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Battlefield series logo
Genre(s) First-person shooter
Third-person shooter
Developer(s) EA Digital Illusions CE
Publisher(s) Electronic Arts
Platform(s) Xbox, Xbox 360, Windows-based PCs, Mac OS, PlayStation 2, PlayStation 3
Official website

The Battlefield franchise is a series of computer and console games that started with the Windows/Mac game Battlefield 1942. The series is developed by the Swedish company EA Digital Illusions CE, and published by Electronic Arts. The games feature a greater focus on large maps and vehicle warfare than traditional first person shooters. The PC games in the series are mainly focused on online multiplayer. The Battlefield series had sold 17 million units.[1] The series has a recognizable 6-beat sting which is often used in promotional material for the games.[citation needed]


Common elements

Battlefield series games usually focus on large, online multiplayer battles, with emphasis on piloting a number of vehicles as well as team-based infantry combat.


Codename Eagle, released in November, 1999, was the predecessor to the Battlefield series, using the Refractor graphics engine that formed the basis of Battlefield 1942. Battlefield 1942 was released on September 10, 2002, and introduced the "Conquest" gameplay mode, in which players fought for "capture points" throughout the map. The game marked a turning point in first-person shooters towards teamwork objectives rather than deathmatch play. Two expansion packs were released, The Road to Rome and Secret Weapons of WWII. Battlefield Vietnam, released in 2004, moved the setting to the Vietnam War, and was built on a modified Battlefield 1942 engine with various gameplay improvements.

The 2005 game Battlefield 2 takes place in the modern day, during a fictional war between the United States, China, and the fictional Middle Eastern Coalition (MEC). While requiring numerous software patches due to the large number of bugs and glitches in the game upon its release, it was a commercial success, selling over 2,250,000 copies worldwide, as of July 2006.[2] It also received widespread critical acclaim, with an aggregate review score of 91%.[3] One expansion pack, Special Forces, and two booster packs, Armored Fury and Euro Force, were also released. A version of the game called Battlefield 2: Modern Combat was released for consoles, with an improved single player mode but more limited online play.

Battlefield 2142 was released in 2006, taking place during a global ice age in the 22nd century. While much of its gameplay is similar to Battlefield 2, it introduced a variety of equippable items to unlock and battles between two giant "Titan" airships. Its use of in-game advertising was controversial among players.[4] While generally praised by critics, it received lower review scores than its predecessors, with an average GameRankings score of 80%.[5] The Northern Strike booster pack was later released, including new maps, vehicles, and a new game mode.

In 2008, EA released Battlefield: Bad Company, which follows the infamous "B" Company's AWOL escapades and their search for mercenary gold. In 2009, EA released Battlefield Heroes, a free-to-play download-only game supported by advertising and micropayments. Battlefield 1943, also download-only, was released in July 2009 on Xbox 360 and PlayStation 3, while scheduled for release in Q1 2010 for Microsoft Windows. [6] In 2010, A sequel to Battlefield Bad Company, Battlefield: Bad Company 2, was released on March 2, 2010 in the US and on March 5th for EU users. It continues from where BFBC finished.


External links


Battlefield 3 (abbreviated to BF3) is a computer game by the Swedish developer Digital Illusions


Although nothing official has been said about the new game a leaked PDF Document has the following,

The three page document is apparently prepared for investors which should get it by December of this year. It details basic features of BF3, and are as listed:

  • Release in late 2008
  • Powered by “Frostbite DX”
  • Set in year modern day (just like BF2, ed.)
  • Will ship with 8 maps, each supporting up to 40-players per team
  • Two playable factions, NATO and MEC (Middle Eastern Coalition)
  • Same “ticket-based” gameplay style as before
  • Maps are mostly urban, based in Middle East
  • Squads and Commanders are present, introduced are “Battalions” which consist of three to four squads.
  • Five playable classes; Sniper, Assault, Engineer, Medic and Support
  • Will feature 48 different vehicles (24 for each faction)
  • Will feature 34 different weapons (17 for each faction) and another 22 unlocks (for both factions), in total 56 different weapons.
  • Other unlocks include different types of ammunition, body armor, helmets, camouflage and accessories.
  • Possible public beta in “Summer 2008″
  • Online stats tracking, awards and “real world ranks”
  • “Soldier” feature, looks like MMO-styled characters and avatars
  • Ranked servers will be available for resellers weeks before the game ships (for testing, apparently, ed.)
  • In-game replay and recording feature
  • VoIP, friends list, in-game IM-client and “extensive clan support”
  • Built-in auto software updater (no more patches!, ed.)
  • Widows Vista and OS X (no XP?!, ed.)
  • Announcement and teaser trailer in January 2008.

  • </blockquote>

    A map is mentioned by name, called “Baghdad Burning”, and appears to be a massive urban map, similar to BF2’s very popular “Strike at Karkand”. The game is powered by “Frotbite DX”, currently the Frostbite engine is used in Battlefiled: Bad Company on PS3 and Xbox 360. The “DX” could refer to DirectX (10?), a PC version of the Frostbite engine.

    The document does not mention in-game advertising.

    EA responded to the rumor with a “no comment” statement. Still waiting for a reply from DICE (which will probably be the same).

    The document doesn’t say that XP is not supported, it only lists Vista and OS X.

    Further investigation reveals that EA DICE owns the domain “” (not so important, since it was registered in 2004, so was etc.). Still no reply from DICE. Stay tuned for further updates.<ref name="">Taken from


    In Battlefield 3, players are divided into two opposing sides (which armies they represent is dependent upon the map). There are two key concepts in Battlefield 3: tickets and control points. Tickets represent an army's ability to reinforce their position on the battlefield; each team has only a limited supply of tickets, and each casualty on the battlefield reduces the number of available tickets. Control points represent key points on the map, and are represented by flags. Control points are Battlefield 3's spawn points, and one side possessing a significant majority of the control points puts pressure on the opposing side, resulting in a steady loss of tickets for the pressured side, regardless of casualties. A round ends when one team's tickets fall to zero, the round's timer ends, of if at any point a side holds no control points, and has no soldiers alive on the battlefield (meaning the side no longer has any effective presence on the battlefield).

    The game will consist of the usual gamemode Conquest

    Infantry Classes

    Battlefield 3 like previous article's in the battlefield series will have the usual classes all with different weapon sets,

    Sniper, Assault, Engineer, Medic and Support


    There will be 48 different vehicles (24 for each faction)


    There will be 34 different weapons (17 for each faction) and another 22 unlocks (for both factions), in total 56 different weapons.





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