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Animales de la Muerte
Developer(s) High Voltage Software
Engine Quantum3
Platform(s) Wii
Release date(s) NA TBA 2010
Genre(s) Shooter
Mode(s) Single player, Multiplayer
Input methods Wii Remote and Nunchuk

Animales de la Muerte ("Animals of the Dead" in Spanish) is an upcoming shoot 'em up video game for the Wii developed by High Voltage Software. It is expected to be released in 2010.

Gameplay

Animales de la Muerte has been described as a "crazy, over-the-top and gruesome brawler, multiplayer kind of Smash TV-style game".[1]

In the game the player takes control of either Marco or Maria Mendoza, the grandchildren of the owner of a zoo in Mexico where the animals have been turned into zombies. Not only must the player kill the infected animals but they also need to recapture the non-infected ones set loose in the chaos.[2] The game features a cartoonish visual style, but contains large amounts of blood and gore intended to be comedic and over-the-top.[3]

Development

The game was initially intended to be released as a downloadable WiiWare game;[4] however challenges in trying to fit the game within Nintendo's WiiWare game size restrictions will see it receive a disc-based retail release instead. In particular, High Voltage had trouble keeping the cut scenes and the large amount of spoken dialogue intact for the game.[1][5]

The game uses the Quantum3 game engine, also used in High Voltage's The Conduit.[6]

References

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Animales de la Muerte
Developer(s) High Voltage Software
Platform(s) Wii
Release date(s)
  • NA TBA 2010
Genre(s) Shooter
Mode(s) Single player, Multiplayer

Animales de la Muerte ("Animals of the Dead" in Spanish) is an upcoming shoot 'em up video game for the Wii developed by High Voltage Software. It is expected to be released in 2010.

Gameplay

Animales de la Muerte has been described as a "crazy, over-the-top and gruesome brawler, multiplayer kind of Smash TV-style game".[1]

In the game the player takes control of either Marco or Maria Mendoza, the grandchildren of the owner of a zoo in Mexico where the animals have been turned into zombies. Not only must the player kill the infected animals but they also need to recapture the non-infected ones set loose in the chaos.[2] The game features a cartoonish visual style, but contains large amounts of blood and gore intended to be comedic and over-the-top.[3]

Development

The game was initially intended to be released as a downloadable WiiWare game;[4] however challenges in trying to fit the game within Nintendo's WiiWare game size restrictions will see it receive a disc-based retail release instead. In particular, High Voltage had trouble keeping the cut scenes and the large amount of spoken dialogue intact for the game.[1][5]

The game uses the Quantum3 game engine, also used in High Voltage's The Conduit.[6]

References


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