|Engine||Unreal Engine 3, PhysX (Physics Engine), Lightsprint SDK (Realtime radiosity middleware)|
|Platform(s)||Xbox 360, PlayStation 3, Microsoft Windows|
|Release date(s)||NA January 19, 2010
EU January 22, 2010
|Genre(s)||Action, third-person shooter, platform|
|Media||Blu-ray Disc, DVD, digital distribution|
|System requirements|| Intel CPU- Core 2 Duo E6600 2.4GHz
AMD CPU- Athlon 64 X2 Dual Core 3600+
Nvidia Graphics Card- Geforce 8800 GTS
ATI Graphics Card- Radeon HD 4830 512MB
RAM Memory- 2 GB
|Input methods||Keyboard and mouse, gamepad|
Dark Void is a video game developed by Airtight Games and published by Capcom on the Unreal Engine 3 for the PlayStation 3, Xbox 360 and Microsoft Windows. In the game players must face an alien threat that humanity had previously banished. The game mixes on-foot and mid-air combat. It was released in North America on January 19, 2010, and released in Europe on January 22, 2010.
The game's story takes place during World War II and centers around a cargo pilot named William Augustus Grey (voiced by Nolan North) who is teleported to another world while flying through the Bermuda Triangle. In this world, known as the 'Void', Will encounters an alien race as well as other humans, which are known as the Watchers and the Survivors respectively. Will reluctantly joins the Survivors who are engaged in a feud with the alien race to satisfy his desire to return to Earth. While aiding the Survivors, Will discovers that the Void is a middle ground that connects both the Watchers homeworld and Earth. It also becomes apparent that the Watchers are supplying the Axis powers with various supplies for reasons unknown. With the help of Nikola Tesla, Will utilizes retrofited Watcher technology to combat the Watchers and eventually find a way to escape the Void.
The games make use of a new "vertical cover system", as well as a standard cover system.
The game includes a hover pack, and later, a jetpack, allowing for a quick transition between traditional shooter gameplay and flight. It has also been announced that everything unlocked in the first play through will be transferred over to new games.
The score to Dark Void was composed by Battlestar Galactica composer Bear McCreary, making his video game score debut. He recorded the score with a 63-piece ensemble of the Hollywood Studio Symphony at the Eastwood Scoring Stage.
According to Variety, Brad Pitt will develop a feature film based on the video game. Pitt will develop and produce the film through his production company Plan B Entertainment, and it was said that it could be a possible starring vehicle for the actor as well. No production schedule was released for the film.
On December 21, 2009, it was announced on the Capcom-Unity blog there would be a spin-off title for DSiWare called Dark Void Zero. The title was released in North America on January 18, 2010 and in the PAL region on March 5, 2010. Setting it apart from the next-gen version, the game was designed as a retro title featuring 8-bit graphics and sound, with 2D gameplay in the same vein as the Metroid and Castlevania games.
To promote the game, a history of the game was created in which it was a title Capcom was developing to be a breakthrough NES property in the late 80s, but was shelved with the coming of the SNES. This history also appears in-game during the introduction. Additionally, before starting the game, players must use the DSi microphone to blow the cartridge's "contacts", a reference to one of the most common problems with NES games.
Capcom manager Seth Killian said Dark Void Zero started development after finishing the pre-release copy of Dark Void, which has 8-bit music playing over the ending credits.
IGN gave it a 5.0 out of 10 stating, "Dark Void" is one of those games you'll play, beat, and forget ever existed."  Game Informer gave "Dark Void" its highest public score with a 7 out of 10.  GameTrailers gave "Dark Void" a 6.8 out of 10.
GameZone's Louis Bedigian gave both the PS3 and Xbox 360 versions a 6/10, stating "The generic Gears of War-style shooting is forgivable. But the countless technical problems all but destroy a game that had the potential to be something truly special. Dark Void can be summed up in just six words: so much potential, so much disappointment." Hardcore Gamer awarded the game a 3 out of 5, praising the innovative jet pack but stating that the game "winds up being less than the sum of its parts," and that Dark Void is "not something you need to have in your collection."
Ben "Yahtzee" Croshaw of Zero Punctuation noted that Dark Void was the game that had disappointed him most in his review career - not because it was bad, but rather because it was ambitious, and in stretches, very engrossing and fun, but in the end felt both too short and too unfinished, as if the developers had run out of money or time.