| 2nd | Game_Boy_Advance">Top video games cancelled for Nintendo consoles: Game Boy Advance |
| 3rd | Top video games cancelled for Nintendo consoles |
| 37th | Top superhero teams and groups |
| Battletoads | |
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| Developer(s) | Rare (NES, GB) Sega (MD, GG) Mindscape (Amiga, ACD32) |
| Publisher(s) | NA Tradewest EU Nintendo (NES, GB) Mindscape (Amiga, ACD32) Sega (MD, GG) JP NCS (NES) Sega (MD, GG) |
| Composer(s) | David Wise |
| Platform(s) | Nintendo Entertainment System/Famicom, Commodore Amiga, Sega Mega Drive/Genesis, Sega Game Gear, Game Boy, Amiga CD32 |
| Release date(s) | |
| Genre(s) | Beat 'em up, Platformer, Action |
| Mode(s) | Single-player, multiplayer |
| Media | 2-megabit cartridge |
Battletoads is a video game developed by Rare Ltd. Starring three anthropomorphic toads named after skin conditions (Rash, Zitz, and Pimple), the game was created to rival the Teenage Mutant Ninja Turtles games.[1]
The first game was developed by Rare for the Nintendo Entertainment System in 1991. It was subsequently ported by Mindscape to the Amiga in 1992, by Sega to the Sega Mega Drive/Genesis and Sega Game Gear both in 1993, by Rare to the Game Boy in 1993 retitled as Battletoads in Ragnarok's World, and by Mindscape to the Amiga CD32 in 1994. Ports for IBM PC and Atari ST were planned by Mindscape but never released.[2] A fully developed Sega Master System version was also kept unreleased by Sega.[citation needed]
It is arguably one of the most graphically advanced video games ever released for the NES, at a time when the video game market was turning to the Sega Mega Drive/Genesis and Super Nintendo Entertainment System. The game became famous for its extreme difficulty and humorous ways of beating enemies, as during finishing attacks, the character's body parts transform into gigantic, exaggerated appendages for devastating attacks and comic effect.
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Different levels of the game have very different play styles. There are a few 3D and traditional 2D "beat-em-up" levels in which the player progresses by defeating enemies, though even these levels tend to have many lethal obstacles. The most difficult levels are the obstacle course and race levels, where the character must dodge a series of obstacles while driving or flying at high speed, or outrun an enemy that can instantly kill the player. These levels typically required the player to memorize the sequence of obstacles in the way, and to have extremely rapid reflexes. Other levels include a climbing/jumping "snake maze", an underwater level with lethal spikes and dangerous monsters, and two difficult "tower climb" levels, including the final climb of the Dark Queen's tower.
Part of the series' marketable appeal is due to its exaggerated ways of finishing off enemies. These include a headbutt that has the Battletoad sprout ram horns (or, in Pimple's case, a football helmet in the arcade game), a punch with an extremely enlarged fist, a two-handed smash into the ground that yielded only the enemy's head sticking out, a kick move with the character sprouting a very enlarged boot, and on climbing/falling levels, the ability to transform into a wrecking ball by having your character line up with the wall on either side of the screen.
The original Battletoads was well-received by most gaming critics. However, it has been remembered for its extreme difficulty, even for experienced players.[3] The game has even been included in numerous occasions among the hardest games ever made including the number one spot as determined by Gametrailers.com.[4][5][6][7]
While in "brawler" levels, two players cooperating can push forward more easily than one, Battletoads' obstacle levels often become even more difficult to complete with two players due to the fact that either player crashing during an obstacle course, causes them both to be sent back to the last checkpoint. One aspect of the difficulty is the lack of an option to disable friendly fire. During a 2-player game, one player may attack the other at anytime either intentionally or unintentionally, as it often happens with one player attacking an enemy and the other player getting in the way. This can be especially annoying with attacks that result in a one-hit knockout.
The game also suffers from several minor glitches. The most critical flaw occurs in level 11, titled Clinger Winger. During a 2-player game, the second player is sometimes unable to move, and therefore must lose all of his or her lives before player one can continue the level. This makes finishing the game even more difficult for the second player, as that player would have one less continue and any accumulated extra lives at his or her disposal lost. To further the problem even more, Battletoads gives the player only three opportunities to continue after being defeated (many other games of this size gave unlimited opportunities), and has no password or save feature to enable the player to continue the game across multiple playing sessions. Therefore, only the most skilled players were able to beat the game.
Some features however, did reduce the otherwise crippling difficulty of the game. By means of a cheat code, it is possible to get five lives instead of the usual three you get every time you start or continue the game. Then, in the second level, a quick player could gain multiple lives by repeatedly hitting defeated enemies before they fell off the screens. And most importantly, there were four "warp points" scattered throughout the game that let the player skip ahead two levels. A knowledgeable player could avoid three levels in the game through judicious use of warp points.
