The following is a description of five pilots, by their race
number, and 4 circuits featured in the Nintendo arcade video game,
F-Zero AX.
There is a total of 14 pilots and 6 circuits in this
game.Pilots
The four characters from the original
F-Zero SNES game are
playable. Captain Falcon Dr. Stewart Pico Samurai Goroh Dai Goroh
Dai Goroh with Silver Rat, as seen
in F-Zero AX.
Sex: Male Age: 10 Machine Number: 35The Punk
Kid Who'll Try AnythingDai Goroh is the only son of
Samurai Goroh. He's so bad that even his father can't keep him
under control. Dai Goroh is a master swordsman and loves to run
riot with his sword whipping through the air. He has immense
respect for his father and will boast about him regarding any
subject. He hopes to earn the praise of his father by defeating
Captain Falcon, his father's biggest enemy. As a pilot, he has more
aptitude and potential than his father, and many are eagerly
waiting to see what kind of pilot he grows up to be.
Dai Goroh
didn't want to pilot a machine similar to the Fire Stingray driven
by his father, Samurai Goroh, so he chose the
Silver
Rat. The craft is actually modeled after the Green
Panther, the machine driven by one of Goroh's enemies, Antonio
Guster. The stats of the Silver Rat might be a nod to a special
person in Dai Goroh's life, like
Dr. Stewart; his DAD. It has exceptional boost
abilities, but it's grip power suffers as a result. The Silver Rat
is slightly smaller than the craft it was modeled after, which
makes its body strength slightly less. It therefore requires
increased pilot control to avoid contact with other machines during
races.
<center>
Silver Rat<br>
Body: D<br>
Boost: A<br>
Grip: D<br>
Weight: 880 Kg.<br>
Vehicle Designer: Toraemon
Echigoya<br>
Engine Model Number: RM-0634x1
</center>
Lily Flyer
Lily Flyer with Bunny Flash, as seen
in F-Zero AX.
Sex: FemaleAge: 14Machine Number: 37The
Innocent Battle GirlLily is affiliated with the
reserves of the Galactic Space Forces and has received extensive
warfare training, beginning shortly after she was born. She has
always received excellent marks in her training classes and has
even participated in recent skirmishes as emergency support. While
she sometimes displays the air of a naive little girl, she strictly
obeys every command of her superior officers and aims to execute
all of her responsibilities perfectly, regardless of their nature.
Lily has entered the F-Zero competition as part of her training.
She hopes to polish her snap decision-making skills under
pressure.
The
Bunny Flash is the leading
next-generation land warship. Its bulky armor and cannon weapons
are offset by a cute, round shell that hardly suits a ship of its
power. The Bunny Flash has advanced grip and boost capabilities
that enable it to corner cavalry forces during actual
combat.
<center>
Bunny
Flash<br>
Body: D<br>
Boost: B<br>
Grip: A<br>
Weight: 1,414 Kg.<br>
Vehicle Designer:
Manticore Engineering Firm<br>
Engine Model Number:
FGS-A007Mx2
</center>
PJ
PJ with Groovy Taxi, as seen in
F-Zero AX.
Sex: MaleAge: 35 Machine Number: 38The Cabbie
That Ignores Traffic LawsPJ works as a cabbie for
Galaxy Cab, a company whose taxis travel from planet to planet all
over the universe. As the biggest earner at Galaxy Cab, he demanded
an increase in wages, which resulted in a fight with the owner of
the company and wound up earning him a temporary suspension. PJ
then saw an article about the F-Zero races, and it changed his
life. He took all of his life savings and transformed his taxi into
an F-Zero machine. Can he really take the driving skills that he
forged as a taxi driver and use them to win the Grand Prix?
The
machine was renovated from an ordinary interplanetary taxi. Even
though the cockpit seats four, the
Groovy Taxi's
grip rating is high, making it very easy to control. However,
reckless driving isn't tolerated in the taxi industry, and so the
naturally the Groovy Taxi lacks superior boost capability. The
machine has a meter in it like any other taxi, and calculates the
fare for each race when finished.
<center>
Groovy
Taxi<br>
Body: B<br>
Boost: D<br>
Grip: B<br>
Weight: 1,280 Kg.<br>
Vehicle Designer:
PJ<br>
Engine Model Number: CYN4-H2x2
NG-C32x2
</center>
QQQ
QQQ with Rolling Turtle, as seen in
F-Zero AX.
