| Aero Fighters Assault | |
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| Developer(s) | Paradigm Entertainment |
| Publisher(s) | Video System |
| Platform(s) | Nintendo 64 |
| Release date(s) | NA November 22, 1997 JP March 19, 1998 EU April 15, 1998 |
| Genre(s) | Shooter |
| Mode(s) | Single player, multiplayer |
| Rating(s) | ESRB: Everyone (E) |
Aero Fighters Assault (known as Sonic Wings Assault in Japan) is a fighting airplane shooter for the Nintendo 64, released in August 1997. It pits a group of four pilots going after a fictional world-dominating organization Phutta Morgana. It is the sixth and last game in the Aero Fighters series (known as Sonic Wings in Japan) before Video System filed for bankruptcy and defunct.
The game is arcade style, meaning that the object is to go through the entire game and score as many points as possible. Points are awarded for having all wingmen survive, how many defensive countermeasures and special weapons the player has remaining, and how many hits the plane has remaining when the stage ends. In many cases, earning high point values yields unlocking a bonus mission during gameplay, with a total of 4 bonus missions in all.
There are 4 aircraft to choose from at the beginning, each with a different special weapon and missile type. Two more aircraft can be unlocked; one via push-button code, and the other by successfully completing all of the missions in the game including the bonus missions.
Aero Fighters Assault contains a two-player deathmatch option in which two players face off against each other. Additional planes can also be unlocked for the multiplayer mode based on progress in the single player campaign.
Contents |
Playable characters in Aero Fighters Assault:
| Pilot Name | Country | Age | Plane | Main Weapon | Missile | Defense | Special Weapon |
|---|---|---|---|---|---|---|---|
| Hawk | 17 | Tomcat F-14B | 20 MM Gatling gun | Phoenix | Chaff | Tomahawk | |
| Glenda | 30 | Thunderbolt II A-10A | 20 MM Gatling gun | Rockets | Chaff | FAE | |
| Volk | 30 | Super Flanker SU-35 | Fire Arrow | Fire Ball | Air Mines | Fire Wave | |
| Hien | 25 | FS-X | Stars | Kunai Shot | Makibishi | Ninja Beam |
There are also two secret characters:
| Pilot Name | Plane | Main Weapon | Missile | Defense | Special Weapon |
|---|---|---|---|---|---|
| Mao Mao | F-15 Eagle | 20 MM Gatling gun | Phoenix | Jamming Chaff | Ninja Beam |
| Spanky | X-29A | Beam Sabre | Phoenix | Air Mines | FAE |
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| Aero Fighters Assault | |
|---|---|
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| Developer(s) | Paradigm Entertainment |
| Publisher(s) | Video System |
| Release date(s) | |
| Genre(s) | Shooter |
| System(s) | Nintendo 64 |
| Players | 1-4 |
| Rating(s) | |
| Preceded by | Sonic Wings Special |
| Series | Aero Fighters |
Aero Fighters Assault (known as Sonic Wings Assault in Japan) is a fighting airplane shooter for the Nintendo 64, released in August 1997. It pits a group of four pilots going after a fictional world-dominating organization Phutta Morgana. It is the sixth and last game in the Aero Fighters series (known as Sonic Wings in Japan) before Video System filed for bankruptcy and defunct.
The game is arcade style, meaning that the object is to go through the entire game and score as many points as possible. Points are awarded for having all wingmen survive, how many defensive countermeasures and special weapons the player has remaining, and how many hits the plane has remaining when the stage ends. In many cases, earning high point values yields unlocking a bonus mission during gameplay, with a total of 4 bonus missions in all.
There are 4 aircraft to choose from at the beginning, each with a different special weapon and missile type. Two more aircraft can be unlocked; one via push-button code, and the other by successfully completing all of the missions in the game including the bonus missions.
Aero Fighters Assault contains a two-player deathmatch option in which two players face off against each other. Additional planes can also be unlocked for the multiplayer mode based on progress in the single player campaign.
Aero Fighters Assault/Table of Contents
editAero Fighters series
Aero Fighters · Aero Fighters 2 · Aero Fighters 3 · Sonic Wings Unlimited · Aero Fighters Assault
| Aero Fighters Assault | |
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| Developer(s) | Paradigm Entertainment/Japan's Video System |
| Publisher(s) | Video System |
| Release date | October 30, 1997 |
| Genre | Flight simulation |
| Mode(s) | Single player, Multiplayer |
| Age rating(s) | ESRB: E |
| Platform(s) | Nintendo 64 |
| Credits | Soundtrack | Codes | Walkthrough | |
This was Paradigm Entertainment second N64 game and was co-developed with Japan's Video System. It is known as Sonic Wings in Japan. The game has a rigidly realistic flight sim feel to it, despite the fact that the story is exaggerated scifi. This stiff realism is mainly due to an ex-F-14 fighter pilot acting as a lead programmer. Many consider it to be the game's biggest flaw, as controls are clunky and difficult to manage, making it more like a sim and less like a game.
The storyline involves the fighter pilots Volk, Hien, Glenda, and Hawk of an international police force called Project Blue in their fight against Phutta Morgana, an evil organization bent on blowing crap up.
When Aero Fighters Assault was release it had to compete with Namco's Ace Combat 2, a similar game for the Play Station that was much more effective in most ways.
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