| Battle Wings | |
|---|---|
![]() U.S. arcade flyer of Battle Wings. |
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| Developer(s) | Data East |
| Publisher(s) | Data East |
| Designer(s) | Akira Sakuma |
| Platform(s) | Arcade Famicom |
| Release date(s) | 1984 (Arcade) 1986 (Famicom) |
| Genre(s) | Scrolling shooter |
| Mode(s) | 1-2 players (Alternating turns) |
| Input methods | 8-way Joystick, 2 Buttons |
| Cabinet | Upright |
| Arcade system | Millennium 95085 Microsystem Emulator |
| CPU | M6809 |
| Sound | Sound CPU : DECO Sound Chips : AY8910, DAC |
Battle Wings (B-WING or B-WINGS in Japan) is a vertically scrolling shooter first released as an arcade game by Data East in 1984. The game was ported to the Famicom in 1986.
Contents |
The game consists of 45 levels, and no background story or plot is given. The player controls a ship called the FX-1, and collects power-up parts (called a "wing") to progress through the levels and ultimately defeat the armored mobile fortress in the final level. The game consists of two different top-view screen levels, where the player can press the second button to descend to the ground whenever they do not have a power-up. The player is unaffected by attacks from airborne units while they are playing on the ground level, but the ship is automatically brought back into the air after a certain period of time. The player can still be hit by attacks from ground units while they are on the ground level, and can also lose their ship by crashing into obstacles. The 8-way joystick controls the player's movements, and one button is used for shooting, and the other is used for descending to the ground (or un-equipping wings). The background image continues infinitely when the player scrolls in the horizontal directions.
Completing the final level of the game causes the score counter to increase to 9,999,999 points, which the player can enter as their high score. The player can also score cheap points by equipping and un-equipping their power-up. Pressing the button twice while the un-equipping animation is occurring cause the player to gain 2,000 points. The player gains an extra life every 40,000 points, so it is possible to gain lives almost infinitely. If the player gains over 10,000,000 points in this way before completing the final level, the counter takes over 20 minutes to increase to 99,999,999 points.
The game was ported to the Famicom in 1986, but many changes were made to power-ups, enemy attack patterns, and enemy appearances, making the gameplay considerably different from the arcade version. New catchy background music was also added, and it also became possible to rapid-fire shots. Several warps and hidden items were also added, along with an ending screen.
8 different types of power-ups (wings) are included in the arcade version, each of which have characteristic strengths and weaknesses. Shooting down two cargo ships allows the player to equip a wing.
Ever 4 levels, the player can choose which power-up they want to appear next. Suitable power-ups appear for each level, but it is possible to complete each level without equipping the power-up. However, the final boss cannot be defeated without certain power-ups (J-WING, S-WING, or V-WING), and the player is returned to a point where they can obtain these power-ups once their ship is destroyed.
There are no enemies on the ground in the Famicom version, so the G-WING power-up is not included. 3 new power-ups were added in place, bringing the total number of power-ups up to 10. There are also 3 more hidden power-ups that allow the player to destroy obstacles in certain levels.
| B-Wings | |
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| Developer(s) | Data East |
| Publisher(s) | Data East |
| Release date(s) | |
| Genre(s) | Shooter |
| System(s) | Arcade, NES |
| Players | 1–2 |
B-Wings (B-ウィング ?) is a game released for both the Arcade and the NES. It was developed by Data East and released in the arcades as Battle Wings in certain parts of the world outside of Japan. It was later converted for play on the Famicom in 1986, with three additional wing types.
B-Wings consists of 45 stages. The background story is unknown. The player controls the FX-1, which can be upgraded to a more powerful fighter by collecting various wings that attach to the main craft. Each wing has a different form of additional firepower, and the wings can be detached at will by pressing the second button or replaced with a different set.
The player must ultimate destroy the GOBUNASU fortress. Normally, you fly at a high altitude, but you can press the second button when you are not wearing wings to descend to the ground briefly, before rising back to the top. While you are close to the ground, you are impervious to any overhead attacks and enemy aircraft. However, you are still vulnerable to attacks from enemies which hover over the ground, or ground based structures that you normally fly over.
![]() Title screen |
![]() Arcade screen |
![]() Famicom cartridge label |
![]() Famicom screen |
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