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CF2142
A
Battlefield 2142 Mod And Tournament
CF2142.com The Mod
The
Mod was created by the Death By Design (DBD) team.
The
Battle
Every Saturday at 12pm EST an eight hour battle
begins.
Two armies battle it out over land and water to become
victorious and to conquer the precious territory.
The tournament
encourages teamplay and the armies fight using teamwork and
communication.
The Vehicles
The Mod contains all the
original vehicles from
Battlefield 2142 although these have in
many ways been changed while retaining the same skins.
Examples
of this include:
Walker machine guns and missiles having a much
long fire time prior to overheat
The EU team's gunship (the
Talon) is now a true gunship rather than a hybrid gunship and
fighter. Instead of 10 semi-automatic dumb fire missiles against
ground units/Anti air tracking missiles; it now has 15
automatically firing dumb fire missiles.
The PAC team's gunship
(the Doragon) is no longer identical to the EU's gunship but is now
a dedicated bomber with AA capabilities. The co-pilot's primary
fire launches a TV missile while it's secondary fire now drops
bombs which come in 10 bomb magazines and cannot be stopped by
active defense (shields). The pilot's armaments consist of 2 AA
missiles although a hit is not guaranteed. The plane itself now has
no stabilizers and can now do barrel rolls successfully and can
also fly at speeds of around ~900.
The APC and other assorted
vehicles are now like the Walkers amphibious and float in water
instead of being destroyed by it.
The PAC tank (the nekomata)
now can carry an additional 4 passengers who sit on the hull and
are vulnerable to fire but can use their weapons to retaliate.
Also most hover vehicles can now travel over water though in
the case of the tanks with a rocking motion that if prolonged and
majorly increased by swerving at high speed can cause sea
sickness.
In addition to this the mod team has also created
several new vehicles with dedicated roles upon the
battlefield.
ABR - anti-base-raping weapon. This is a range
limited weapon. It is fixed in position and cannot move. It can
easily engage both air and land targets. It has a range limited
weapon effective to cover a main base but not much beyond that. Its
secondary fire launches AA EMP missiles which track air units. Its
primary fire is a chain gun highly effective against infantry and
vehicles. It is team locked and cannot be used by the opposing
side. Both teams have one in their main base and it is very hard to
destroy. It adds a certain danger to base raping, since if anybody
is inside it, they're in trouble.
Aurora Jet - The Crown Jewel
of the mod. This jet resembles a jet from BF2. The primary fire is
a high powered anti-infantry/vehicle machine gun and the secondary
fire is an AA tracking missile. Pressing 'F' switches the AA
missile to 3 bombs which have a large kill radius and are deadly in
the right hands. The jet has an afterburner and is a VTOL aircraft.
Crusader AA - This is a dedicated anti-aircraft vehicle. It's
driver has no armament of any kind and cannot move his viewpoint,
i.e. he can only look straight ahead. The gunner's position's
primary fire is a rapid fire gun which has an extremely long
overheat time. The secondary fire launches AA missiles that are
extremely hard to dodge and only tracks allies ships. Javelin
Artillery Tank - This is a completely new idea. It is a mobile
artillery piece, brought in due to changes in the mod which has
removed orbital strikes. It is visually identical to the original
PAC tank except that the green glow effects from the bottom are
much larger and its barrel can elevate to 90 degrees. It has a
single seat and is designed to be able to fire long distances. The
secondary fire (right click) launches a "spotting round" which can
be tracked by pressing 'C'. This round can be used to spot targets
and correct ones aim; it does no damge. The primary fire (left
click) can fire two types of explosive. One is a gas shell,
designed to kill infantry; and one is a Phosphorus shell, designed
to kill vehicles with a large kill radius. These weapons can be
alternated using the scroll wheel on the mouse. Gladiator - A
tank with a primary fire firing 30mm cannon effective against
infantry, secondary fire is a vehicle tracking missile which locks
on and tracks. It has an additional unprotected seat from which any
weapon can be used. Widowmaker Tank - This a tank killer.
Visually identical to the normal PAC tank except it has no
undercarraige glow. It's gun is similar to the rorsch AT fixed
defence and only deals damage with a direct hit. It's gun causes a
lot of recoil and any infantry close behind it when it fires will
almost certainly be crushed. It's gunner now has a mortar and
machine gun. L-DAT - This is an anti-infantry vehicle. Its
primary fire launches smoke grenades which are much more effective
than the ordinary BF2142's smoke grenades. Its secondary fire fires
machine guns, similar to the EU walker's. Pressing "F" key or using
the scroll wheel changes the primary fire from smoke to an EMP
blast that freezes any vehicle for about 30 seconds allowing it to
either escape from heavy vehicles or leaving them helpless so they
can be safely killed. It has 5 seats but the back 4 have no
weapons. Catapult - A long range, ground based TV missile. It
has one seat and looks almost identical to an EU APC except that it
has no turrets. It also explodes in a kind of "napalm strike" with
a large kill radius. It's role is similar to the Javelin artillery
tanks except that it is more stable and can be used much more
precisely. I-FAV - This is a 4 seater jeep, difference is,
it's 100% invisible so the only effective way to find it is with
radar. The 3rd and 4th positions can use their guns while inside it
but cannot reload. The 2nd position (gunner) has no weapons
available. Rail FAV - A jeep but its second positions gun's
primary fire is similar to the Rorsch fixed AT guns. It however
does much less damage than them and cannot be used to fight off
vehicles effectively. The secondary fire is the standard jeep
machine gun. Piranha - A 6 man boat, it has one mounted weapon
- a mortar - and 4 passenger seats which can be fired from.Some
of these are BF2142 models with modifications, some BF2 and some
original work (maybe, needs to be checked) To see who made them/
modded them check "The Mod" section.
The Kits
Recon
This kit has had several modifications.
- The stabiliser is
built in this kit and no longer an unlock.
- The stock sniper
rifles now have 10 bullets and are semi-automatic.
- The Zeller
is now more powerful and silenced. A soldier will bleed to death
after one shot if no medical treatment is supplied.
- The Lambert
Carbine has a faster rate of fire and is slightly more powerful.
-
This kit now has EMP grenades.
Assault- All the assault
rifles damage are the same.
- The Baur has 30 bullets and
significantly less recoil.
- The PK rockets are now only one
rocket, which is a tactical rocket. It is designed to extract
people from their cover by propelling them into the air.
- The
Shotgun attachment is a lot faster, more deadly and has 10 shells
in a clip.
Engineer- The SAAW has been replaced with the
AA-54 pilum. This weapon does not track but is designed to take
down slow, low flying air vehicles.
- The Vehicle PDS now also
detects infantry.
Support- The Ganz is now only effective as
a defensive weapon and it takes time to align the sights. It is
only accurate in a stationary position.
- Now has motion mine
bait.