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Battlefield: Bad Company
Battlefield: Bad Company cover (Xbox 360)
Developer(s) EA Digital Illusions CE
Publisher(s) Electronic Arts
Designer(s) Patrick Bach
Tobias Falk
Composer(s) Mikael Karlsson
Series Battlefield series
Engine Frostbite Engine
Native resolution 720p
Platform(s) PlayStation 3, Xbox 360
Release date(s) NA June 23, 2008[1]

EU June 26, 2008[1]

Genre(s) First person shooter, action
Mode(s) Single-player, multiplayer
Rating(s) ESRB: T
OFLC: M
PEGI: 16+
Media Blu-ray Disc, DVD

Battlefield: Bad Company (also known as Bad Company and abbreviated to BF: BC) is a first-person shooter developed by EA DICE, released in the U.S. on June 23 2008[2] for PlayStation 3 and Xbox 360.[3] The game was hinted at just before the release of Battlefield 2,[4] and then announced sixteen months later.[5] A sequel, Battlefield: Bad Company 2 will be released on the PlayStation 3, Xbox 360 and Microsoft Windows on March 2, 2010.

Bad Company puts the player in a fictional war between the United States and the Russian Federation, where players will lead a squad of soldiers fighting Russians, MEC (Middle East Coalition) troops and Legionnaire mercenaries.

The game applies some new features to the franchise, including an environment that can be almost entirely destroyed, besides the very basic supports of buildings and certain metallic structures like antennas,[6] and a single-player storyline. The single-player campaign and some multiplayer maps take place in Europe, the fictional Eastern European country of Serdaristan, and an unnamed fictional Middle Eastern country, in a city called Sadiz, which is located somewhere on the Caspian Sea.[7]

Contents

Single-player

Plot

The storyline of Battlefield: Bad Company revolves around a four-man squad of military misfits during a fictional war in the near-future that pits the Russian Federation against the United States. The squad is part of the "B" Company of the 222nd Army battalion, more commonly known as "Bad Company". The company is composed of the insubordinate troublemakers whose use in the battlefield is limited to the role of cannon fodder. "Bad Company" is often sent before Special Forces because they are deemed "expendable".

Characters

The squad consists of Private Preston Marlowe, the game's protagonist (put in B-Company for taking a joy-ride in one of his installation's helicopters, damaging the helicopter and a general's limousine). Private Terrence Sweetwater (put in B-Company for uploading a virus on a military secured network), a generally intelligent soldier with a dry sense of humor who also loves to talk a lot. He serves as a foil to Private George Gordon Haggard, Jr., also known as Haggard. Haggard often provides comic relief and is a pyromaniac. Haggard was put in B-Company for blowing up "the biggest ammo dump east of Paris". Sergeant Samuel D. Redford is the leader of the squad. He is the first to volunteer for his position, despite the company's high mortality rate. In exchange, the army would shorten his term of service. Redford shows his love of fishing, and at the start of the game has only three more days left until the end of his service.

Story

After the player character, Preston Marlow, arrives, he meets and then embarks on his first mission with his new squad. After surviving an ambush, securing a strip of land, and being attacked with artillery, Sweetwater stumbles upon the body of a mercenary from the group called the "Legionnaires"; whose leader is The Legionnaire, a ruthless mercenary commander. Their motto is the Latin phrase "Acta Non Verba", literally meaning "action, not words". The Legionnaires are possibly the deadliest army in the world, according to Sweetwater, who also mentions how each is reportedly paid in solid gold bars. Haggard excitedly searches the dead body "for a pulse in his pockets" and takes a small gold bar from the dead body's pockets. Curiosity draws them from their second mission when they spot more Legionnaires loading a supply truck discovered to be filled with gold. The truck ends up driving past the border into the fictional Eastern Europe country called Serdaristan. As Serdaristan is neutral in the conflict between United States and Russia, the squad is unable to pursue the trucks any further, and Redford orders the squad to withdraw. Haggard, however, loses control of himself with the promise of gold and excitedly runs away from his shocked squad after the trucks while yelling and firing his shotgun into the air and single-handedly invades a neutral country.

