimated to be worth $18.9 billion, slightly ahead of Electronic Arts who is valued at $14.1 billion.[20]

Notable published titles

  • Fishing Derby (1980)
  • Skiing (1980)
  • Freeway (1981)
  • Ice Hockey (1981)
  • Kaboom! (1981)
  • Stampede (1981)
  • Barnstorming (1982)
  • Pitfall! (1982)
  • River Raid (1982)
  • Robot Tank (1983)
  • MechWarrior 2: 31st Century Combat (1995)
  • The Quake series (with the exception of the first version of Quake)
  • Interstate '76 (1997)
  • Battlezone (1998)
  • Civilization: Call to Power (1999)
  • Tony Hawk series (1999-)
  • Mat Hoffman's Pro BMX (2001)
  • Star Wars Jedi Knight II: Jedi Outcast (2002)
  • Spider-Man movie series (2002–)
  • Star Trek: Bridge Commander (2002)
  • Star Trek: Starfleet Command III (2002)
  • Star Wars Jedi Knight: Jedi Academy (2003)
  • True Crime: Streets of L.A. (2003)
  • Big Rigs: Over the Road Racing (2003).
  • Call of Duty series (2003–)
  • Doom 3 (2004)
  • Guitar Hero series (2006–) (with the exception of the first version of Guitar Hero and the PlayStation 2 release of Guitar Hero II)

Studios

  • Beenox in Quebec City, Quebec, Canada
  • Bizarre Creations in Liverpool, United Kingdom[21]
  • FreeStyleGames in Leamington Spa, UK
  • High Moon Studios in San Diego, California, USA
  • Infinity Ward in Los Angeles, California, United States of America
  • Luxoflux in Santa Monica, California, USA
  • Neversoft in Los Angeles, California, USA
  • Radical Entertainment in Vancouver, British Columbia, Canada
  • Raven Software in Madison, Wisconsin, USA
  • RedOctane in Mountain View, California, USA
  • Shaba Games in San Francisco, California, USA
  • Toys For Bob in Novato, California, USA
  • Treyarch in Santa Monica, California, USA
  • Vicarious Visions in Albany, New York, USA
  • Z-Axis in Foster City, California, USA

References

  1. Activision - Investor Relations: Historical Timeline from Activision's official website
  2. Activision Beats EA As Top Third Party Publisher In U.S.. Gamasutra. Retrieved on 2007-07-24.
  3. Video Game News, Video Game Coverage, Video Game Updates, PC Game News, PC Game Coverage - GameDaily
  4. Regarding Vivendi - Activision merger and expectations
  5. Classic Gaming Expo Distinguished Guest: Alan Miller. Classic Gaming Expo. Retrieved on 2006-08-30.
  6. Ice Hockey Instructions, page 4. Activision 1981
  7. Pitfall! Instructions, page 4. Activision 1982
  8. Chopper Command Instructions, page 4. Activision 1982
  9. Ice Hockey instructions, page 3. Activision 1981
  10. Pitfall! Instructions, page 3. Activision, 1982
  11. Chopper Command Instructions, page 3. Activision 1982
  12. Chopper Command patch on eBay
  13. Down From the Top of Its Game: The Story of Infocom, Inc. report from MIT
  14. Software Conversions Ltd. World of Spectrum. Retrieved on 2009-01-23.
  15. Template:Cite news
  16. http://www.gamesindustry.biz/articles/activision-confirms-demonware-acquisition
  17. http://www.blizzard.com/us/press/080710.html
  18. Template:Cite news
  19. Template:Cite press release
  20. [http://www.adweek.com/aw/content_display/news/client/e3i3443c86fa467149e493580ba398c9c70?utm_source=wikipedia&utm_medium=pv&utm_campaign=activision-vivendi-merger-article Activision-Vivendi to Shake Up Games Biz ]
  21. Activision Acquires U.K. Game Developer Bizarre Creations from Activision's website

External links

  • Activision - The official homepage
  • Activision Publishing, Inc. at MobyGames
  • 1982 Corporate Ad
  • Activision at World of Spectrum

Development studios

  • Activision's current list of developers
  • Beenox Studios
  • High Moon Studios
  • Infinity Ward
  • Luxoflux Corp.
  • Neversoft Entertainment
  • Radical Entertainment
  • Raven Software
  • Shaba Games
  • Toys for Bob
  • Treyarch
  • Vicarious Visions
  • Z-Axis Ltd.
  • MobileGamesDB profile on MGDB (Open mobile game database)
Smallwikipedialogo.png This page uses content from Wikipedia. The original article was at Activision. The list of authors can be seen in the page history. As with Wikia Gaming, the text of Wikipedia is available under the Creative Commons Attribution-Share Alike 3.0 (unported) license. The content might also be available under the terms of the GNU Free Documentation License.

This article uses material from the "Activision" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Simple English

Activision is an American video game company. It was the first third party in the industry's history. It was founded on October 1, 1979. It is going to merge with Vivendi and will be called Activision Blizzard. Activision is best known for Tony Hawk's Pro Skater, Call of Duty, and Guitar Hero.








Got something to say? Make a comment.
Your name
Your email address
Message