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CF2142



A Battlefield 2142 Mod And Tournament
CF2142.com

The Mod


The Mod was created by the Death By Design (DBD) team.




The Battle


Every Saturday at 12pm EST an eight hour battle begins.
Two armies battle it out over land and water to become victorious and to conquer the precious territory.
The tournament encourages teamplay and the armies fight using teamwork and communication.

The Vehicles



The Mod contains all the original vehicles from Battlefield 2142 although these have in many ways been changed while retaining the same skins.

Examples of this include:
Walker machine guns and missiles having a much long fire time prior to overheat

The EU team's gunship (the Talon) is now a true gunship rather than a hybrid gunship and fighter. Instead of 10 semi-automatic dumb fire missiles against ground units/Anti air tracking missiles; it now has 15 automatically firing dumb fire missiles.

The PAC team's gunship (the Doragon) is no longer identical to the EU's gunship but is now a dedicated bomber with AA capabilities. The co-pilot's primary fire launches a TV missile while it's secondary fire now drops bombs which come in 10 bomb magazines and cannot be stopped by active defense (shields). The pilot's armaments consist of 2 AA missiles although a hit is not guaranteed. The plane itself now has no stabilizers and can now do barrel rolls successfully and can also fly at speeds of around ~900.

The APC and other assorted vehicles are now like the Walkers amphibious and float in water instead of being destroyed by it.

The PAC tank (the nekomata) now can carry an additional 4 passengers who sit on the hull and are vulnerable to fire but can use their weapons to retaliate.

Also most hover vehicles can now travel over water though in the case of the tanks with a rocking motion that if prolonged and majorly increased by swerving at high speed can cause sea sickness.

In addition to this the mod team has also created several new vehicles with dedicated roles upon the battlefield.


ABR - anti-base-raping weapon. This is a range limited weapon. It is fixed in position and cannot move. It can easily engage both air and land targets. It has a range limited weapon effective to cover a main base but not much beyond that. Its secondary fire launches AA EMP missiles which track air units. Its primary fire is a chain gun highly effective against infantry and vehicles. It is team locked and cannot be used by the opposing side. Both teams have one in their main base and it is very hard to destroy. It adds a certain danger to base raping, since if anybody is inside it, they're in trouble.
  • Aurora Jet - The Crown Jewel of the mod. This jet resembles a jet from BF2. The primary fire is a high powered anti-infantry/vehicle machine gun and the secondary fire is an AA tracking missile. Pressing 'F' switches the AA missile to 3 bombs which have a large kill radius and are deadly in the right hands. The jet has an afterburner and is a VTOL aircraft.

  • Crusader AA - This is a dedicated anti-aircraft vehicle. It's driver has no armament of any kind and cannot move his viewpoint, i.e. he can only look straight ahead. The gunner's position's primary fire is a rapid fire gun which has an extremely long overheat time. The secondary fire launches AA missiles that are extremely hard to dodge and only tracks allies ships.

  • Javelin Artillery Tank - This is a completely new idea. It is a mobile artillery piece, brought in due to changes in the mod which has removed orbital strikes. It is visually identical to the original PAC tank except that the green glow effects from the bottom are much larger and its barrel can elevate to 90 degrees. It has a single seat and is designed to be able to fire long distances. The secondary fire (right click) launches a "spotting round" which can be tracked by pressing 'C'. This round can be used to spot targets and correct ones aim; it does no damge. The primary fire (left click) can fire two types of explosive. One is a gas shell, designed to kill infantry; and one is a Phosphorus shell, designed to kill vehicles with a large kill radius. These weapons can be alternated using the scroll wheel on the mouse.

  • Gladiator - A tank with a primary fire firing 30mm cannon effective against infantry, secondary fire is a vehicle tracking missile which locks on and tracks. It has an additional unprotected seat from which any weapon can be used.

  • Widowmaker Tank - This a tank killer. Visually identical to the normal PAC tank except it has no undercarraige glow. It's gun is similar to the rorsch AT fixed defence and only deals damage with a direct hit. It's gun causes a lot of recoil and any infantry close behind it when it fires will almost certainly be crushed. It's gunner now has a mortar and machine gun.

  • L-DAT - This is an anti-infantry vehicle. Its primary fire launches smoke grenades which are much more effective than the ordinary BF2142's smoke grenades. Its secondary fire fires machine guns, similar to the EU walker's. Pressing "F" key or using the scroll wheel changes the primary fire from smoke to an EMP blast that freezes any vehicle for about 30 seconds allowing it to either escape from heavy vehicles or leaving them helpless so they can be safely killed. It has 5 seats but the back 4 have no weapons.

  • Catapult - A long range, ground based TV missile. It has one seat and looks almost identical to an EU APC except that it has no turrets. It also explodes in a kind of "napalm strike" with a large kill radius. It's role is similar to the Javelin artillery tanks except that it is more stable and can be used much more precisely.

  • I-FAV - This is a 4 seater jeep, difference is, it's 100% invisible so the only effective way to find it is with radar. The 3rd and 4th positions can use their guns while inside it but cannot reload. The 2nd position (gunner) has no weapons available.

  • Rail FAV - A jeep but its second positions gun's primary fire is similar to the Rorsch fixed AT guns. It however does much less damage than them and cannot be used to fight off vehicles effectively. The secondary fire is the standard jeep machine gun.

  • Piranha - A 6 man boat, it has one mounted weapon - a mortar - and 4 passenger seats which can be fired from.


  • Some of these are BF2142 models with modifications, some BF2 and some original work (maybe, needs to be checked) To see who made them/ modded them check "The Mod" section.

    The Kits

  • Recon

  • This kit has had several modifications.
    - The stabiliser is built in this kit and no longer an unlock.
    - The stock sniper rifles now have 10 bullets and are semi-automatic.
    - The Zeller is now more powerful and silenced. A soldier will bleed to death after one shot if no medical treatment is supplied.
    - The Lambert Carbine has a faster rate of fire and is slightly more powerful.
    - This kit now has EMP grenades.
  • Assault

  • - All the assault rifles damage are the same.
    - The Baur has 30 bullets and significantly less recoil.
    - The PK rockets are now only one rocket, which is a tactical rocket. It is designed to extract people from their cover by propelling them into the air.
    - The Shotgun attachment is a lot faster, more deadly and has 10 shells in a clip.
  • Engineer

  • - The SAAW has been replaced with the AA-54 pilum. This weapon does not track but is designed to take down slow, low flying air vehicles.
    - The Vehicle PDS now also detects infantry.
  • Support

  • - The Ganz is now only effective as a defensive weapon and it takes time to align the sights. It is only accurate in a stationary position.
    - Now has motion mine bait.







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