| Darkwing Duck | |
|---|---|
![]() Darkwing Duck titles |
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| Format | Animated Series, Action, Adventure, Comedy, Mystery |
| Created by | Tad Stones |
| Starring | Jim Cummings Christine Cavanaugh Terry McGovern |
| Country of origin | United States |
| No. of seasons | 3 |
| No. of episodes | 91 (List of episodes) |
| Production | |
| Running time | 22 minutes |
| Broadcast | |
| Original channel | ABC Syndication |
| Original run | September 8, 1991 – December 5, 1992 |
| Chronology | |
| Preceded by | Acting Sheriff |
| Followed by | The Dream Is Alive: The 20th Anniversary Celebration Of Walt Disney World |
| Related shows | Duck Tales (1987) Quack Pack (1996) |
Darkwing Duck is an American animated television series produced by The Walt Disney Company that ran from 1991-1995 and 1996-1997 on both the syndicated programming block The Disney Afternoon and Saturday mornings on ABC. It featured an eponymous superhero anthropomorphic duck with the alter ego of Drake Mallard (voiced by Jim Cummings). It is the first of two spin-offs of DuckTales.
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The main characters were:
Darkwing Duck is about the adventures of the titular superhero, aided by his sidekick and pilot Launchpad. In his secret identity of Drake Mallard, he lives in an unassuming suburban house with his adopted daughter Gosalyn, next door to the bafflingly dim-witted Muddlefoot family. Darkwing struggles to balance his egotistical craving for fame and attention against his desire to be a good father to Gosalyn and help do good in St. Canard. Most episodes put these two aspects of Darkwing's character in direct conflict, though Darkwing's better nature usually prevails.
Darkwing Duck was initially developed as a spin-off of the very successful DuckTales series. Darkwing Duck entered production roughly one year after DuckTales ended. Darkwing Duck was inspired by two specific episodes of DuckTales, Double-O-Duck and The Masked Mallard. The original concept had Launchpad McQuack as the star. Instead, Launchpad appeared as Darkwing's sidekick in the finished product. Gizmoduck, a character from the final season of DuckTales, also appeared in a handful of crossover-themed episodes. The name "The Masked Mallard" became an epithet often used to refer to Darkwing himself.
Where most prior Disney Afternoon series featured at least some characters from classic Disney animation, Darkwing Duck featured a completely original cast. Even the DuckTales characters it reused had no counterpart in early Disney shorts or even the Carl Barks Disney comics. It was the also first Disney Afternoon cartoon to emphasize action rather than adventure, with Darkwing routinely engaging in slapstick battles with both supervillains and street criminals. While conflict with villains was routine in earlier Disney Afternoon, actual fight scenes were relatively rare.
Darkwing Duck was also the first Disney Afternoon property that was produced completely as a genre parody. Prior shows would contain elements of parody in certain episodes, but would otherwise be straight-faced adventure concepts in the tradition of Carl Barks's work in the Disney comics. By contrast, every episode of Darkwing Duck is laden with references to superhero, pulp adventure, or super-spy fiction.
Darkwing Duck himself is a satirical character. His costume, gas gun, and flashy introductions are all reminiscent of pulp heroes such as the Sandman, Crimson Avenger, The Green Hornet, and most especially The Shadow. The fictional city of St. Canard and Darkwing's rogues gallery are direct parodies of Gotham City and Batman, respectively.
Over three seasons there were a total of 91 episodes.
The two-part episode Darkly Dawns the Duck originally aired as an hour-length TV special on September 7, 1991 as part of a larger TV special, "The Darkwing Duck Premiere and Back to School With the Mickey Mouse Club." The film served as the show's pilot.
Seasons 1 and 2 were aired simultaneously in the Autumn of 1991. Season 1 on syndication as part of The Disney Afternoon block of shows. Seasons 2 and 3 aired on Saturday mornings on ABC.
All episodes remained in syndicated reruns on The Disney Afternoon until 1995 and then returned to the line up from 1996 to 1997.
The series was last seen in the U.S. on Toon Disney, but due to the rebranding of Jetix and other Disney shows to the channel, it has since vanished completely from the network. Along with a number of other shows, it has been removed from schedules in November 2004.
Toon Disney aired the Christmas episode featuring Bushroot on December 25, 2004. The show was last seen on Toon Disney in the United States on January 19, 2007 as part of the Toon Disney Wild Card Stack.
Certain episodes from the show's original run rarely re-aired while the show was on Toon Disney. These episodes appear to have been removed for content reasons. The most prominent of the rarely-seen episodes is "Hot Spells," which features a Satan-like character called Beelzebub.
There are seven different versions of the Darkwing Duck introduction. The first two were aired on the Disney Channel when Darkwing Duck first premiered and featured alternate animation and a different version of the familiar theme song. The third version was used on the Darkly Dawns The Duck VHS. The fourth version was used in syndication, and is actually the one they currently use today. The fifth is the version used on The Disney Afternoon, and is the same as the fourth version only cut for time. The sixth and seventh introductions were used on the ABC Saturday Morning airings, and contained mostly scenes from those episodes, starting with Darkwing tiptoeing up the Audubon Bay Bridge.
