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Updated live from Wikipedia, last check: May 29, 2012 08:24 UTC (40 seconds ago)

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AeroGauge
AeroGauge Coverart.png
Developer(s) Locomotive
Publisher(s) ASK (JP)
ASCII Entertainment
Platform(s) Nintendo 64
Release date(s) JP December 19, 1997
NA March 30, 1998
PAL May 1, 1998
Genre(s) Racing
Mode(s) Single player, multiplayer
Rating(s) ESRB: Everyone

AeroGauge is a futuristic hovercraft racing game for the Nintendo 64 released in 1998 (1997 in Japan).

Ascii's AeroGauge runs basically along the same conceptual lines of play as Psygnosis' Wipeout XL or Acclaim's Extreme G. The main difference is that the vehicles in the game fly instead of staying a few meters over the track, so it's possible to maneuver them in the air (unlike the previously mentioned games).[1]

Reception

The game has had mixed reviews (mostly critical).

It has received a '4.5 Poor' rating on Gamespot with one reviewer saying, "AeroGauge is really nothing spectacular as it displays some of the worst pop-up seen in a racer in a long time."[1]

References

  1. ^ a b Joe Fielder (June 10, 1998). AeroGauge for Nintendo 64 GameSpot Review ".". GameSpot. http://www.gamespot.com/n64/driving/aerogauge/review.html?om_act=convert&om_clk=gssummary&tag=summary;review AeroGauge for Nintendo 64 GameSpot Review. Retrieved 2008-07-02.  

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

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AeroGauge
Box artwork for AeroGauge.
Developer(s) Locomotive Games
Publisher(s)
Release date(s)
Genre(s) Racing
System(s) Nintendo 64
Mode(s) Single player, Multiplayer

AeroGauge is a futuristic hovercraft racing game for the Nintendo 64 released in 1998 (1997 in Japan).

ASCII's AeroGauge runs basically along the same conceptual lines of play as Psygnosis' Wipeout XL or Acclaim's Extreme G. The main difference is that the vehicles in the game fly instead of staying a few meters over the track, so it's possible to maneuver them in the air (unlike the previously mentioned games).

Table of Contents

AeroGauge/Table of Contents


Gaming

Up to date as of January 31, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

AeroGauge
Aeroguage' box art
Developer(s) Locomotive
Publisher(s) ASCII Entertainment
Release date April 30 1998
Genre Futuristic Racer
Mode(s) Single player, Multiplayer
Age rating(s) ESRB: E
Platform(s) Nintendo 64
Credits | Soundtrack | Codes | Walkthrough


A futuristic racer not unlike F-Zero. It's very dull, stale, and unforgiving. At the time of it's release a similar game, Acclaim's Extreme G eclipsed it completely with non-crappy game play.

The reason Aero Gauge was eclipsed is probably because it is almost a bare bones racing game. There are a meager 6 tracks, with no ability to tweak your Aeromachine (The vehicle that you race). No power-ups, no weapons, just straight racing. The racing mechanics are a little more interesting, though, as they let you defy gravity and race upside down in tubes & tunnels.

Like any good futuristic racer, it maintains a solid frame rate with a good sense of speed. Meaning that the game feels fast. But it also suffers from bad draw distance. Just a few feet in front of your car, you may find fog in your way. And it's not Fog of War. It's the Nintendo 64 trying to draw the track before you get there, but failing. This can make sharp turns a bit of a hassle.


This article uses material from the "AeroGauge" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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