The Team
BAO, BAO 1984, BAO Team, Bastusan Area Organization -
A versatile group who made major contribution in
anime, rom translation,
software/
game development and
hacking on the
Internet.
The group was classmates and friends since 1984 in
The Gentle Shepherd School (In late 2005, some unknown group acquired the institution and now known as Bloomington Middle and Grade School), They were the one of the first rom hackers who introduced Japanese DOS (Ezjap, BAO's modified JapDOS) and using Norton Disk Editor, a simple hex editor.
BAO was using JapDOS since 1994 to play hentai games from
ELF Corporation like
Isaku and
Aishimai.
Founded by Erickson, Nesty, kamuixtv and TJ.
Leaders are Alfa, Galo, kamuixtv, Cahos Rane an
The first decade
This article took place in grade school to early high school years (1984 to 1994).
The
school held
clubs for specified
subjects, their
class adviser required one but they joined three or more clubs without taking them seriously.
The Gentle Shepherd School is the only school in their
vicinity that offers computer [curriculum] that started with
Commodore 64.
The
Computer club lead to the development of
Batugan, a batch
compiler,
Pic2exe, an executable photo program and a
virus-like data wiping program.
At one school festival,
high school [teacher],
Virgilio Gabao was assigned to
transform the nipa hut into a
haunted house.
The group laughed the idea when the opening day comes, they entered the haunted house and took advantage of the dim area so they beaten-up the high school crew and ruined the props.
On a separate event, the school invited
mascots from
Jollibee and
Sustagen.
As the children went to the stage, the group sneaks in and pushed the mascots until they fell into the ground.
They cut classes by crossing thru
barbed wires or jumping thru fences just to play
console or go
swimming with some of their female classmates.
These events made the group as the most notorious students at that time although some of them excelled in their
academics that made them exceptional.
Fan translation
<p>The group was lucky to have an
SNES game copiers which were expensive and rarities during that time (1993 to 1995).
Game copiers can only be purchase at Greenhills, an upper-class district in the Philippines.
The group immersed themselves on games like
Dragon Ball Z,
YuYu Hakusyo,
Final Fantasy,
Chrono Trigger,
Front Mission and other titles that have sequels on current consoles.
They even held fighting game tournaments.
The group consider younger gamers who have play the current sequels/remakes of these games unfortunate, During summer of 1994, the group started to become curious on how the game copier system works since it uses 3.5 micro
floppy diskette, they wondered if there can be a way to play SNES roms on a home PC.
Their inquiry led them to
Norton Disk Editor, a simple
DOS hex editng tool.
They notice that the headers of an exe
PC executable) and
SNES ROM have some similarity.
They begun experimenting on several SNES roms by changing the game-scenario script and game credits by deleting some of the game creators staff and replacing their own names.
During that period, the IT industry was still in its early years and not everyone had Internet access, because of this the group didn't realize that others were doing the same thing and it was apparently too late for them to establish themselves as one of romhacking worlds pioneers.
Indeed, the
romhacking culture became widely known at around 1996 onwards, the group actually began
romhacking at around 1994, during the group's work on "EMIT" a Japanese-English reading and learning game for the SNES that was released only in
Japan.
The group do admit that at that time they only romhacked those games for
parody like changing heroes' names and storyline like the bad ending remark on
Chrono Trigger from "But the future refused to change" to one with a
nasty meaning.
One of the earlier hacking tools the group used was
Japanese (JAPDOS) which allowed them to edit the
Japanese text on certain games.
Some of the better known ROM
Hackers at that time and up until present have questioned the group's work and professed that JapDos didn't existed, primarily because some of them have no access to other
Asian applications at BAO's disposal.</p>