The Full Wiki



More info on Architexture

Architexture: Wikis


Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.
Architexture is an art, or a process, of creating a texture to emulate the appearance of architecture.

An example: Rather than render a Roman column as a pillar with channels, grooves and rings, you render a column and then apply a texture. This creates the appearance and 'feel' of Roman architecture without actually creating it.

This is a particular discipline of texture modeling, requiring study of buildings, both modern and earlier, to develop an eye for the 'feel' of the buildings.

This technique can be applied to digital objects, through texture rendering.

Alternatively, it can be applied to physical objects, with paint or other materials, in the creation of sets for plays or other similar venues where 'willful suspension of disbelief' allows the texture to create an atmosphere.












Got something to say? Make a comment.
Your name
Your email address
Message
Please enter the solution to case below
45-15=