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Bomberman Blast
Bomberman Blast.PNG
North America WiiWare boxart
Developer(s) Hudson Soft
Publisher(s) Hudson Soft
Aspect ratio 480p, 16:9
Platform(s) Wii, WiiWare
Release date(s) Wii
JP September 25, 2008
JP September 30, 2008
NA September 29, 2008
EU September 12, 2008
Genre(s) Action game
Mode(s) Single-player, multiplayer
Rating(s) ESRB: E
PEGI: 3+
Input methods Wii Remote, GameCube Controller

Bomberman Blast is an action game developed and published by Hudson Soft for the Wii and WiiWare. It is part of the Bomberman series. It is the second in a trilogy of downloadable Bomberman games, after Bomberman Live for Xbox Live Arcade, and followed by Bomberman Ultra for PlayStation Network.

The game was released as two versions: a fully featured retail release and a downloadable, lower priced WiiWare version with less content. The retail version was released in Japan on September 25, 2008, while the WiiWare version was released on September 30, 2008.[1] The WiiWare version was released in Europe on September 12, 2008[2] and in North America on September 29, 2008.[3]



The WiiWare version of Bomberman Blast only contains the traditional battle mode, while the retail release also includes a story mode and other additional features.[4] The plot of the story mode revolves around Bomberman saving the player's Miis by defeating five bosses who have kidnapped them. The story mode covers 39 stages across 5 worlds, featuring 31 different unique enemies.[5][6]

The game features new items, such as a rocket that enables the player to fly, and a shield. A number of items are activated by shaking the Wii Remote. In the retail version, players are also able to purchase upgrades and power-ups by cashing in gems collected during play, such as Hearts, Fire Ups, Bomb Ups and Speed Ups. In addition, players are also able to use their Miis during play,[7][8] and the retail version features a mode called My First Bomberman which teaches novice players the basics of the game.[5]

The game is primarily controlled with the Wii Remote held on its side NES gamepad-style,[5] though the game also supports GameCube controllers[9] but not Classic Controllers. The game also supports 480p and 16:9 widescreen display modes, but does not output in Dolby Pro Logic II. When four Wii remotes and four GameCube controllers are used in conjunction, this game can support 8-player offline play.


Battle mode

The game's battle mode features eight-player, worldwide online play with rankings, and players with the retail and WiiWare versions of the game are able to compete against each other.10 battle stages are included with the WiiWare version, while the retail release includes an extra 2 stages, for a total of 12.[4]. Eight-player battle mode is supported by having four players using GameCube controllers and four players using Wii remotes.

Battle mode also introduces "appeal motions", an emote players can perform. WiiWare players will have access to 10 motions, while retail players will have access to 20 in total.[4]

Development and release

2008, the year Bomberman Blast was released, was the 25th anniversary of the Bomberman franchise. The game is developed in-house by Hudson, unlike Bomberman Live for Xbox Live Arcade which was outsourced to Backbone Entertainment. The game was originally scheduled to be released in June 2008, but was later delayed to September 2008 due to Hudson wanting to make sure the online mode was top-notch.[10]

The official website initially opened on March 28, 2008, fully opening on July 11, 2008.[11] The final name was revealed through the game's rating by the German USK on July 9, 2008.[12]

To celebrate the release of Bomberman Blast, Hudson held a Bomberman Blast tournament called "Bomb It Up".[13]


WiiWare World gave the game an 8/10, praising the wealth of options and new features in the game and favorably comparing Bomberman Blast against the similar Bomberman Live. However, they were slightly disappointed that the game did not see the return of the theme music from previous Bomberman games.[14] Eurogamer, which gave it an 8/10, were also impressed by the many game modes and options available. Although they believed the game was "a tad pricey" at 1000 Wii Points, they otherwise felt that "it's hard to quibble over such a dependable game".[15]

Official Nintendo Magazine gave the game 88%, calling it a "brilliant version" of Bomberman and recommending it over Bomberman '93 on the Virtual Console. However, despite the general praise of the online play, they did voice some minor concern about "a few instances" of lag, and also believed some players may be put off by the WiiWare version's focus on multiplayer battling.[16] IGN scored it an 8.1/10, claiming that despite the lack of innovation and some minor interface hiccups, the game is "a blast to play" and maintains "that classic, addictive quality" from past Bomberman games.[17]


A sequel was announced by Hudson which will be titled Bomberman Blast: Battlefest. It is scheduled to be released on the WiiWare in 2010.

See also


External links


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