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Crazy Taxi
Crazy Taxi cover.jpg
Cover art
Developer(s) Hitmaker, Strangelite
Publisher(s) Sega, Acclaim, Activision
Series Crazy Taxi series
Platform(s) Arcade, Dreamcast, PlayStation 2, Nintendo GameCube, Microsoft Windows, Zeebo
Release date(s) Arcade
1999
Dreamcast

NA January 24, 2000
JP January 27, 2000
PAL February 25, 2000
PlayStation 2
NA May 14, 2001
PAL June 1, 2001
JP November 22, 2001
GameCube
NA November 17, 2001
JP May 30, 2002
PAL May 30, 2002
Windows
PAL June 28, 2002
NA September 30, 2002

Genre(s) Racing game, Action game
Mode(s) Single-player
Rating(s) ELSPA: 11+
ESRB: T
Media GD-ROM, CD-ROM, DVD-ROM, Nintendo optical disc
Arcade system Sega NAOMI

Crazy Taxi is a video game developed by Hitmaker and published by Sega. The game was first released in arcades in 1999 and was ported to the Dreamcast in 2000. Subsequently, it was ported to the PlayStation 2 and Nintendo GameCube by Acclaim in 2001, and then Microsoft Windows and Game Boy Advance in 2002. Crazy Taxi is the first game in the Crazy Taxi series, and it became one of the few Sega All Stars. It has also earned Greatest Hits status on PlayStation 2 and Player's Choice status on GameCube. Sega followed up on the success of Crazy Taxi by making a sequel, Crazy Taxi 2 for Dreamcast, which included several gameplay changes.

Contents

Gameplay

The arcade version of the game includes one level, and an additional "Original" stage was added for the console versions. Both levels are based in sunny coastal California locales, with steep hills and other strong similarities to San Francisco. North of the map, past the baseball stadium, a high rise city can be found for further adventure. For both levels, the player has a choice of four drivers and their cabs, each of whom has slightly different attributes: Axel is the well-balanced cab choice, BD Joe has the fastest floored speed but least controllability, Gena has the best acceleration/deceleration and braking and Gus has the heaviest cab, enabling him to drive well off-road and even onto most oncoming traffic.

The main objective of the game is to pick up customers and take them to their chosen destination as fast as possible. Along the way, money can be earned—the game is primarily a score attack title—by performing stunts such as the "Crazy Through"—near-misses with other vehicles; both risk and reward are higher when driving against the flow of traffic—and "Crazy Drift"—extended, barely-controlled skidding. It pays large dividends to avoid all other traffic in general. A really severe head on collision can send the cab up into the air, where it will come down facing the wrong direction. Hence, you lose precious time on your route.

The game is possibly most famous for its large green arrow that appears at the top of the screen once you pick up a customer. This arrow always points in the direction of your next destination, and you just have to drive in that direction and stop in the "stop zone". This might seem like cheating, however, with the complexity of the levels and streets, learning to navigate without the arrow would be very difficult and would take a long time. The arrow does not plot your route, but rather sends you in the right direction.

When the destination is reached, that customer's fare is added to the player's total money earned, while "Speedy", "Normal" or "Slow" ratings are awarded depending on how long the player took to complete the journey. If the player is too slow in reaching the objective and the customer's timer runs out, a "Bad" rating is given before even reaching the destination, and the customer jumps from the taxi. There is no penalty for a "Bad" rating, but time will have been wasted attempting to deliver this customer. However, there might be sufficient time available on the main clock for the player to pick up another passenger with hope to make up for their loss. On the arcade version, if a player earns a "Bad" rating, the next fare starts at $0.00.

For each level, one can play under different time conditions: three-minute, five-minute or ten-minute settings, or the "Arcade Rules" used in the original coin-op version of the game, also included in the home versions. In the three time-limited settings, play continues for the designated period of time, after which the cab automatically stops and no more points can be scored. Under Arcade Rules, the player starts with an initial time limit of around a minute, which can be extended through time bonuses earned for "Speedy" and "Normal" deliveries, as well as by making good use of whatever time is left over after making a delivery. Expert players, able to memorize the best route from pick-up to delivery, can thus continue playing for long periods of time – however, as time goes on, the "best" passengers will have been taken to their destinations, leaving fewer potential customers remaining. Thus, as the game continues, the challenge increases.