The squad pursues Haggard to prevent him from causing further damage. When they get a hold of Haggard, Redford threatens to have him court-martialed. The mission coordinator Mike-One-Juliet calls Redford and reprimands him for their actions. Redford would be subject to a court martial for Haggard's offense, as well as raising his years of service. Seeing as they have no other choice but to run, Redford suggests that they pursue the gold even further. They reach a harbor and find a ship that is loaded with gold. However, the U.S. Army catches them and forces them to surrender before reaching the ship. A deal is made that the squad will have their charges dropped if they investigate Serdaristan, since the squad is officially AWOL, removing U.S. Army liability. Even though Serdaristan was a neutral country, the U.S. military was suspicious that the country was playing both sides in the conflict, thus wavering their neutrality. The squad's new orders are to capture the dictator of Serdaristan, Zavomir Serdar, by advancing to his palace. Serdaristan is soon officially considered "not neutral" after shooting down an American UH-60 Black Hawk helicopter that brought the squad into Serdaristan. They advance to the dictator's palace, to find the dictator locked in his room playing golf who tells them that the Legionnaires had invaded in order to pay for their bill. As they attempt to escape, they are informed that the U.S. Army is severing any ties with them and that they must find a way out on their own. The squad escapes with Serdar on his golden Mil Mi-24 helicopter.

After a long flight through Serdaristan, the squad is shot down by a Ka-52 and crashes in Russia. Preston wakes up alone and, with help from Mike-One-Juliet, he reaches a monastery where the rest of the squad escaped to after the crash. Serdar, however, was captured after the crash and the squad saves him from execution by the Legionnaires. Escaping in a boat, they leave Serdar on a small, isolated island after Serdar pleads for exile. The squad arrives in Sadiz, an unfinished city somewhere on the Caspian Sea. On the beach, the squad spots the ship they saw earlier in Serdaristan. The squad advances past resistance and learn that the U.S. Army is also mounting an offensive there and fear competition for the gold.

After slowing down the U.S. Army's offensive by blowing up two bridges they intended to cross, the squad reaches a gold-filled garage but is attacked by the Legionnaire in his personal Ka-52. Preston shoots down The Legionnaire and the squad returns to the gold, only to find the U.S. Army loading the gold into trucks. Presuming defeat, they start leaving but are spotted by the commanding American officer, and Preston convinces the officer that they are army operatives and the officer orders them to take a truck "filled with scrap metal", which is actually filled with gold, and join the convoy. The squad happily obliges, and leaves the convoy soon after taking some of the gold with them.

The game soon cross fades and shows the wreckage of the Ka-52. The Legionnaire rises from the burning wreckage with a vengeful expression, seemingly unhurt.

Multiplayer

Multiplayer supports up to 24 players, and runs on PC-dedicated servers.[8] Gold Rush was the only multiplayer mode included in the initial release of Battlefield: Bad Company. The setup of the game is an Attackers vs. Defenders scenario. The eight initial maps are Harvest Day, Over and Out, End of the Line, Ascension, Valley Run, Deconstruction, Oasis, and Final Ignition, each with destructible environments, certain atmospheres, and vehicles. One team must defend two crates filled with gold while the other team attempts to destroy the crates. Once the crates are destroyed, more of the map is available to fight on with new crates appearing, along with added reinforcement numbers. The attacking team has a limited amount of respawns to achieve their goal of capturing the 3-5 gold stashes either by setting charges or simply destroying the 2 crates of gold at each base. The defending team has an unlimited amount of respawns available, but their goal is to exhaust the attacking teams respawns.[9]

The Conquest game mode returned to Bad Company due to overwhelming requests from players during the beta testing. Conquest was the prevalent game-mode in many of the preceding Battlefield games, and involves reducing the opponents' "ticket" meter by scoring kills and capturing strategically placed flags. This mode was available as a free download post-launch, the release date was August 7, 2008.[10] The Conquest pack included modified versions of the Ascension, End of the Line, Oasis and Harvest Day maps.

A new map pack featuring more conquest maps, and trophies for both offline and online play on the PlayStation 3 version, was released on October 30, 2008, and the Xbox 360 version releasing on October 31, 2008. The maps included 4 modified singleplayer maps such as Acta non Verba, Ghost Town, Par for the Course, and Crossing Over.

