The Full Wiki

Carmageddon: Wikis

  
  

Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.

Encyclopedia

From Wikipedia, the free encyclopedia

Carmageddon
Carmageddon box.jpg
Developer(s) Stainless Games
Publisher(s) SCi, Interplay
Engine BRender
Platform(s) DOS4GW (1997), Macintosh (1997), PlayStation (1999), Nintendo 64 (2000), Game Boy Color (2001)
Release date(s) June 30, 1997
Genre(s) Vehicular combat
Mode(s) Single player, multiplayer
Rating(s) ESRB: M
BBFC: 18
OFLC: MA15+
ELSPA: 15+ (cut)
USK: 12 (cut)
Media CD-ROM

Carmageddon is the first of a series of graphically violent driving-oriented video games produced by Stainless Games, published by Interplay and SCi. It was inspired by the 1975 cult classic movie Death Race 2000.

Contents

History

The game that became Carmageddon started out as "3D Destruction Derby", a banger-racing (stock-car) sim prototyped by Stainless. This was signed by SCi in 1995, but the banger-racing angle was soon dropped and for a while the game was to use the Mad Max license. This fell through, and was replaced by the Death Race 2000 license, as a sequel to the original film was at that time planned (it eventually emerged as a comic book). This introduced the running-over of pedestrians into the game.

When this license also fell through, SCi and Stainless took the decision to proceed with the game anyway, without a license. The name "Carmageddon" was coined, and development proceeded with the designers allowed unusually free rein with regard to the content of the game.

Description

In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians.

Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level.

The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series.

The game featured instrumental versions of songs from Fear Factory's album Demanufacture, with 'Zero Signal' being used in the opening theme.

Controversy

In many countries (including Germany and, for a short time, the UK), the game, when released, contained zombies or robots with green blood instead of people, as running over the non-human figures was considered more acceptable by their respective ratings boards. In the UK SCi wanted to gain publicity for the game by submitting it to the British Board of Film Classification (BBFC) to get an 18 rating, even though this was not necessary as the game contained no video footage. This backfired when the BBFC refused to certify the game unless all blood and gore was removed. After 10 months of appeal, the BBFC certified the original version.[1]

In some countries, the game was banned completely, including Brazil[2]. In Portugal and Australia the game was passed completely uncut with an +18 and MA15+ rating, respectively.[3]

Ports

Carmageddon was originally released on the PC (for DOS) in 1997, but was eventually ported to Microsoft Windows (1997), Macintosh (1997), PlayStation (1999), Nintendo 64 (2000) and Game Boy Color (2001). The PlayStation and Nintendo 64 versions of Carmageddon are more similar to Carmageddon II. The Nintendo 64 port was ill-received, being N64 Magazine's lowest rated game at 8% from 1999 till 2004. The magazine encouraged gamers to "take it [the game] off the shelves, rip up the box and throw the cart repeatedly at the wall until it breaks"[citation needed].

Expansion pack and compilation

Carmageddon Splat Pack is an official expansion pack released in 1997. The expansion pack included new tracks, vehicles, environments, network levels and 3Dfx support.

Carmageddon Max Pack, also released in 1997, bundled the original game and its expansion pack into one package. As a bonus, it also included a strategy guide, mousepad, and a leather car key chain with Carmageddon's logo on it.

Sequels

This game was successful enough to spawn several sequels. The other games in the series are:

  • Carmageddon II: Carpocalypse Now
  • Carmageddon TDR 2000
  • Carmageddon TV (never released due to Gizmondo's demise)
  • Carmageddon 64 (Nintendo 64)

Sales

The Carmageddon series has sold around two million copies according to Patrick Buckland and Neil Barnden, co-founders of Stainless Games[4].

Development status

SCi had originally planned Carmageddon 4 for a late 2005 release, but was canceled. Little news was released about the game before the announcement of its cancellation, with SCi (whom Eidos gained ownership of) putting development on hold for unspecified reasons. Fan sites and discussion boards for the series retain most of the information available on the game, although most of it is speculation. The fate of its development is unknown, as no new press releases or information have surfaced since its cancellation, with SCi and Eidos focusing on other projects.[5]

See also

References

  1. ^ Bradley, David (January 1999). "Carmageddon 2 review - History of Carmageddon". PC Format (Future Publishing): pp. 81. 
  2. ^ http://jogos.uol.com.br/ultnot/multi/2009/12/01/ult530u7429.jhtm
  3. ^ Games A-D | Refused-Classification.com
  4. ^ "The Making Of... Carmageddon". Edge (magazine). http://www.edge-online.com/magazine/the-making-of%E2%80%A6-carmageddon. 
  5. ^ "Carmageddon 4 halted". Eurogamer. http://www.eurogamer.net/article.php?article_id=60605. 

External links


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Carmageddon

Developer(s) Beam Entertainment
Publisher(s) Interplay
Release date June 30, 1997 (PC)

December 5, 1999 (N64}

Genre Racing
Mode(s) Single player, 2 Person Multiplayer
Age rating(s) ESRB: M
Platform(s) PC, Nintendo 64, Game Boy Color
Media 64-megabit cartridge
Credits | Soundtrack | Codes | Walkthrough


Carmageddon is a racing game that lets you wreck havoc and cause destruction while you race. You'll easily be mowing down old ladies and other civilians, including other motorists. While you could race to the end like a normal game, you can also turn it into a car combat game and win by destroying everyone else. Since there are no long ranged weapons, bashing into enemy cars will have to do. You will often create catastrophic, deadly, mile-high pile ups with other vehicles. Despite it's long loading times for tracks, Carmageddon still retains a very "pick-up-and-play" vibe.

Nintendo 64 version

Two years later, the Nintendo 64 version of Carmageddon was released. It bore the same name, but none of the fun. The once simple controls became overly complicated and an obstacle for the player. The textures are a complete blur, and the crashes are not nearly as entertaining. Worst of all, the immoral destruction of civilians in the PC game has been censored. The civilians are now zombies. You mow down Zombies that spew green blood. Not only does it not make much sense, it's also considered a cheap cop out way of avoiding plain old violence. It does, however, add a limited 2 person Multiplayer mode to the game, though the controls & graphics don't make it very fun.


This article uses material from the "Carmageddon" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







Got something to say? Make a comment.
Your name
Your email address
Message