All versions, except the Windows version, are also notable for their soundtrack featuring Bad Religion and The Offspring.

Console versions of the game also feature the "Crazy Box", a set of minigames that features challenges such as stopping by hitting a pole, picking up and dropping off a number customers within time limits, bowling using the taxi as a ball, and popping giant balloons in a field. These minigames are meant to enhance one's skill at maneuvering the cab; in gameplay this skill will be rewarded by earning more money through "Crazy Throughs" and "Crazy Drifts"

In "Crazy Box" mode, newer challenges can be unlocked by clearing three horizontal or vertical rows. Among these 'unlockables' is a minigame where the player must drive through the winding lanes designed like bowling alleys, knocking down 'pins' as they drive. The player is awarded points for each knockdown, and Grand Slams for a 'strike'.

Advertising

As well as generic destinations such as the city's police station, rail terminal and lookout point, passengers may also request to be taken to Pizza Hut, Tower Records, the FILA sportswear store, Levi's store or Kentucky Fried Chicken. There are also vans on the roads with the WOW! logo visible on the side. Each of these chains are modeled as a location in the game. Although this is one of the most prominent examples of product placement in video gaming history, it is generally looked upon relatively favorably amongst gamers, perhaps because it gives a sense of realism to the fictional city in the game.

All product placements were removed from the later PSP release, and replaced with generic store names, such as "Fast Food Chicken Restaurant."

Characters

From left to right: Axel, B.D. Joe, Gena, and Gus.
  • Axel (voiced by Bryan Burton Lewis), who is known as the most evenly balanced driver in SEGA's Crazy Taxi series. With his green hair and Hawaiian polo shirt, he is the most recognizable.
  • B.D. Joe (voiced by Kent Frick and Darrell Harris), who appeared in all versions of the original Crazy Taxi as well as the GBA game Crazy Taxi: Catch a Ride. B.D. Joe has the fastest speed of the four original drivers, but the worst handling. He is a performance artist, and can make music out of a pair of lids, trash cans and drum sticks.[1] B.D. Joe has been confirmed to be a playable character in Sonic & Sega All-Stars Racing.[2]
  • Gena (voiced by Lisle Wilkerson and Marie Cochrane), who finds her love interest to be her only cab.
  • Gus (voiced by Thomas King and Chris Peppler), a middle-aged man who is considered the veteran of the crazy driving style.

Windows version

In 2002, Strangelite ported the game to Microsoft Windows. The Windows version had a different soundtrack. It did not sell well and was eventually released as part of the xplosiv budget range. It also suffered from frame rate problems on faster PC's, with averages reaching 15FPS on the lowest settings.

Soundtracks

The soundtrack for Crazy Taxi is composed entirely of punk rock music from the bands Bad Religion and The Offspring. The following list is for the Arcade, Dreamcast, PS2, and GameCube versions:

  • Bad Religion – Inner Logic1
  • Bad Religion – Ten in 2010
  • Bad Religion – Them and Us
  • Bad Religion – Hear It 2
  • The Offspring – Way Down the Line
  • The Offspring – All I Want
  • The Offspring – Change the World3

In the GameCube and PlayStation 2 versions there is a line in the song "Way Down The Line" that is altered.

The following list is for the Microsoft Windows version:

  • Pivit – Fingercuffs1
  • Pivit – Middle Children
  • Too Rude – The Distance
  • Total Chaos – Let It Roll
  • Total Chaos – What You Gonna Do

^1 Used for the credits song.
^2 Used for the character selection screen.
^3 Uses the beginning of the song as a loop for the high score entry.

Notes

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

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Crazy Taxi
Box artwork for Crazy Taxi.
Developer(s) Hitmaker
Publisher(s) Sega
Release date(s)
Arcade
Sega Dreamcast
PlayStation 2
Nintendo GameCube
Windows
Genre(s) Racing, Action
System(s) Arcade, Sega Dreamcast, PlayStation 2, GameCube, Windows, GameTap
Rating(s)
ESRB: Teen
ELSPA: Ages 3+
Followed by Crazy Taxi 2
Series Crazy Taxi
This is the first game in the Crazy Taxi series. For other games in the series see the Crazy Taxi category.

