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Brothers in Arms: D-Day
Official cover of Brothers in Arms: D-Day
Developer(s) Gearbox Software
Publisher(s) Ubisoft
Engine Unreal Engine 2.0
Platform(s) PlayStation Portable
Release date(s) NA December 5, 2006
EU December 8, 2006
AUS November 7, 2006
Genre(s) Tactical shooter
Mode(s) Single-player,
Multiplayer
Rating(s) ESRB: Mature
OFLC: M
PEGI: 16+
Media UMD

Digital Download, (PSN)

Brothers in Arms: D-Day is a tactical first-person shooter game in the Brothers in Arms series for the PSP. It uses the Unreal Engine 2.0 as its technology base.

General Information

Brothers in Arms: D-Day takes the player through the Normandy campaign and like its predecessors follows Sgt. Matthew Baker and Cpl. (later Sgt.) Joe Hartstock through actual missions that took place in Normandy during June 1944 from the June 6th airborne invasion to St. Saviour. Also like Brothers in Arms: Road to Hill 30 and Brothers in Arms: Earned in Blood it gives the chance for the player to take control of a squad allowing the player to issue orders and decide the best way to assault the enemy. BIA: D-Day also offers a wide range of both German and American authentic World War II weapons.

Gameplay

Much like the first two Brothers in Arms games, D-Day heavily focuses on commanding a squad to suppress then flank an enemy force with head-on assaults usually resulting in disaster. Also the game uses intelligent opponents who will try to outmaneuver the player, although the AI in D-Day is not as advanced as the earlier PC/console versions of the game.

External links

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