Ranks

The game has 25 ranks, each from the U.S. Army (corporal, sergeant, Colonel etc.), much like its PC counterpart, Battlefield 2, although BF2 uses Marine Corps ranks.

The highest rank takes 37,000 in-game points, compared to an average of 50-650 per game. Unlock credits may be obtained by ranking up and then the aforementioned credits may be used to unlock weapons. However, the weapons included with the Find All Five program may not be unlocked using these credits. Unlock credits are not granted with every rank. Five weapons may be unlocked only by ranking up to Rank 25 or by purchasing the Gold Edition.

Awards

Players can earn different types of awards. Trophies are awarded for multiple kills in a certain class, kills to defend an objective and for other team-related actions. These can be awarded to the player multiple times during the game. Patches can be earned for gaining certain trophies and then completing certain criteria in an online match. Patches can only be awarded once to a player. Wildcards are awarded once to a player for a combination of many different criteria. These are harder than trophies and patches to unlock. In addition to these in-game awards, the game is compatible with achievements for the Xbox 360 and trophies for the PlayStation 3.

Classes

In a move similar to Battlefield 2142, the number of soldier classes is small compared to previous games in the series, resulting in a combination of the classic soldier classes. The classes in this game are Assault an all-around good soldier class that is effective in most situations, Demolition a soldier equipped with close range combat weapons and anti-vehicle weaponry, Recon is a long range class with a sniper rifle and recon drone equipped, Specialist is also a close range equipped class with silenced sub-machine guns and C4 for destroying tanks, and Support which is an anti-personnel class with large ammo capacity and healing equipment for soldiers and vehicles. Each class wields a main weapon of choice (maximum of five optional guns per class), three secondary weapons/gadgets, and a knife for quick kills. With a knife one can rank up faster than with any other weapon, since one receives both the standard points for a kill as well as the slain player's dog tags (which grant a hefty point bonus, depending on their level).[11]

Features

The player is able to use their weapon to damage the environment enabling the player to create ambush sites or take out a sniper's cover.

Destructible environments

The Frostbite game engine allows exactly 92% of the environment to be destroyed,[12] including wall buildings (not floor and structure), vegetation (including trees, grass, and bushes), vehicles, other players and the ground itself (crater 1 level only where infantry can prone). For gameplay purposes, the frames of some buildings and objects remain indestructible to prevent total destruction of key points and to prevent the map from being completely flat. Additionally, the game features dynamic lighting to correlate with the changing environment.[13]

Vehicles

Battlefield: Bad Company has an assortment of military vehicles from each of the game's three factions that can be used by the player. Tanks, infantry fighting vehicles, armored cars, attack helicopters, patrol boats, and, humorously enough, golf carts are all available in the game's single-player and multiplayer modes. Unlike some previous versions in the Battlefield series, fixed-wing aircraft such as fighter jets and bomber planes are not available in this game.

Find All Five

Find All Five is a way for players to unlock specific weapons. The game's official website includes promotional events that give the player codes for unlockable weapons. These "Find All Five" weapons include the F2000 Belgian assault rifle, USAS-12 automatic shotgun, M60 general purpose machine gun, QBU-88 sniper rifle and silenced Uzi sub-machine gun.
The five events from EA's website instruct the users to participate in the Battlefield Veteran's program, check the player's stats online after playing the game, register for the BF newsletter, pre-order the game through participating stores, and get to rank 4 in the demo.

Upon learning about this system, many players were angered as it meant that a potential in-game advantage would be given to players willing to pay extra money for pre-orders, or share their personal information when signing up for the newsletter. The biggest offense in the eyes of players was that the extra guns were not downloadable, but only needed to be unlocked. This meant that even after paying sixty dollars for the game (or seventy for the gold edition), players were still required to "jump through hoops," and potentially pay even more money to be allowed to use features that were already in the game.