Crazy Taxi is a video game developed by Hitmaker and published by Sega. The game was first released in arcades in 1999 and was ported to the Sega Dreamcast in 2000. Subsequently, it has been brought to the Sony PlayStation 2 and Nintendo GameCube in 2001; and then Windows and Game Boy Advance in 2002. A port to Sony PSP called Crazy Taxi: Fare Wars was released August 9, 2007. Crazy Taxi is the first game in the Crazy Taxi series.

Table of Contents

Getting Started
Walkthrough
  • Arcade City
  • Original City
  • Crazy Box
Appendices
  • Drivers
  • Cheats

Gaming

Up to date as of February 01, 2010

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Crazy Taxi
File:Crazy Taxi cover.jpg

Developer(s) Hitmaker
Publisher(s) Sega
Release date Arcade
Template:Flagicon 1999
Dreamcast
Template:Flagicon January 24, 2000
Template:Flagicon February 25, 2000
PlayStation 2
Template:Flagicon 2001
Template:Flagicon June 1, 2001
GameCube
Template:Flagicon November 18, 2001
Template:Flagicon May 3, 2002
PC
Template:Flagicon 2002
Template:Flagicon June 28, 2002
Playstation Portable
Template:Flagicon August 9, 2007
Genre Racing/Action
Mode(s) Single player
Age rating(s) ESRB: T
ELSPA: 3+
Platform(s) Arcade, Sega Dreamcast, PlayStation 2, Xbox, Gamecube, PC, PlayStation Portable
Media GD-ROM, CD-ROM, Nintendo GameCube Game Disc, Universal Media Disc
Credits | Soundtrack | Codes | Walkthrough

Crazy Taxi is a video game developed by Hitmaker and published by Sega. The game was first released in arcades in 1999 and was ported to the Sega Dreamcast in 2000. Subsequently, it has been brought to the Sony PlayStation 2, Microsoft Xbox, and Nintendo GameCube in 2001; and then PC and Game Boy Advance in 2002. A port to Sony PSP called Crazy Taxi: Fare Wars was released August 9, 2007. Crazy Taxi is the first game in the Crazy Taxi series, and it became one of the few Sega All Stars.

Contents

Gameplay

The arcade version of the game includes one level, and an additional "original" stage was added for the console versions. Both are based in sunny coastal California locales, with steep hills and other strong similarities to San Francisco. North of the map, past the baseball stadium, a high rise city can be found for further adventure. For both levels, the player has a choice of four drivers and their cabs, each of whom has slightly different attributes: Axel is the well-balanced cab choice, BD Joe has the fastest floored speed but least controllability, Gena has the best acceleration/deceleration and braking and Gus has the heaviest cab, enabling him to drive well off-road and even onto most oncoming traffic.

The main objective of the game is to pick up customers and take them to their chosen destination as fast as possible. Along the way, money can be earned (the game is primarily a score attack title) by performing outrageous stunts such as the "Crazy Through" (near-misses with other vehicles; both risk and reward are higher when driving against the flow of traffic) and "Crazy Drift" (extended, barely-controlled skidding).

When the destination is reached, that customer's fare is added to the player's total money earned, while "Speedy", "Normal" or "Slow" ratings are awarded depending on how long the player took to complete the journey. If the player is too slow in reaching the objective and the customer's timer runs out, a "Bad" rating is given before even reaching the destination, and the customer jumps from the taxi. There is no penalty for a "Bad" rating, but time will have been wasted attempting to deliver this customer. However, there is often sufficient time available on the main clock for the player to pick up another passenger with hope to make up for their loss. On the arcade version, if a player earns a "Bad" rating, the next fare starts at $0.00.

