Note: Many of our articles have direct quotes from sources you can cite, within the Wikipedia article! This article doesn't yet, but we're working on it! See more info or our list of citable articles.
<!-- Please do not remove or change this AfD message until the
issue is settled --> <div class="boilerplate metadata"
id="afd" style="margin: 0 5%; padding: 0 7px 7px 7px; background:
#EDF1F1; border: 1px solid #999999; text-align: left;
font-size:95%;"> This article is being considered for
deletion in accordance with Wikipedia's <br
/> Please share your thoughts on the matter at ' on
the Articles for deletion page.<br /> Feel free to edit the
article, but the article must not be blanked, and this notice must
not be removed, until the discussion is closed.For more information, particularly on merging or moving
the article during the discussion, read the
.<br/> <small>Steps to : <nowiki>
<nowiki> [ log] </small></div>
<!-- End of
AfD message, feel free to edit beyond this point
-->
<!--
NOTE: Please maintain the following formatting
of words:
Counter-Terrorist and Terrorist
The words should be
capitalized, even in the middle of a sentence.Do NOT use CT or T.
Italy's main feature is a house in which the four hostages are
kept. The house is neighbored by a dark path
which leads to a marketplace.This marketplace is connected to the
Counter-Terrorist spawn point.On the other side of a house is more of the
village consisting of houses and walkways.These houses also lead to the Counter-Terrorist
spawn point.
Strategy
More inexperienced players seem to
gravitate towards the market on this map (to the south-east of the
map, assuming the map is oriented with north at the
top).Although this can
be tempting, there are more strategic ways to play this
map.
First of all,
the terrorists are spawned in a position that favours a camping
strategy.Many people
criticize this map for being too terrorist friendly (see
below).The terrorists
begin in a two story house next to the
hostages.This house can
be defended by two windows (one looking to the stairs and the other
down the long tunnel.) One strategy is to put a sniper in the
window looking down the tunnel, and another terrorist with an
assualt rifle, perched in the window by the
stairs.An additional
team-member on the ground outside the house would be advantageous
to intercept an assualt from the west.The terrorists should be able to hold the house
until the time runs out.
Counter-terrorists should not be
under-estimated, however.Starting from their spawning point, they have a
tendancy to be predictible in attacking via the market
square.However, taking
the pathway left or the right pathway, up the crates and through
the window offers the best approach.A well timed attack involving a two-pronged
attack from both directions is the best bet.If timed correctly, it is possible to divert
attention towards the stairs, and leaving the house entrance
vulnerable.Once in the
counter-terrorist is in the house, the sniper will be easily
neutralized.
Criticism
Screenshot from the Counter-Terrorist spawn point showing
the two possible routes.
Italy is often criticized as being unfairly balanced to the
advantage of the Terrorists.The Terrorist
spawn point is right next to the hostage location, which is an
easily defended two-story house.The house has one entrance on the ground level,
but it is possible to jump on boxes and into a window on the second
floor.From here, the
Terrorists are able to cover every entrance to the house in the
vicinity - two alleyways and a long tunnel.There are also plenty of places to defend near
the house which augments the Terrorists' advantage.
The
Counter-Terrorists start near a gate with what appears to be only
two usable paths.The
first starting option provides two further
options.One leads to a
market, which then leads to either an alleyway or the
aforementioned long tunnel.The other leads into a building that connects
to a bridge and pathway to the area around the
house.The second
starting option leads to the wine cellar of a building which exits
into the same alleyway that the market leads
to.Because the second
option is much more complex, players often revert to the market
path, which can make gameplay predictable.A third option is to follow the right path but
use the boxes to climb into the window that is straight
ahead.This leads almost
directly to the terrorist's camp and allows another point of
attack.From a strategic
perspective, having a group of counter-terrorists attack from this
direction is very advantageous, as it diverts terrorist attention
from the main point of attack through the
tunnel.
Uniqueness
Many players derive entertainment from
destroying a radio that is located in the house, which
loops Italian
opera.The
song is a clip from the first act, twelfth scene of Giuseppe Verdi's
Rigoletto, in the
Duke's duet with Gilda.The singer is Luciano
Pavarotti.The
actual song title is "Ah, Inseparabile...E' Il Sol Dell'anima" as reported by the iTunes
Music Store (see external links).
In Italian
language:
Ah inseparabile ~ d'amore il
dio
stringeva, o vergine, ~ tuo fato al
mio!
È il sol dell'anima, ~ la vita è amore,
sua voce è il palpito ~ del nostro
core...
e
fama e gloria, ~ potenza e trono,
terrene, fragili ~
cose qui sono.
Una pur àvvene ~ sola, divina,
è amor che agli angeli ~ più ne
avvicina!
Which translates
into:
Ah inseparable ~ out of love
God
held tight, oh virgin ~ your fate to
mine!
It is
the sun of the soul, ~ life is love,
Its voice is the
throbbing ~ of our heart...
and fame and glory, ~ power and
kingdom,
earthly, fragile ~ these things
are.
Yet
one road ~ alone, divine,
is this love that to the
angels ~ draws itself ever nearer!
This map is one of
the few that does not identify players' location by
sound.Footsteps are
relatively silent and there are no loud
doors.In the original
Counter-Strike version of the map, there are some chickens
in the market place that can be killed, producing an amusing
sound.Also, you can
hear classical guitar music coming from one of
the doors: it's the intro of Mauro Giuliani's Rossiniana n.2,
op.120.
References
" The CS
Maps," The Official Counter-Strike web site (Archive.org
archived copy, 24 Mar 2005)
"Counter-Strike" (computer software),
Minh Le and Jess Cliffe, 1999, [1794]