On the 11 September 2008, Battlefield: Bad Company's website revealed that 3 of the Find All Five codes would be released due to lack of availability. These 3 guns were the QBU-88 Sniper Rifle, M60 Light Machine Gun and the Silenced Mini Uzi Sub-Machine Gun. The USAS12 Full-Automatic Shotgun code was leaked later. The F2000 Assault Rifle is being withheld as an exclusive weapon for veterans of the series. The weapon unlock codes can be found at badcompany.ea.com.

Reception

 Reception
Review scores
Publication Score
1UP.com B
Edge 7 out of 10
Eurogamer 8/10
Game Informer 9.25/10
GameSpot 8.5/10
GameSpy 4.5/5 stars
GameTrailers 8.4/10
IGN 8.6/10
Official Xbox Magazine 8.0/10
TeamXbox 9.1/10
X-Play 4/5 stars

Battlefield: Bad Company received positive reviews. A large portion of praise went to the game's realistically destructible environments, impressive weapons, variety of gameplay and vehicles, and its "extraordinary" multiplayer gameplay.

IGN noted several flaws in the game, but still gave the game a very positive score of 8.6.


Parody trailers

Three trailers were released for Bad Company, each parodying popular video game series. The first trailer parodied Metal Gear Solid called "Snake Eyes", the second parodied Gears of War and the song "Mad World" called "Bad World" and the third parodied Rainbow Six called "Rainbow Sprinkles".[14]

Sequel

On February 5, 2009 EA announced that a sequel is in development. The project has been entitled Battlefield: Bad Company 2. According to the game's official website it will be released on PlayStation 3, Xbox 360, and Microsoft Windows. The current scheduled release has been planned for March 2, 2010. Bad Company 2 has not yet been rated and has received Rating Pending from the ESRB. [15]

See also

References

  1. ^ a b "Ship date announced!". http://badcompany.ea.com/news/entryid/22724/.  
  2. ^ "Official Website". http://badcompany.ea.com/.  
  3. ^ Ben Karl, "Battlefield: Bad Company," GamePro 235 (April 2008): 36.
  4. ^ "DICE Announces Mystery Projects". IGN. 2005-04-25. http://au.xbox360.ign.com/articles/607/607391p1.html. Retrieved 2008-03-28.  
  5. ^ "EA Invites Battlefield: Bad Company". IGN. 2006-08-21. http://au.xbox360.ign.com/articles/726/726786p1.html. Retrieved 2008-03-28.  
  6. ^ "Battlefield: About the game". http://badcompany.battlefield.com/about/. Retrieved 2008-07-23.  
  7. ^ "Battlefield: Bad Company - About the game". http://badcompany.ea.com/about/.  
  8. ^ "EA to Deliver Trivial Pursuit Across Pogo.com, Console and Mobile Platforms". http://www.ea.com/article.jsp?id=bf_bc_event.  
  9. ^ "Battlefield: Bad Company Features". Planet Battlefield. http://planetbattlefield.gamespy.com/View.php?view=Gameinfo.Detail&id=277&game=9. Retrieved 2008-03-16.  
  10. ^ "IGN: Conquest Mode Nears Release". http://xboxlive.ign.com/articles/896/896188p1.html?RSSwhen2008-08-04_105700&RSSid=896188.  
  11. ^ "Battlefield: Bad Company Kits". http://planetbattlefield.gamespy.com/View.php?view=Gameinfo.Detail&id=264&game=9.  
  12. ^ "Battlefield: Bad Company Screenshots". http://ve3d.ign.com/articles/news/34159/Battlefield-Bad-Company-Screenshots.  
  13. ^ "EA and Digital Illusions unveil Battlefield: Bad Company for next-generation consoles". http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=bfbc_announcement.  
  14. ^ "Battlefield Bad Company - EA Spoofs Gears and Rainbow 6". TeamXbox. June 22, 2008. http://news.teamxbox.com/xbox/16876/Battlefield-Bad-Company-EA-Spoofs-Gears-and-Rainbow-6/. Retrieved 2009-04-30.   Mentioning Metal Gear Solid and Rainbow 6 spoof.
  15. ^ http://www.amazon.com/Battlefield-Bad-Company-Limited-Playstation-3/dp/B001QXNBNI/ref=sr_1_2?ie=UTF8&s=videogames&qid=1261664150&sr=8-2-spell

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