Capcom vs. SNK: Wikis

  

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The SNK vs. Capcom (or alternately Capcom vs. SNK) series is a collection of video games by either Capcom or SNK featuring characters that appear in games created by both of these two companies. The "vs. series" terminology originates from the fact that many of these games (but not all) are fighting games.

As a rule, games in this series either contain SNK vs. Capcom or Capcom vs. SNK, the first company denoting the company behind the game's development. Games in this series appear for various platforms, including the NAOMI (arcade), Neo-Geo (arcade), PlayStation, PlayStation 2, Nintendo GameCube, Nintendo DS, Xbox, Neo Geo Pocket, Neo-Geo Pocket Color, and Sega Dreamcast.

Contents

History

The supposed origin behind this series was an issue of Arcadia magazine in which there were articles covering both The King of Fighters '98 and Street Fighter Alpha 3, both of which were released at around the same time. Readers had misread the cover, which said KOF vs. SF, to mean that there was a fighting game that would pit characters from Street Fighter and The King of Fighters. Because of this uproar, Capcom and SNK supposedly signed a deal that would allow them to produce only two fighting games concerning both franchises in 1999 (the Card Fighters series [see below] were not fighting games and therefore were exempt from the rule). It is highly suggested that SNK vs. Capcom: SVC Chaos was only made in order to fulfill the contract obligations that SNK made prior to the company filing bankruptcy and their eventual closing in 2000. Also, if one company was the main creator of one game, the distributing company would gain the profits and not the company that licensed the characters for use (although SNK gave the rights to use the SNK characters to Capcom for the first Capcom vs. SNK game, SNK didn't profit from the game, which didn't help their financial problems). There were interviews with SNK that it would be possible to renew their contract with Capcom to make new SNK vs. Capcom games,[1] but in another interview, both companies stated that they would not do any further collaboration with each other. SNK vs. Capcom: Card Fighters DS will probably be the last crossover game between both companies.[2] However, in an interview from January 2009, Yoshinori Ono, the producer of Street Fighter IV, expressed interest in a possible 3rd game if fans demand it. [1]

Capcom-produced games

  • Capcom vs. SNK: Millennium Fight 2000 - Released for Sega's NAOMI arcade hardware in 2000 and ported to the Dreamcast during the same year, the original Capcom vs. SNK features 28 characters (evenly divided between Capcom and SNK properties), two selectable fighting styles or "grooves" (based on the gameplay systems featured in the The King of Fighters and Street Fighter Alpha series) and a ratio-based character selection system that determines the number of characters in a player's team based on their strength.
    • An updated version titled Capcom vs. SNK Pro, released for the arcades and Dreamcast in Japan and ported to the PlayStation in 2001, which adds Dan Hibiki and Joe Higashi to the character roster (they originally appeared only in the ending sequence of the original game). The game also discards the shop option to earn extra characters and colors, having all of them available by default.
  • Capcom vs. SNK 2: Mark of the Millennium 2001 - Titled Capcom vs. SNK 2: Millionaire Fighting 2001 in Japan. Released for the NAOMI hardware in 2001 and ported to the Dreamcast (in Japan only) and PlayStation 2 during the same year. The game expands on the "Groove" system from the previous game by featuring six different fighting styles or "Grooves" and adds twelve new characters in addition to the ones featured in Capcom vs. SNK Pro.
    • The GameCube and Xbox versions were released under the title of Capcom vs. SNK 2 EO. According to the Street Fighter official website, "EO" means "Extreme Offence", but is often misunderstood for "Easy Operation", because of a new feature that allows the player to assign special techniques to the right analog stick (C Stick for the GameCube version).

SNK-produced games

  • SNK vs. Capcom: The Match of the Millennium A portable fighting game developed by Dimps and released for the Neo Geo Pocket Color. The game features three different playing rules to choose from (Single Battle, Tag Match, and Team Battle). The game features an "Olympic Mode" with themed minigames.
  • SNK vs. Capcom: Card Fighters Clash - Also released for the Neo Geo Pocket Color, a collectable card game featuring trading card based on SNK's and Capcom's properties. Two versions were produced; the SNK Supporter's Version and the Capcom Supporter's Version.
  • SNK vs. Capcom: Card Fighters 2 Expand Edition - The sequel to Card Fighters Clash, released the Neo Geo Pocket Color in Japan and Asia only. Includes cards based on Capcom vs. SNK 2.
  • SNK vs. Capcom: SVC Chaos - Released for the Neo Geo arcade and home platform and ported to the PlayStation 2 and Xbox. A one-on-one fighting game featuring 36 characters.
  • SNK vs. Capcom: Card Fighters DS - A Card Fighters Clash sequel released for the Nintendo DS.[3]

References

See also


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Capcom vs. SNK
Box artwork for Capcom vs. SNK.
Developer(s) Capcom
Publisher(s) Capcom
Release date(s)
Genre(s) Fighting
System(s) Arcade, Sega Dreamcast
Players 1-2
Rating(s)
ESRB: Teen
Followed by Capcom vs. SNK Pro
Series Capcom vs. SNK
This is the first game in the Capcom vs. SNK series. For other games in the series see the Capcom vs. SNK category.

Capcom vs. SNK is a fighting game that was developed by Capcom and released in 2000. It features characters from various Capcom and SNK franchises, most notably Street Fighter II and The King of Fighters. It is the first release by Capcom in the Capcom vs. SNK series. The creation of this game was seen as an impossible dream come true to many fighting game fans. Long before this game was announced, Capcom and SNK were heated rivals for the quarters of arcade fans. The rivalry began when a one of the designers of Capcom's incredibly popular and successful Street Fighter II jumped ship and joined rival company SNK and proceeded to develop fighting games for their Neo Geo system of arcade hardware. The competition between the two companies was a win for arcade fans, and the companies drove each other to out-do one another in terms of innovative fighting game design. As the Street Fighter and Darkstalker series evolved, so too did the Fatal Fury and The King of Fighters series, leading hardcore fighting fans to wonder what it would be like if Ryu could face Kyo, or if Ken could fight against Terry. With this game, players finally learned the answer.

Every character has a ratio, based on strength and popularity, and a team's ration can only add up to four. So you could have various combinations of teams. Each player could choose between the Capcom groove, which played very much like Street Fighter Alpha series, or the SNK groove, which played very much like The King of Fighters series. Additionally, nearly every character (except for secret characters) has an alternate "EX" version with a modified move list. The first Capcom vs. SNK was released only released outside of the arcades for the Sega Dreamcast. The game is subtitled "Millennium Fight 2000". It was followed by a small revision and update, known as Capcom vs. SNK Pro. Pro introduce two extra characters, Dan and Joe, and changed a few of the moves of the existing characters. It was not, however, the very first chance that Capcom and SNK characters got to duke it out, as that honor goes to the Neo Geo Pocket Color version of SNK vs. Capcom: Match of the Millennium, which came out one year prior.

Of particular note, is the fact that this is one of the few games that allows you to link the Sega Dreamcast to the Neo Geo Pocket Color. If you have a NGPC and the game SNK vs. Capcom: Match of the Millenium, you can connect the two systems and transfer Versus Points back and forth between them which enable you to purchase secret options in CvS, or secret Super Combos in SvC: MotM. Versus Points can be sent in either direction across the two systems.

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