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2006 archive

January 2006 in video gaming
February 2006 in video gaming
March 2006 in video gaming
April 2006 in video gaming
May 2006 in video gaming
June 2006 in video gaming
July 2006 in video gaming
August 2006 in video gaming
September 2006 in video gaming
October 2006 in video gaming
November 2006 in video gaming
December 2006 in video gaming

April 28, 2006 (Friday)

  • Despite a gain in revenue and an overall profit for Microsoft, their Home and Entertainment division announces a Q3 loss of USD 388 million. Xbox 360 shortages and money spent to put the console into stores worldwide are cited as the main reasons for the loss. [1]

April 27, 2006 (Thursday)

April 26, 2006 (Wednesday)

April 25, 2006 (Tuesday)

April 24, 2006 (Monday)

April 21, 2006 (Friday)

  • Chartered Semiconductor announces that it will produce 65 nm CPUs for the Xbox 360, which will lower the console's heat and power consumption. [12]
  • The film adaptation of Silent Hill is released in North America and the United Kingdom. Response is mixed, with the film praised by fans but criticised by reviewers.
  • THQ lowers its earnings guidance for the March quarter, citing a change in development strategy for WWE games and poor sales performance of Full Spectrum Warrior: Ten Hammers. [13]

April 20, 2006 (Thursday)

April 19, 2006 (Wednesday)

April 18, 2006 (Tuesday)

  • An "Online Games Market in India" report indicates that the online games market in India will exceed $200 million by 2010. [21]
  • Microsoft announces that by the end of 2006, it hopes to produce and ship 1 million Xbox 360 units per month. [22]

April 17, 2006 (Monday)

April 12, 2006 (Wednesday)

April 10, 2006 (Monday)

  • Kingdom Hearts II reaches 2.5 million units in worldwide shipment. After it releases in Europe, Square Enix expects the entire series' shipments to reach 10 million units. [26]
  • Animal Crossing: Wild World for the Nintendo DS is announced as the top-selling video game in Japan for 2005, selling 2.34 million units. Final Fantasy XII for PlayStation 2 is second, selling 2.05 million units, and Brain Age: Train Your Brain in Minutes a Day for Nintendo DS is third, selling 1.85 million units. [27]

April 7, 2006 (Friday)

April 6, 2006 (Thursday)

April 5, 2006 (Wednesday)

  • Ritual Entertainment's SiN Episodes: Emergence preload begins on Valve Software's Steam platform in preparation for a May 9, 2006 launch. The 1998 game SiN is available to play immediately for customers who preorder the game. The game will also be available in stores following a distribution deal with EA.[31][32]

April 4, 2006 (Tuesday)








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