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Catcha Snatcha is a two-dimensional game which involved the player controlling a security guard around a department store attending to everyday tasks, written by Eugene Evans.
Description
Published by Imagine Software Catcha Snatcha's gameplay involved you controlling a security guard who's tasks included catching shop lifters, collecting lost property, disposing of bombs and returnig lost children to the appropriate exits or offices.
Your progress through the game was assessed by a percentage which if it got too low then you were fired.
As each task had more or less equal importance the game got more difficult as multiple events could occur.
Shoplifters could be idenified by a character ducking behind a shelf, then making off with a bag of goods.
Lost children were represented by a graphical baby.