Battle For Europe (BFE) is a non-
clan
based international
Day of Defeat multiplayer-
tournament. Like in the popular tabletop game
Axis and
Allies, both sides, the
Axis and the
Allies try to conquer an WWII-era-Europe, which is
splitted into several territories represented by Day of
Defeat-
maps. On the
battle
days, usually twice a week, the players from both sides fight
12 hour long battles over one (later two) territories. Each
territory is worth a certain ammount of points. Battle For Europe
is organized in
campaigns, usually 6-8 week long periods
with 12-18 battles. BFE has featured the classic version of Day of
Defeat for over 4 years and 22 campaigns up to now and will be
moving to
Day of Defeat:Source in the upcoming
23rd campaign.
What's most interesting about BFE is that it
features a military-like chain of command. Each player starts as
low level private and can, due to good teamwork and dedication, be
promoted by
officers
and someday reach an officer-rank himself. The number of available
ranks greatly increased since the first campaigns, with today
almost every real military rank being available. The chain of
command in BFE also leads to a good teamplay in the battles, almost
(or better) than what is known in
clan-play.
Though being a US-based
tournament, BFE is famous for having members from around the world,
primarily from the
USA,
Canada, the
UK,
Sweden,
The Netherlands and
Germany. Because of that, the
BFE-community is
very open minded and international.
= History =
BFE was
founded by MFOTS and started in November 2001. In January 2002 it
was first mentioned in an article
on the official Day of
Defeat-Site at www.dayofdefeatmod.com
[1065]. This led to thousands of
DoD-players signing up
for the tournament, and by the end of
January 2002, an estimated 1000 players were enlisted. The number
grew even higher after the first campaign, and the second campaign,
refered to as
BFE#2 had almost 2000 registered players,
though lots of them did not actually play in any battles.
BFE
saw a lot of changes during the first campaigns, such as varying
battle days and server numbers, but more importantly an improving
organizational structure within the armies. Also, after the two
first campaigns were free of charge despite the tournament
administration had to pay for several servers and a huge webspace,
a fee was introduced in BFE#3. Yet several later campaigns have
also been free of charge, including the most recent one,
BFE#22.
BFE#1
Allies:Commanders in
Chief: Goldsmith, VfogDivisions: *Allies (later Allies3)
**Generals: Incessant, Sniper 101, Gomer Piles, Horsehead Mary,
Crowbar, Band of Sisters**Record: 10 wins - 15
defeats*Allies8**General: Atilla**Record: 1 -
7AxisCommanders in Chief: Mr. Serious,
Oderus UrungusDivisions:*Axis (later AxisGE)**Generals:
Ambassador, Maul, TrailorTrog **Record: 15 -
10*AxisGW**General: Chubbs**Record: 7 - 1BFE#1 was not
only the first but also the longest campaign in BFE-history. It
started on November the 28th, 2001. With only a few dozens of
players in the first place, BFE#1 was rather some sort of small
beta-stage-tournament at first. The Allies dominated the early
phase of BFE#1. BFE's development was greatly boosted when it's
existence was first made public on www.dayofdefeatmod.com. This
event, also known as
first dodmod.com post in the
community, led to hundreds of interested DoD-players joining the
tournament. Due to the large number of new players, the existing
two armies, the
[Allies] and the
[Axis], we're
each split half, with the old units being renamed as
[Allies3]] (Allied 3rd Army) and
[AxisGE] (Axis
Army Group East) and two new units being formed on each side, the
[Allies8] (Allied 8th Army) and
[AxisGW] (Axis
Army Group West). The flow of new players also turned the tide of
the campaign, leading to an Axis winning-streak. Shortly after the
first battle of with the new divisions on February the 2nd 2002,
Day of Defeat version BETA 2.0 was released, leading to a break in
the campaign. All servers were updated to DoD BETA 2.0. With the
introduction of Machine-Guns in the new game version, tactics among
both sides also began to change. For example, MG-based defense
squads were formed.
Rules
Players are not allowed to
change teams throughout the campaign, meaning that once a player
has enlisted for the Axis side for example, he must not ever join
the Allied team on the battle-servers.
Switching teams is only
allowed inbetween campaigns, doing it during the campaign is
severely punished. Unlike some other
FPS-tournaments, BFE allows
spawn-camping.
Cheating is always punished with a permanent ban
from BFE.
In BFE battles, the number of available classes is
restricted. The restrictions, known as
loadout, have
varied from campaign to campaign, though snipers and
machinge-gunners were always limited to only one per team.
All
rules are finally enforced by the so called
Executive
Council (EC), which decides upon all sorts of
rule-violations.
Community
BFE has a very active and lively
community. Most interaction apart from the battlefield takes place
in the forums
[1066], were even players that do not
play in the current campaign drop by from time to time to talk with
old friends and see what's going on. A common saying in the forums
is that whoever leaves BFE will come back at some time, which has
proven to be true in most cases. Though clans do not play a role in
the BFE-system, a number of clans play in BFE with all members
(often divided on both sides) and do also form a vital part of the
BFE community. Several players have stayed in BFE for years now,
being called "vets", while new players have also joined in every
campaign. The mixture of "vets" and (
newbies) has ensured
that the discussions in the forums have never become boring. BFE
has actually helped to establish some
real-life friendships.
Sources
The
official Battle For Europe Website at
[1067]The offical Battle For
Europe forums at
[1068]Note: BFE belongs to My
Internet Services., Copyright 2001 - 2006 All rights reserved.