| Sid Meier's Civilization V | |
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| Developer(s) | Firaxis Games |
| Publisher(s) | 2K Games |
| Platform(s) | Microsoft Windows |
| Release date(s) | NA September 1, 2010 [1] |
| Genre(s) | Turn-based strategy game, 4X |
| Mode(s) | Single player, multiplayer |
| Media | DVD, download[1] |
| Input methods | Keyboard, mouse |
Sid Meier's Civilization V (also known as Civilization 5) is an upcoming turn-based strategy video game by Firaxis. In the game the player leads a civilization from prehistoric times into the future on a randomly-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, and military conquest. It is the latest game in the Civilization series, due for release in the last quarter of 2010.[2] The game will contain community, modding and multiplayer elements.[3]
Civilization V will feature an entirely new game engine, as well as a hexagonal map instead of the square tiles of earlier games in the series.[3] The combat system will also be overhauled, including allowing only one unit per tile and giving cities the ability to defend themselves. Religion and espionage have also been removed from the game.[4] In addition, the map will contain a number of computer controlled city states that are available for trade, diplomacy and conquest. A civilization's borders will also expand more realistically, favoring more productive terrain,[5] and the concept of roads will be changed.[6]
There will be eighteen civilizations available from the start and Civilization V will also be the first incarnation of the series where the leaders speak their native language.[3] There will be a greater emphasis on diplomacy and victory conditions. City states will be added as tiny NPCs, giving gold or research for favors.
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