Caerns are places in the
World of Darkness
fictional universe, as depicted in the
role-playing game Werewolf: The Apocalypse and
related media.
Caerns are holy to
Garou (werewolves) and are situated on special
Places where the
Umbra touches the material world,
are home to Garou and
spirits alike. Consequently, these locations are
wells of mystical energy, making them scarce and jealously-guarded
resources sought after by various supernatural factions, including
mortal
mage. A caern is almost always
guarded by a powerful spirit and a sept up to 60 Garou.
Parts
of the Caern
A common caern consists of the following parts:
;
Bawn : the outer perimeter of the caern, commonly marked with claw
marks or similar means
; Graves : area dedicated to those garou
who fell in battle
; Living Area : commonly the part of the bawn
where kinfolk and werewolfs actually live
; Shrines : religious
areas, dedicated to a particular spirit, such as an ancestor spirit
or a pack totem.
; Assembly Area : a place for moots, challenges,
and other greater meetings of the sept
; Caern's Heart : the
center of the caern where the
Gauntlet falls to nothing; the
ideal place for powerful rites
Sept Positions
Common duties
in a caern include:
Council of
EldersGatekeeperGuardiansKeeper of the LandMaster of
ChallengeMaster of the RiteWarder*Caller of the
Wyld*Master of the Howl*Talesinger*Truthcatcher*Wyrm
Foe