Four VHS tapes, each containing two episodes of Darkwing Duck, were released under the title Darkwing Duck: His Favorite Adventures in the United States on September 20, 1991: Darkly Dawns the Duck. However, most countries around the world only received releases of Darkly Dawns the Duck and Justice Ducks Unite! Each video came with two glow-in-the-Darkwing trading cards. Featured on the cards were, Darkwing, Launchpad, Gosalyn, Honker, Negaduck, Bushroot, Megavolt, and Taurus Bulba.
Walt Disney Studios Home Entertainment released 3-disc DVD box set entitled Darkwing Duck: Volume 1 on August 29, 2006. It includes 27 episodes, including the 2-part pilot Darkly Dawns the Duck, which was presented in edited form as opposed to the uncut version's release on VHS. The second volume, containing the next 27 episodes, was released on August 7, 2007.[1] Unlike DuckTales and Chip 'n Dale Rescue Rangers, the episodes on the DVDs are presented in the order they aired. The sets do not contain any special features.
| Set Name | Ep # | Release Date |
|---|---|---|
| Darkwing Duck: Volume 1 | 27 | August 26, 2006 |
| Darkwing Duck: Volume 2 | 27 | August 7, 2007 |
| Darkwing Duck: Volume 3 | 35 | TBA |
Darkwing Duck was named the 93rd best animated series by IGN, calling it "one of the many reasons why after-school cartoons rule".[2]
There was a Darkwing Duck video game released by Capcom on the Nintendo Entertainment System and the Game Boy. Another game was also made for the TurboGrafx-16.
Disney Comics published a four-issue Darkwing Duck comic book mini-series in late 1991, right around the time of the show's syndicated premiere. This mini-series was an adaptation of a draft of the script for "Darkly Dawns the Duck". Like the TaleSpin comic before it, it was meant to spin off a regular comic series, but the Disney Comics implosion happening at the time prevented that plan. However, Darkwing Duck stories were regularly printed in Disney Adventures magazine between the November 1991 and January 1996 issues. Additionally, Darkwing Duck stories were also regularly featured in Marvel Comics' short-lived Disney Afternoon comic book.
On March 13, 2010, Boom! Studios announced that they would be releasing a four-issue Darkwing Duck miniseries, starting in June of that year. The series will be written by Ian Brill and drawn by James Silvani, and will be set some time after the end of the show.[3]
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Darkwing Duck is an animated series produced by Disney in 1991, and a spinoff of DuckTales.
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Whenever Darkwing makes an entrance, he introduces himself by saying, "I am the terror that flaps in the night!" and then following it up with a metaphor comparing himself to something annoying (in earlier episodes his choice of metaphors leaned more toward a horror element), or something that makes little sense; finally ending with "I am Darkwing Duck!". Among them are:
| Darkwing Duck | |
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| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Release date(s) |
June, 1992
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| Genre(s) | Platform |
| System(s) | NES, Game Boy |
Darkwing Duck is a video game based on the Disney television series of the same name. The game was originally developed by Capcom for the Nintendo Entertainment System in 1992 and then ported to the Game Boy in 1993, with Disney holding the copyrights.
The game is often compared to Mega Man for its similarities in game play and because they share a common developer: Capcom. Darkwing Duck's difficulty has been regarded as fairly high; in addition it lacks a way for users to save their progress and is thus considered not beginner friendly.
A mysterious crime wave has struck the city. Only F.O.W.L. (Fiendish Organization for World Larceny) could be up to these no good deeds. Darkwing Duck must protect the city of St. Canard or have it end up a pile of rubble!
| Darkwing Duck | |
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| Developer(s) | Capcom |
| Publisher(s) | Capcom NES Sunsoft Game Boy |
| Designer(s) | Producer: Tokuro Fujiwara |
| Engine | Modified Mega Man 5 |
| Release date | NES: June 1992 (NA) December 9, 1993 (EU) Game Boy: 1993 (NA) |
| Genre | 2D platformer |
| Mode(s) | Single player |
| Age rating(s) | N/A NES |
| Platform(s) | Nintendo Entertainment System Game Boy |
| Media | Cartridge NES |
| Input | NES Controller |
| Credits | Soundtrack | Codes | Walkthrough | |
Darkwing Duck is a game released for the Nintendo Entertainment System and was later ported to the Game Boy. The game is based on the Disney television series of the same name.
Darkwing Duck has to save his hometown of St. Canard from seven different villains.
The game plays very much like Capcom's Mega Man video game series, with lots of jumping and shooting and the ability to change weapons via a subscreen; the game is actually running on a slightly tweaked Mega Man 5 engine. However, the game did not have a password feature, and thus was often cited by video game critics as being too difficult for younger players.
![]() NES Boxart |
![]() NES European Boxart |
![]() Game Boy Boxart |
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