| Contra 4 | |
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![]() North American boxart |
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| Developer(s) | WayForward Technologies |
| Publisher(s) | Konami |
| Designer(s) | Tomm Hulett (producer) Simon Lai (producer) |
| Composer(s) | Jake Kaufman |
| Series | Contra |
| Platform(s) | Nintendo DS, Mobile Phone |
| Release date(s) | NA November 13, 2007 JP March 13, 2008 |
| Genre(s) | Run and gun |
| Mode(s) | Single-player, Cooperative |
| Rating(s) | ESRB: T
(Teen) CERO: B (12+) |
| Media | Nintendo DS Game Card |
Contra 4 is a 2D action game for the Nintendo DS and the eleventh original installment in the Contra series. The game was released in North America on November 13, 2007[1]. Contra 4 was produced by Konami Digital Entertainment in America and developed by WayForward Technologies, making it the first Contra game developed by them, as well as the first original Contra game for a portable platform since the 1991 Game Boy game Operation C. As the game's title indicates, Contra 4 was designed to be a direct sequel to the Contra games for the Nintendo Entertainment System and Super NES (Contra, Super C and Contra III: The Alien Wars), with a gameplay model similar to those games.
A Japanese version has been released on March 13, 2008 under the title of Contra: Dual Spirits (魂斗羅 デュアルスピリッツ)[2]. No European version of the game has ever been released.
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Contra 4 is based on the same 2D gameplay system featured in the series through Contra III: The Alien Wars, ignoring many of the game mechanics introduced in later games such as the fixed weapon configurations in Contra: Shattered Soldier and Neo Contra, returning to the old method of picking up power-up icons to obtain new weapons. The play controls are similar to Contra III, including the ability to hold two weapons in inventory. The action spans both screens of the Nintendo DS system and a grappling hook can be used by the player's character to latch onto railings, allowing the player's character to move from one screen to the other. Similarly to the arcade version of Super Contra, the player can pick up the same power-up twice, giving them an improved version of the same weapon. The player can also discard a power-up, allowing them to try out a new weapon without losing a previous one, or give the power-up to another player.
In addition to the standard side view stages, there are also tunnel stages similar to the two "3D view" stages from the original Contra, in which the perspective shifts behind the character's back. The action in these stages is displayed solely on the upper screen, while the bottom screen is used to display the stage's map and the locations of power-ups. Other than using both screens and two-card ad hoc cooperative play, Contra 4 makes no usage of the DS' special features such as touch screen (besides navigating the main menu), microphone, or single card multiplayer.
Arcade Mode is the main portion of the game, which is composed of six standard stages and three tunnel stages, for a total of nine stages. The stages pay frequent homage to Contra, Super Contra (Super C on the NES), Operation C and Contra III. Three difficulty settings are available: easy, normal, and hard. Easy is intended to be accessible to novices by providing the player with plenty of lives and credits, as well as making all power-ups upgraded by default, but does not give the player access to the final two stages nor the ending. Normal is a moderate setting described to be "as difficult as the original Contra", whereas Hard features faster moving enemies and enemy fire, with less lives. Hard mode also features a different ending from Normal. Arcade Mode can be played cooperatively with a second player via ad hoc.
The player's default weapon is a "pea shooter"-type rifle similar to the first two Contra games, as opposed to the autofire machine gun that became standard with Operation C and Contra III. The player can upgrade to the machine gun or any of the other following weapons, by picking up the letter-based falcon icons hidden in flying capsules or on sensors of the wall (enemies in the Tunnel stages will also drop weapons). Picking up the same power-up twice will yield the player an upgraded version of the same weapon. In Easy mode, all weapons are upgraded by default.
After completing the main game (Arcade Mode) once on any difficulty setting, a Challenge Mode will be made available in the main menu. This game mode is composed of forty different challenges in which the player must complete a certain level from the main game while fulfilling certain requirements.
The plot is set in 2638, two years after the events of Contra III and three years before Contra: Hard Corps. An alien entity calling itself Black Viper begins launching attacks against the human race, causing mass destruction over the planet. After strange readings are detected at the Galuga archipelago (the setting of the original Contra), the Earth Federation sends their four strongest commandos on a final strike mission to destroy Black Viper and his army of aliens, robots, and mutants.
The continuity of Contra 4 is based on the Japanese canon that was adapted into the English localization of series with the release of Contra: Shattered Soldier. However, the game's producers took a number of liberties with the established canon by integrating elements of the American localizations of the older games. The alien Black Viper was originally mentioned only in the North American manual of Operation C, whereas the original plot of that game (released as simply "Contra" in Japan) was about an unnamed superpower creating new weapons using an alien cell. In the timeline presented in the manual and official website, the events of Operation C are interpreted as a previous mission of "Mad Dog" and "Scorpion"--two new characters created specifically for Contra 4--against Black Viper. In actuality, "Mad Dog" and "Scorpion" were the names used for Bill and Lance for the North American NES games (see playable characters section for details). Additionally, Operation C was originally a solo mission of Bill Rizer (as the game was one-player only).
