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Arcus Odyssey
Aocover.jpg
Box art for Arcus Odyssey
Developer(s) Wolf Team
Publisher(s) Renovation Products
Distributor(s) Renovation Products
Platform(s) Sharp X68000, Mega Drive, Super NES
Release date(s) 1991
Genre(s) Action RPG
Mode(s) Up to 2 players (Co-op)

Arcus Odyssey is an action RPG video game developed by Wolf Team. The game was released in 1991 for the Sega Mega Drive/Genesis, Sharp X68000 and Super Famicom. The game is a cross between fantasy and science-fiction themes reminiscent of the Gauntlet series. The music for the game was composed by Motoi Sakuraba, who also did the music for the Star Ocean series.

An American version for the Super NES was planned, but it was cancelled following Sega's acquisition of Renovation Products (American publisher for Wolf Team and Telenet games). The Super NES version was, however, released in Japan, with the title Arcus Spirits.

Contents

Story

Once upon a time, 1000 years ago in the lands of Arcus, an evil sorceress named Castomira sought to destroy the land and remake it a place of chaos and darkness in her own image. The only person powerful enough to stop her was Leaty, a kindly princess and the granddaughter to the legendary King of Light. The two battled. Leaty and Castomira fought for days on end, but the powers of the Light eventually overwhelmed the evil sorceress. Leaty then forged a magical sword that came to be known as "The Power of Leaty", to forever seal Castomira into the Dark World, and trusted its safekeeping with the King of Arcus.

Now, a millennia later, the evil followers of the dark sorceress have stolen the Sword, in order to resurrect their mistress. The power of Castomira grows stronger by the day. Only the powers of four brave warriors can stop the minions of the evil witch and prevent a second coming of Castomira that could spell doom for all of Arcus: Jedda the Swordsman; Diana the Archer; Erin the Warrior-Maiden; and Bead the Mage.

Gameplay

The player takes on the role of one of four different heroes, and proceeds through each level in order. The players may move, attack, defend using a projectile-blocking shield, and use a variety of offensive, defensive, and recovery items and magic, all of which can be found in chests scattered throughout the levels. Some levels require the players to accomplish sub-quests in order to proceed, such as extinguishing a fire blocking the door to the next level. Other levels give the player an ally for some parts of the game. The game primarily has an isometric view, although the player's characters can move freely in eight directions. After defeating most bosses, players receive a power boost. This boost either gives them more health or more power.

Reception

The game was reviewed in 1992 in Dragon #178 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]

References

  1. ^ Lesser, Hartley, Patricia, and Kirk (February 1992). "The Role of Computers". Dragon (178): 57-64.  

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Arcus Odyssey
Box artwork for Arcus Odyssey.
Developer(s) Wolf Team
Publisher(s) Renovation Products
Release date(s)
Genre(s) Action RPG
System(s) Sega Genesis, Super Nintendo, Sharp X68000, Sega Channel
Players 1-2
Mode(s) Single player, multiplayer
Followed by Arcus I-II-III
Series Arcus

Arcus Odyssey (Arcus Spirits on the Super Famicom) is an action RPG first released by Wolf Team in 1991. The gameplay is somewhat comparable to Gauntlet. The game was followed by a Japan-only Sega CD compilation called Arcus I-II-III.

Story

A long time ago, a sorceress named Castomira lived in a place called Arcus, and she plottd to destroy the whole world... The sorceress planned to use her dark magic to remake the world according to her own design... She conquered many lands, and brought chaos to the lives of innocent people everywhere...

Many brave warriors died trying to stop her, but only one person had the courage and strength to confront the sorceress...

A good princess, called "Leaty," rose up to stop the wicked Casomira. Leaty commanded the magical powers of light, and brought these forces to bear on Casomira...

Leaty and Casomira clashed in the most powerful battle ever recorded in ancient history.

The shockwaves from the battle utterly destroyed the lands around them...

After days of fighting, Leaty was victorious, and Casomira was confined to the Dark World. In order to seal Casomira's fate, Leaty forged a magical sword that would bind Casomira forever. This sword came to be called "The Power of Leaty." This sword has been guarded for centuries by the kings of Arcus, and has become a symbol of peace for the people. Now that peace is threatened again, as the power of Leaty has been stolen by the followers of the wicked Sorceress, Casomira grows stronger...

Table of Contents

  1. Act 1: Leaty's Power
  2. Act 2: The Lost Cave
  3. Act 3: The Bad Dream
  4. Act 4: The Wicked Flame
  5. Act 5: The Arrival
  6. Act 6: Dark minions
  7. Act 7: A Nightmare Castle
  8. Act 8: The Full Moon

Gaming

Up to date as of January 31, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Arcus Odyssey

Developer(s) Wolf Team
Publisher(s) Wolf Team
Renovation
Sammy Studios
Release date Megadrive
Wolf Team June 14, 1991 (JP)
Renovation 1991 (NA)
Sharp X68000 (JP)
Wolf Team June, 1991
SNES
Sammy Studios October 22, 1993 (JP)
Genre Action
Mode(s) 1-2 players
cooperative
single player
Age rating(s) Ratings Missing
Platform(s) Megadrive
Sharp X68000
SNES
Media Cartridge
Credits | Soundtrack | Codes | Walkthrough


AKA Arcus Spirits for SNES[1]

Sources

[1]

[2]

[3]

[4]

[5]

References

  1. GameFAQs Arcus Odyssey. GameFAQs. Retrieved on July 4 2009.



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