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Crush's Coaster: Wikis


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Coordinates: 48°52′5.24″N 2°46′39.86″E / 48.8681222°N 2.7777389°E / 48.8681222; 2.7777389

Crush's Coaster
Walt Disney Studios Park
Land Toon Studio
Designer Walt Disney Imagineering
Manufacturer Maurer Söhne
Attraction type Custom Xtended SC 2000
Theme Beach/Underwater
Soft opening date May 26, 2007
Opening date June 9, 2007
Vehicle type Spinning cars
Vehicle names Turtle Shells
Vehicle capacity 4
Cars per vehicle 1
Ride duration 2:20 minutes
Track height 50.10 ft (15.3 m)
Maximum speed 37.3 mph (60 km/h)
Height requirements 42.1" (107 cm)
Number of lifts 2

Crush's Coaster is a spinning roller coaster-based attraction at Walt Disney Studios Park, Disneyland Paris.

The attraction officially opened on 9 June 2007[1] as part of the park's Toon Studio "placemaking" and expansion project, improving and expanding the area formerly known as Animation Courtyard.



The Toon Studio project itself was officially announced on 11 January 2005,[2] without any confirmation of the new attractions to be included. No true official press announcement was given until the launch of the resort's 15th Anniversary Celebration on 1 April 2007.[3]


Guests enter the Toon Backlot of Toon Studio and stumble upon the beached sound stage and film set of Disney-Pixar's Finding Nemo, where Crush and his other sea turtle friends invite guests to climb aboard their shells for a ride through memorable scenes from the movie,[4] a sunken submarine and the spiraling, churning East Australian Current itself.


The attraction employs several instances of new technology developed by Walt Disney Imagineering, the key being two large digital video projection effects in the early "dark ride" scenes[5] of the ride, which place Nemo, the clownfish, and Squirt, the son of sea turtle Crush, seamlessly within the "underwater" environment. The technology was developed for Crush's Coaster in conjunction with Finding Nemo Submarine Voyage and The Seas with Nemo and Friends.

Crush's Coaster marks only the second Disney-themed spinning roller coaster (following Primeval Whirl), and the first ever collaboration between German roller coaster engineers Maurer Söhne and Walt Disney Imagineering.

Future plans

In a bid to decrease the long queues that frequently plague the ride, Disney conducted preliminary tests during July 2008 at the Crush's Coaster site to investigate the possibility of installing a Fastpass system at the attraction[6]. Fastpass was ultimately not implemented at the ride, probably due to the small capacity of the ride.


External links

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