The black hole glitch is a very complicated glitch in the
Nintendo
Gamecube title
Super Smash Brothers Melee that
involves 4 human players set on specific teams and in specific
locations on the hyrule temple map.
Step one: Setting up the
players and items
In order to successfully do the black hole
glitch, you must be on stock team melee, with players one and three
on one team, player four on another team, and player two on a
seperate team. Players two and three MUST be Fox and Falco, becuase
they have to use their Down B move (Reflector) to get the glitch in
motion. Player one can be whatever character they choose, and
player four must be Peach. Then, go into the Item Switch menu and
make sure that all items but the Super Scope are turned off, and
set the frequency to Medium or lower, so as not to crowd the screen
with items. Then, select the Hyrule Temple map.
Step Two: The
Infinite Super Scope Glitch
Now, have player one grab a Super
Scope, and fire off five normal shots (a normal shot is a quick tap
of the A button that shoots three bullets), then, have them fire
off two fully charged shots. Then, have someone from an opposing
team stand directly behind them, and have player one fire another
fully charged shot, but right before it fires, have the opposing
player that is right behind player one hit the A button to attack
them mid-charge. If done successfully, then repeatedly hitting the
A button should not drain the Super Scope ammo.
Step Three:
Getting into position
In order to start the glitch, you must
get the characters in the right spots. First, have Fox stand on
either the left or right ledge, and Falco on the other one, but
make sure that they are just barely on (check for their on the edge
animation). Now, have the player that is on the same team as the
person on the left ledge get right behind them (should be the one
with the ininfte Super Scope). Finally, have Peach stand in the
ditch between the two platforms.<!-- Image with unknown
copyright status removed:
This is the correct positioning of the characters.
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Step Four: Black Hole
Now, have the person on the
right ledge hold Down B (Reflector), and have player one
continuously fire off many normal shots (just mash the A button)
and as soon as one shot hits their Reflector, have the other person
pull up theirs, and do not let go of the Reflectors at all. Then,
have Peach continously jump into the line of fire, until
eventually, the green spheres that pop up merge into a complete
line. At this point, take caution, as your game may lock up and
you'll have to start again, but if it doesn't have player one stop
shooting, and have Peach throw exactly 19 turnips straight up into
the middle of the line of fire, after all 19 have been thrown, have
player one nudge their teammate off the edge, which will stop their
reflector, then have the other player stop theirs, and if done
correctly, the turnips should spin violently in that one spot, thus
creating the infamous black hole glitch.
This the about when you should nudge your teammate off.
This is a successful black hole.
Note: jumping in the black hole will automaticlly jump your
damage counter up to 999%, with the only way to get out being to
hit the jump button repeatedly, which results in your character
dying. Also, using Fox's and Falco's Reflectors when they are about
to hit the black hole, will stop them from getting hit by it, since
the turnips are enemy projectiles.