For each level, one can play under different time conditions: three-minute, five-minute or ten-minute settings, or the "Arcade Rules" used in the original coin-op version of the game but which was also included in the home versions. In the three time-limited settings, play continues for the designated period of time, after which the cab automatically stops and no more points can be scored. Under Arcade Rules, the player starts with an initial time limit of around a minute (although in this first Crazy Taxi game it can be changed in the options screen), which can be extended through time bonuses earned for "Speedy" and "Normal" deliveries, as well as by making good use of whatever time is left over after making a delivery. Expert players, able to memorise the best route from pick-up to delivery, can thus continue playing for long periods of time - however, as time goes on, the "best" passengers will have been taken to their destinations, leaving fewer potential customers remaining, so as the game continues the challenge increases.

All versions (except the PC version and the Crazy Taxi: Fare Wars port) of the game are also notable for their soundtrack featuring Bad Religion ("Inner Logic," "Ten in 2010," "Them and Us", and "Hear It") and The Offspring ("All I Want, "Change the World," and "Way Down the Line").

Console versions of the game also feature the "Crazy Box", a set of minigames that features challenges such as stopping by hitting a pole, picking up and dropping off a number customers within time limits, bowling using the taxi as a ball, and popping giant balloons in a field.

Stunts

The game features fast arcade-style gameplay, along with a variety of cab 'stunts'. The first stunt is the Crazy Dash, a forward burst of speed that can be pulled off in succession. To trigger the burst, the player must shift into 'drive' and directly follow it with the 'accelerate' button. The rear of the car is forced down somewhat, lifting the front end. For multiple dashes, hit 'reverse' and then again 'drive' immediately followed by 'accelerate' (known as the Limit Cut). A variation called the "Crazy Backdash" involves performing a Crazy Dash and then shifting into reverse, so that the car reveses with a burst of speed. A side-effect of these three tricks is that the car gains massive traction and limited steering, which can be exploited by players to more easily weave in and out of traffic. It can also be exploited to do a "Crazy Stop", where after a Crazy Dash the brakes are applied and reverse gear engaged, causing the car to stop almost instantly. This causes the rear of the car to lift up, as if front wheel breaking is applied. Another stunt is the Crazy Drift. This is accomplished by quickly hitting 'reverse' and then 'drive' while making a sharp turn. A final, position-specific stunt is the Crazy Jump, which goes off automatically if the player goes off ramps or other sudden inclines.

Despite being violently thrown around and not seemingly strapped into the taxi in any visible way, passengers are usually appreciative of stunts and reward the player with bonus fares upon successful execution (i.e. not hitting anything). Mastery of stunts is essential for attaining high scores in the game.

Advertising

As well as generic destinations such as the city's police station, rail terminal and lookout point, passengers may also request to be taken to Pizza Hut, (the now-bankrupt) Tower Records, the FILA sportswear store, the Levi's store or Kentucky Fried Chicken. Each of these chains is modeled as a location in the game. Although this is one of the most prominent examples of product placement in video gaming history, it is generally looked upon relatively favorably amongst gamers, perhaps because it gives a sense of realism to the (semi-)fictional city in the game.

Due to licensing on said companies lapsing over the years, (As well as Tower Records ceasing to exist as a retail chain) none of the featured companies are seen in the re-release of Crazy Taxi in Crazy Taxi: Fare Wars.

PC Port

In 2002, Strangelite ported the game to PC. The PC version had a different soundtrack. The PC format did not sell well and was eventually released as part of the xplosiv budget range.

PSP Port

In 2007, Sniper Studios ported the game to Playstation Portable. The PSP version has custom soundtracks, and single and multi-system multiplayer.

Soundtracks

The following list is for the Arcade, Dreamcast, PS2, and GameCube versions.

  • Bad Religion - Inner Logic
  • Bad Religion - Ten in 2010
  • Bad Religion - Them and Us
  • Bad Religion - Hear It
  • The Offspring - All I Want
  • The Offspring - Way Down the Line
  • The Offspring - Change the World

The PSP version supports custom soundtracks. You must enable Custom Music in the menu, then you can press select at any time to change tracks.

External links

  • Template:KLOV game
  • Twin Galaxies Scoreboard for Crazy Taxi High Scores
  • Crazy Taxi at MobyGames

Template:Crazy Taxi seriesfr:Crazy Taxija:クレイジータクシー pt:Crazy Taxi sv:Crazy Taxi


This article uses material from the "Crazy Taxi" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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