Despite these concessions to the player, Battletoads for the NES is considered to be among the most difficult games ever made. The Mega Drive/Genesis version tones down the difficulty considerably, rewarding the players with more lives and generally featuring more forgiving controls and gameplay than the NES version.The game was reviewed in 1992 in Dragon #187 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[8]
Battletoads proved to be a hit and was followed up with sequels released over the ensuing years.
| Battletoads | |
|---|---|
| Genre | Animated series, comedy |
| Created by | DIC Entertainment Rare (characters) |
| Developed by | Phil Harnage David Wise |
| Directed by | Kent Butterworth |
| Voices of | Kathleen Barr Ian James Corlett Michael Donovan Andrew Kavadas Lalainia Lindbjerg Scott McNeil Jason Michas Alvin Sanders |
| Theme music composer | Kip Lennon Ron Hicklin Susan Boyd Jon Joyce Jim Haas |
| Composer(s) | Murray McFadden Michael Watts |
| Country of origin | |
| Language(s) | English |
| No. of episodes | 1 |
| Production | |
| Executive producer(s) | Andy Heyward Robby London |
| Producer(s) | Kent Butterworth |
| Broadcast | |
| Original channel | Fox Kids |
| First shown in | 1992 |
| Original run | 1992 – 1993 |
Battletoads also spun off an American half-hour, traditionally animated television special produced by DIC Entertainment, airing on Fox Kids in the Holidays of 1992, about three teenage kids who have been chosen to be turned into humanoid toads known as "The Battletoads" to rescue a Princess captured by the Dark Queen. However, only the pilot episode made it to the airwaves; it was never picked up as a full animated series, despite comic-style ads in GamePro magazine claiming otherwise. A VHS tape with the pilot was released in the United States on January 15th, 1994. The pilot served more as a prequel to the video game franchise.
Set in Oxnard, California, the show stars three kids (despite the fact that the comic's story revolved around three video game testers). The trio is given the ability to transform into anthropomorphic toads with superhuman strength and the ability to change their arms and legs into weapons in techniques called "Smash Hits". They are charged with protecting Professor T. Bird and Princess Angelica from the Dark Queen, who wants to steal Angelica's magical amulet for her plans of universal conquest.
It is likely that the show was an attempt to capitalize on the popularity of the Teenage Mutant Ninja Turtles. Incidentally, DiC Entertainment would try this again later on by producing Street Sharks and then later Extreme Dinosaurs.
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| Battletoads | |
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| Developer(s) | Rare |
| Publisher(s) | Tradewest |
| Release date(s) |
June, 1991
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| Genre(s) | Action, Platform |
| System(s) | NES, Amiga, Genesis, Game Gear, Game Boy, Amiga CD32 |
| Mode(s) | Single player, Multiplayer |
| Followed by | Battletoads (Game Boy) |
| Series | Battletoads |
Battletoads is a video game created by Rare Ltd. to rival the Teenage Mutant Ninja Turtles games. The first game was released for the Nintendo Entertainment System in 1991 before being ported to a number of other systems. It is arguably one of the most graphically advanced video games for the NES, at a time when the video game market was turning to the Sega Mega Drive/Genesis and Super Nintendo Entertainment System. It is best known for being extremely difficult.
The game stars two anthropomorphic toads named after skin disorders (Rash and Zitz), who have to save their friends Pimple and the Princess Angelica from the Dark Queen, ruler of Planet Ragnarok. They will do so with the assistance of Professor T. Bird and his space ship, The Vulture. The backstory of Battletoads, written by Rare employee Guy Miller, was also published in a Nintendo Power comic. The storyline in Battletoads in Battlemaniacs is somewhat based on this back story.
Battletoads/Table of Contents
| Portal: Action/Adventure | |
Battletoads at Battletoads Wiki |
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| Battletoads | |
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| Developer(s) | Rare |
| Publisher(s) | Tradewest NES NCS Famicom |
| Release date | Famicom: December 20, 1991 (JP) NES: June 1991 (NA) February 18, 1993 (EU) Mega Drive:[1] March 26, 1993 (JP) 2003 (EU) Genesis:[1] 1991 (NA) |
| Genre | Beat 'em up |
| Mode(s) | Single player 2 player Cooperative |
| Age rating(s) | N/A NES ESRB: E[2] Genesis |
| Platform(s) | Famicom[3] Nintendo Entertainment System[3] Genesis[3] Mega Drive[3] Game Boy[4] Amiga[3] Amiga CD32[3] Game Gear[3] |
| Media | 2 Megabit Cartridge NES Cartridge Game Boy |
| Input | NES Controller |
| Credits | Soundtrack | Codes | Walkthrough | |
Battletoads is a game released for the Famicom and Nintendo Entertainment System. The game was released due to the success of the Teenage Mutant Ninja Turtles. The game is considered one of the most difficult games released.
The game was developed by Rare. There game would see many sequels and games of the same name, including Battletoads (arcade) aka Super Battletoads, Battletoads & Double Dragon and Battletoads in Battlemaniacs. The game was also ported to the Game Boy, featuring new levels, a slightly altered storyline and a name change to Battletoads in Ragnarok's World[4].
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Zitz and Angelica have been kidnapped by the Dark Queen, who rules the planet, Ragnarok. Rash and Pimple are two anthropomorphic toads, they have to save Princess Angelica and Pimple, who is also a toad.
It is for one or two simultaneous players. The player moves a toad, can jump and attack with punches. There is also a head attack, by pressing Forward, Forward, Punch. There are finishing moves which can be a big punch or a ram attack if the head attack is used when the enemy is stunned.
The game has a great difficulty. According to IGN, it is placed 8th place in its Top 10 most difficult games to beat. The difficulty is not due to the fighting, which is not so difficult. The hard aspect of this game is the levels of racing (the level in which the player must win a race against three rats, consecutively) and evading (Level 3, Volkmire's Inferno and the level of the snakes).
There are 3 lives and 3 continues and no option for saving or password. So the player always has to beat the game to the end. Nevertheless, there are several warps which allow the player to skip ahead two levels.
![]() Famicom Boxart |
![]() NES Boxart |
![]() NES European Boxart |
There is a Wikia about Battletoads: Battletoads Wiki. It has information about levels, characters, bosses, warps and cheats.
Battletoads is a fighting video game by Rare Ltd. where the players play as toads that fight.
The game offers gameplay changes as the player battles with toads, fights with frogs or attack other amphibians.
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