|Also known as||Chon-Tu Kwan Hapkido, Combat Hapkido|
|Country of origin||United States of America|
|Revised Romanization||Jeon Tu Gwan Hapgido|
|McCune–Reischauer||Chǒn Tu Kwan Hapkido|
Combat Hapkido (known in Korean as Chon-Tu Kwan Hapkido) is an eclectic modern Hapkido system founded by John Pellegrini in 1990 the grandmaster of the system who holds a 9th degree black belt. In 1992 Pellegrini formed the International Combat Hapkido Federation (ICHF) as the official governing body of Combat Hapkido. The ICHF was recognized by the Korea Kido Association and the World Kido Federation, collectively known as the Kido Hae, in 1999 as a hapkido style. The style is recognized under the Korean name Chon Tu Kwon Hapkido.
The World Kido Federation is recognized by the Korean Government as an organization that serves as a link between the official Martial Arts governing body of Korea and the rest of the world Martial Arts community. The founder of Combat Hapkido was very clear in his statement that he did not invent a new martial art. He stated "I have merely structured a new Self-Defense system based upon sound scientific principles and modern concepts. For this reason Combat Hapkido is also referred to as the "Science of Self-Defense." Combat Hapkido is a new interpretation and application of a selected body of Hapkido techniques. The word "Combat" was added to Combat Hapkido to distinguish this system from Traditional Hapkido styles and to identify its focus as Self-Defense.
The style employs joint locks, pressure points, throws, hand strikes, and low-lying kicks, and trains practitioners to either counter or preemptively strike an imminent attack to defend one's self. In common with many Hapkido styles, it also emphasizes small circular motion, non-resisting movements, and control of an opponent through force redirection and varied movement and practitioners seek to gain advantage through footwork, distractive striking and body positioning to employ leverage.
Combat Hapkido's focus means it has deleted some traditional Hapkido techniques which may be impractical for modern self-defense scenarios . These include aspects such as acrobatic break falls, jump/spinning kicks, forms, meditation, along with the removal of some weapons such as swords and other weapons which would be impractical and not-typically carried around in today's modern society.
Combat Hapkido's strategy includes adopting features from styles like Jeet Kune Do, Jujutsu, Western Boxing, and Kuntao Silat to enhance its core curriculum. For instance, some Traditional Hapkido practitioners have complained that Traditional Hapkido doesn't provide an extensive ground self-defense curriculum; Combat Hapkido attempts to address this by researching and incorporating grapling techniques from different styles. Another instance is attempt to incorporate derived-versions of Jeet Kune Do trapping and entering techniques to enhance transitions into Combat Hapkido's core Joint Locking and Throwing techniques. The ability to incorporate such features into official curriculum is one of the characteristics that differentiate Combat Hapkido from Traditional Hapkido.
Combat Hapkido's core techniques rely heavily on those Traditional Hapkido techniques that the ICHF determined to have the most practical applications for their goal of modern self-defense. The core curriculum has been organized into 10 basic levels or ranks. Extensive reference materials, including a complete video reference library, are provided to schools and individual students through the ICHF. All training in Combat Hapkido is reinforced with an extensive yearly seminar schedule, with most months containing multiple seminars located throughout the United States. To supplement the core curriculum, the ICHF researches and develops "modules" that are compatible with the core curriculum. Some examples are "stick and knife combatives", "ground survival", "combat throws", "anatomical striking/pressure points", "trapping", "cane", "dan bong", and "weapons disarming". New modules are supported by DVDs, seminars, and local instruction. ICHF students are required to know the core curriculum for promotion and are encouraged to study various optional modules as well. Instructors may require their students to learn some of these additional technique modules as well as the Core Curriculum to advance levels.
Combat Hapkido's Ground Survival program previously referred to as the Ground Grappling program was developed to create a ground self-defense program where the purpose is to survive encounters on the ground by escaping and evading along with takedown prevention methods. The program's focus on ground self-defense utilizes transitions from ground positions to standing positions avoiding long extended confrontations on the ground, which the curriculum addresses but doesn't encourage. The Ground Survival program blends with Combat Hapkido's core curriculum and adopted aspects of Combat Hapkido's Anatomical Targeting Strategies (Pressure Point) program utilizing small and large joint locking and pressure point techniques. To develop this program, Combat Hapkido Master Instructors experienced in the grappling arts, researched different styles such as Brazilian Jiu Jitsu, Vale Tudo and Combat Sambo, with additional technical assistance from grappling experts in Brazilian Jiu Jitsu such as Carlson Gracie Jr.
The "Anatomical Targeting Strategies" (A.T.S) program was developed to enhance the effectiveness of Combat Hapkido self-defense system's core curriculum of manipulations of an attacker's body by targeting vulnerable areas, weak points, pressure points, or vital points of the body to produce significant pain or other effects.
The Combat Hapkido Trapping program is designed to be reactionary and reflexive. The techniques and drills in this program are based on a specific technical attribute from Jeet Kune Do that blend drills and techniques with Combat Hapkido. Trapping is a way to gain advantage over an opponent by manipulating them to accomplish a finishing technique, such as strikes, joint-locks, and throws.
Combat Hapkido along with some other systems incorporate self-defense techniques using the cane into their training curriculums. The reason the ICHF choose the cane as one of their preferred self-defense weapons of choice was due to its modern real world self-defense applications. A normal walking cane within most state and national jurisdictions is generally recognized as one of the only blunt carrying objects allowed to be carried in public by law. Due to the cane's legal status, ready availability to acquire, general lightweight carry and being a cheap weapon to use, Combat Hapkido developed a "Cane" curriculum in partnership with "Cane Masters," an organization dedicated to the development, and training of self-defense cane techniques. The "Cane" curriculum includes: Offensive Strikes, Joint Locks, Sweeps, and Traps, along with Defenses against Kicks, Punches, Bear Hugs, and Grabs.
The Dan Bong (Short Stick) is a Self-Defense tool measuring 8 to 12 inches in length and approximately 1 to 1.5 inches in diameter. It carries none of the visual shock value that a baseball bat would, and it is not wielded with any kind of "flashy" movements. The Dan Bong's use is in the application and reinforcement of joint lock, pressure point, choking, and striking techniques. Combat Hapkido master instructors specializing in the Dan Bong have developed their version of the use of the Dan Bong for what they feel is need for modern self-defense needs.
Combat Hapkido's 'Weapons Disarming Module' is designed to address most modern types of attacks and situations from blunt weapons, handguns, and long firearms. Techniques involve close quarter combat where footwork and bridging the gap are used to gain superior positioning to gain control of the weapon or the weapon's carrying arm, and then to disarm the attacker. Used sometimes in military and police training, the ICHF has been invited by many foreign and domestic police organization along with invitations from the United States Military to train both U.S. and Coalition troops in Afghanistan and Iraq.