Contra 4 features the return of the original Contra duo, Bill Rizer and Lance Bean, who were last seen fighting together side-by-side in Contra III: The Alien Wars. Two original characters were also introduced named Mad Dog and Scorpion. Created just for this game, the characters take their names from the American localizations of Contra and Super C for the NES in which Bill and Lance were given the nicknames Mad Dog and Scorpion respectively. This is justified by portraying "Mad Dog" and "Scorpion" (the new characters) as having fought against Black Viper in the past (particularly during the events of Operation C), although this revision is not taken into account in the Japanese localization of the game. There are no differences in terms of gameplay or ability between the four main characters, as they all use the same character sprite with a different color pattern for each. Bill and Lance are depicted wearing blue and red respectively, their colors from the NES versions, while Mad Dog and Scorpion wear green and purple, the colors Bill and Lance wear in the arcade version of Super Contra. The game was originally planned to allow up to four players in cooperative mode, but this was scrapped in the released version of the game.
In addition to the four main characters, there are also five hidden characters that are unlocked after completing certain numbers of missions in Challenge Mode. They include the Probotector, who is based on the robot characters RD008 and RC011 that replaced Bill and Lance in the PAL versions of the Contra games for the NES and Super NES; Lucia, a female cyborg who first appears as the secondary playable character in Contra: Shattered Soldier, taking Lance's place as Bill's partner-in-arms; Sheena Etranzi, the female soldier from Contra: Hard Corps; and Jimbo and Sully, the sprite renditions of Bill and Lance respectively as seen in Contra III: The Alien Wars.
In addition to the main game, Contra 4 contains a slew of extra features under "Bonus Content" in the main menu. The game begins with the "Museum" already available, but other contents are unlocked by completing the stages in "Challenge Mode". The bonus content are as followed:
A development version of the game was leaked to the internet in ROM image form.
The music and sound effects were handled by famed videogame music remixer Jake Kaufman, who also composed for Shantae and founded the game music remix site VGMix. The soundtrack consists of a few arrangements of music from previous Contra games as well as a lot of new material. When Arcade Mode is played on the Hard setting, an arranged version of the Jungle theme from the original Contra is played instead of the standard stage music. The standard Jungle theme is actually an enhanced version of a "Contra style" chiptune song previously posted on Kaufman's website, called "Vile Red Falcon."[4]
A soundtrack CD has been announced by Konami to be bundled in the first print of the Japanese release of Contra: Dual Spirits, as a gift for preorders through the KonamiStyle shop. This deal is only available for Japanese residents. In addition to the music found in the game, a 4-minute live performance of the "Harbor" song is included as a bonus track. The song is performed by The Smash Bros, Jake Kaufman's video game tribute band.
Contra 4 has been hailed as a rebirth of the Contra franchise, returning the gameplay to the classic roots of the series. It has garnered multiple awards including IGN's "Best Action Game" and "Best Revival" of 2007,[5][6] Gamespy's 7th best game of 2007,[7] and one of Gaming Target's "52 Games We'll Still Be Playing From 2007".[8]
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| Contra 4 | |
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| Developer(s) | WayForward Technologies |
| Publisher(s) | Konami |
| Release date(s) | |
| Genre(s) | Action |
| System(s) | Nintendo DS |
| Rating(s) | |
| Series | Contra |
![]() Promotional poster. |
editContra series
Contra · Super Contra · Operation C · Contra III: The Alien Wars · Contra: Hard Corps · Contra: Shattered Soldier · Neo Contra · Contra 4 · Contra ReBirth
Contra Force · Contra: The Legacy of War · C: The Contra Adventure
| Contra 4 | |
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| Developer(s) | Konami |
| Publisher(s) | Konami |
| Release date | November 13, 2007 (NA) |
| Genre | Run and Gun |
| Mode(s) | |
| Age rating(s) | |
| Platform(s) | Nintendo DS |
| Credits | Soundtrack | Codes | Walkthrough | |
Contra 4 is the eleventh game in the Contra series of video games.
Bill and Lance are back to battle it out now against Black Viper. Black Viper arrives to learn that Earth is still over run with bipedal mammals. Black Viper decided it was time to finish the job himself. The people of Earth choose once again not to submit to alien rule and turn to the four greatest soldiers ever: Bill Rizer, Lance Bean, Mad Dog, and Scorpion.
The game continues the classic game play of the Contra series by having bullets blazing everywhere with enemies coming at you at every turn. The Game comes in three different levels of difficulty; Easy, Normal, and Hard. Unfortunately, the last two levels are not available on Easy. Weapons consist of: Rapid-Standard issue peashooter weapon Crush- Short range missiles Flame- Shoots a circular flame Homing- Shoots missiles that seek enemies Laser- Shoots a powerful beam of light Machine Gun- Fast shooting bullets Spread Shot- Shoots a barrage of bullets Barrier- A temporary protective shield Smart Bomb- Destroys everything on screen
Contra 4 also features a challenge mode that the player can unlock, that features multiple different mini-games that gives the player a plethora of challenges.
The game also features bonus content because it celebrates the 20th anniversary of Contra. The player can check out different screen shots and box art in the Contra Museum. The museum contains all the previous Contra games in the series up until this point. Also, the game contains Contra and Super C as extra content the player can unlock and play the two games on the DS
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Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles. |
The Contra series |
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| Games: |
| Contra • Super Contra • Operation C • The Alien Wars • Hard Corps • Shattered Soldier • Neo Contra • Contra Force • Legacy of War • The Contra Adventure • Contra 4 |
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