North American arcade flyer of Bad Dudes Vs. DragonNinja.
|Publisher(s)||Data East (Japan)
Data East USA (North America)
Imagine Software (Europe)
|Platform(s)||Arcade Game, Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, DOS, NES, ZX Spectrum|
|Genre(s)||Beat 'em up|
|Input methods||8-way joystick, 2 buttons|
|Sound||Sound CPU : M6502, Sound Chips : YM2203, YM3812, OKI6295|
Bad Dudes Vs. DragonNinja, known in Japan simply as DragonNinja (ドラゴンニンジャ), is a 1988 beat 'em up arcade game developed and published by Data East. It is based on the U.S. pop culture of the late 1980s, featuring references of it from Michael Jackson's Bad to ninjas.
The game starts in New York City, where President Ronnie (based on U.S. President Ronald Reagan) has been kidnapped by the nefarious DragonNinja. The game's intro begins with the following introduction: "Rampant ninja related crimes these days... Whitehouse is not the exception...". As soon as that occurs, a Secret Service agent (who resembles Arnold Schwarzenegger as he appears in The Terminator) asks two street-smart brawlers, named Blade and Striker: "President Ronnie has been kidnapped by the ninjas. Are you a bad enough dude to rescue Ronnie?", which this quote became an infamous meme and is often lampooned on the Internet. (In the Japanese version, however, the words are completely different.)
After they heard that, the Bad Dudes pursue the DragonNinja through the city streets, highway, sewers, transport train, forest, cave and into the secret ninja base, in order to save President Ronnie.
The Japanese and English language versions' endings of the game differ. In the English version, after the Bad Dudes defeat DragonNinja, they celebrate by eating burgers with President Ronnie. At the very end, President Ronnie is seen holding a burger while standing between the Bad Dudes. Behind them are many security guards with the White House behind them. In the Japanese version, President Ronnie gave the Bad Dudes a statue of them as a tribute to them. The Bad Dudes are seen leaning against a fence on a sidewalk next to their statue. Unlike the ending of the international version, the Japanese version's ending shows a list of every enemy in the game with their names (except the green ninja boss that multiplies himself), while some faces appear next to the names of the game's staff. The background music played in both versions' endings are also completely different.
Bad Dudes VS. DragonNinja was considered by many outside of Japan at the time of its release as Data East's answer to the 1987 beat 'em up hit Double Dragon by Technos; however Bad Dudes Vs. DragonNinja was heavily inspired by the recently released 1987 Sega arcade game, Shinobi, as they are both beat 'em ups where players fight on high and low parts of stages.
Player One controlling Blade (in white pants) and Player Two controlling Striker (in green pants) will start with nothing but the ability to do punches, kicks and jumps (most enemies can be however beaten with only a single hit of any kind). Some moves are special like spinning kicks and the ability to charge themselves up to throw a powerful, but short-ranged punch toward opponents. Players will also come across several power-ups: some are weapons and some recharge a player's health, yet others add a few seconds to the remaining time. Using the picked-up knives and nunchakus both had their advantages and disadvantages.
The various types of enemies encountered in the game have their own means of attack. The basic blue-colored ninja directly charge the player, while some leap with their swords, or throw shuriken and makibishi; there are also acrobatic female ninja, attack dogs, and even people who are on fire. The enemies may be beaten down or avoided. At the end of each level, a boss will appear which needs to be defeated to progress to the next level. The first of them is Karnov, who cameos from the Data East game of the same name; the background music during the fight with him is similar to the main theme in Karnov as well.[note 1] Each boss has their own special attacks: Karnov, for example, can breathe fire at the player. At the successful completion of each level, the dude(s) strike a "bad" pose and proclaim, "I'm bad!", possibly a reference to Michael Jackson's then-recently released song, Bad.
The game was ported to several home systems, including the Apple II, Atari ST, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, MSX and MS-DOS in 1988 with the help of Imagine Software. On July 14, 1989, a NES/Famicom port was developed by Sakata SAS and published in Japan by Namco as DragonNinja. In North America, the same version was released the same year by Data East USA simply as Bad Dudes. In Europe, it version was released in 1990 by Ocean Software as Bad Dudes Vs. DragonNinja. The arcade version is also featured (along with several other Data East arcade games) on the Wii title, Data East Arcade Classics, by Majesco Entertainment with permission from G-Mode.
The 8-bit versions (including the PC version, which was technically 16-bit) lacked the two-player cooperative mode, instead having an alternating two-player mode. The title screen of the Japanese version became different, while the English version's was unchanged. The Secret Service agent's quote at the intro screen to the NES version was phrased slightly differently ("The President has been kidnapped by ninjas. Are you a bad enough dude to rescue the President?"), while the Famicom counterpart's quote was slightly similar to the international arcade and NES quotes. The reference to President Ronnie was removed because Nintendo of America did not allow political content in games. In that version, the President bears a resemblance to George H. W. Bush, who was president when the NES version was released. The endings of the Japanese and English language versions of the NES port are based on the international arcade version; however, the Japanese version, doesn't show the credits but only shows "The End" at the White House scene and lasts a shorter time than the English version. The 8-bit home computer versions lacked the intro from either the arcade or the NES versions. The "I'm bad!" speech was only present in the NES version; however, it doesn't sound identical to its arcade counterpart.
President Ronnie, as he appears in the arcade version of the game, is ranked second in Electronic Gaming Monthly’s list of the top ten video game politicians. Computer Gaming World noted the IBM port was satisfactory and compared favorably to similar ports of Double Dragon and Renegade but the Apple II port suffered greatly.
Since its release, Bad Dudes Vs. DragonNinja has influenced many facets of popular culture:
|Genre(s)||Beat 'em up|
|System(s)||Amiga, Amstrad CPC, Apple II, Arcade, Atari ST, Commodore 64, MS-DOS, NES, ZX Spectrum|
|Mode(s)||Single player, Cooperative|
Bad Dudes (a.k.a. Bad Dudes Vs. DragonNinja in Europe and DragonNinja, ドラゴンニンジャ, in Japan) is a beat 'em up that originally debuted in arcades in 1988. It was created and published by Data East, and later ported to home consoles with the help of Imagine Software for European releases.
President Ronnie has been kidnapped by DragonNinja. Are you a bad enough dude to rescue him?
MS-DOS (EU) (NA)
Atari ST (EU)
Atari ST (EU)
CPC (EU) (NA)
|Release date||Apple II:
1988 (JP) (NA)
1988 1989 (EU)
1988 (EU) (NA)
1988 (EU) (NA)
1988 1989 (EU)
July 14, 1989 (JP)
July 1990 (NA)
|Genre||Beat 'em up|
1-2 players Cooperative
1-2 players alternating
Nintendo Entertainment System
8-Way Joystick, 2 Buttons
|Credits | Soundtrack | Codes | Walkthrough|
Bad Dudes (also known as Bad Dudes vs. Dragon Ninja) (Dragon Ninja in Japan and home computers) is an arcade game released for arcades. The game was later ported to home computers, the Famicom and Nintendo Entertainment System.
The ninja have done many crimes lately and their latest was kidnapping president Ronnie.
In the game the player can kick, punch and jump. Weapons can also be used against enemies when picked up. Attacks can be charged holding the button.
NES European Boxart
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