Sex: UnknownAge: UnknownMachine Number: 39 The
Scrap Robot Made of Galactic GarbageQQQ is a junk
robot that was found buried in a scrap pile in a galactic
waste-management facility. It's still unclear why it was discarded
there, but it was coincidentally picked from the heap and repaired
by a very able space-police detective named Phoenix, and quickly
became his partner. For a robot, QQQ's construction is quite
obsolete, but it's artificial intelligence is still considered
cutting-edge for any age. QQQ is tortured by the knowledge that
some very important data lies somewhere in its AI programming.
Since the robot was damaged when it was thrown away, its memory
cannot currently access it. The truth of the mystery data is this:
QQQ was brought from the future by Phoenix and has the necessary
navigation hardware to traverse time. However, if its AI is not
repaired (thereby restoring its memory), it will never be able to
return to the future.
Phoenix constructed the
Rolling
Turtle from a man-made military satellite that had been
discarded in a galactic waste-management facility. He turned the
parts into an F-Zero machine so that his partner, QQQ, could man it
to provide mission support. Because it was originally constructed
with highly durable parts for military purposes, Phoenix has
absolute confidence in the body strength of the Rolling
Turtle.
<center>
Rolling
Turtle<br>
Body: A<br>
Boost: D<br>
Grip: B<br>
Weight: 999 Kg.<br>
Vehicle Designer:
Phoenix<br>
Engine Model Number:
SS-A310-CTx4<br>
</center>
Phoenix
Phoenix with Rainbow Phoenix, as
seen in F-Zero AX.
Sex: MAge: 26Machine Number: 40The Time
Police's Trump CardPhoenix is a time traveler who has
come back from the future. His role is that of a space detective
dispatched to protect the natural progression of time and history.
He came to this era after receiving information that an event in
the next F-Zero Grand Prix would change the history of the entire
universe. He's now busy in his beloved time machine, the Rainbow
Phoenix, trying to stop this event before it occurs.
The
Rainbow Phoenix is usually used as an undercover
patrol car. It wasn't built by the Galactic Space Police,
though--Phoenix designed and built it himself in secret. It's tuned
to be a very easy machine for novice pilots to control. Since it's
actually a machine from the future made with an unknown advanced
technology it has the ability to win the championship easily.
Because of this unfair advantage, a limiter has been installed to
reduce its capabilities. The Rainbow Phoenix currently runs at only
80 percent of its potential.
<center>
Rainbow
Phoenix<br>
Body: B<br>
Boost:
B<br>
Grip: C<br>
Weight: 1,080 kg<br>
Vehicle
Designer:
Phoenix<br>
</center>
Circuits
*Note: Number
of laps required for completion are for F-Zero AX only.Mute City: Sonic
Oval
The circuit Mute City: Sonic Oval.
Difficulty: *Length: 6,700 MetersLaps: 8This course is
the easiest out of the whole game and is the only one not available
for Grand Prix mode in
F-Zero GX. Sonic Oval is similar to the Silence:
High Speed course in
F-Zero X. 8 laps are required to finish the course
on the AX Machine. This course also makes an appearance in
Chapter 1: Captain Falcon Trains.Aeropolis: Screw
Drive==
The circuit Aeropolis: Screw Drive.
Difficulty: **Length: 7,900 MetersLaps: 3In the heart of
Aeropolis where the supercomputer brain Mother-Q controls the city,
another course winds its way with very tight hairpins and plenty of
hard-banging experiences. Drift and Sliding techniques are a major
must if you want to get first place on this course. There are only
2 recharge zones, one before the Starting Grid and one about
halfway. The course is fairly short, so making liberal use of boost
power is suggested.
==Outer Space: Meteor Stream==
Difficulty: ***Length: 12,130 MetersLaps: 3The meteor
shower raining down on the planet below is one of the most amazing
spectacles in the game. Meteor Stream's main obstacle is Slip Zone
tunnel, try to keep your machine pointed straight. Halfway through
the course is a split, the left side holds the Recharge Zone while
the right side holds several Dash Plates. Which way to choose
depends on your energy meter and if you can survive another lap.
==Lightning: Thunder Road
Difficulty: *****Length: 24,690
MetersLaps: 3There are lots of pit areas on Thunder Road, and
even more linear stretches of track, so boost often. Arrow signs
will warn you of 90-degree turns, but watch out for the second
corner after the wavy pit area-you'll need to drift-turn to get
around it without slowing down. There are two major jumps and a few
blind turns.