Dead Awaken is an internet-browser based
RPG game in which one attempts to
gain virtual wealth and power. Using a single character, chosen
either to be a
zombie or a
human, the player can
collect severed heads or hearts, attempt a variety of daring and
violent stunts against the opposing force (zombie versus human, and
human versus zombie), or simply buy and sell the aforementioned
organs on the market, all in order to gain wealth.
There is a
strong message board community with many forums devoted to various
aspects of the game as well as off topic chat and even a Role
Playing forum.
=Website Introduction:=
:
"It's
been four months since the infestation occurred. Four
months since the dead first began to rise from their graves to
feast on the flesh of the living. The world as we knew it
ceased to exist. Those that perished only came back to
solidify the ranks of the undead. Just when we thought
that all hope was lost, we discovered the key to our survival.
We discovered that the zombies could be
trained…:
Now, here in the present day, we are facing a
much more horrifying situation. What we once considered to
be the key to our survival, has become our worst fear yet.
The zombies are beginning to turn against us again.
Only this time, they have the ability to think for
themselves. They've learned how to use everyday objects as
primitive weapons, making the zombies deadlier than ever.
They're stronger, tougher and their numbers grow by the
hour.:
Join today and help us defeat the undead once
and for all.:
Or join the ranks of the undead and help
bring about the destruction of mankind."The Game
The
game itself revolves around spending stamina points to accomplish
various tasks. These include visiting a graveyard, subway
challenges, attacking other players, exploring the mall, or
spending stat or skill points to build up your
character.
Graveyard
Here a player digs up graves in
search of money, food, and "tickets" which give them the ability to
train stat points and skill points. Players also randomly encounter
and subsequently battle computer controlled opponents (human
players encounter zombies, while zombie players encounter humans).
If the player is victorious in the fight, s/he wins a head which
can be sold on the heads market, or can be used towards training
stat points and skill points. Many players use the graveyard as
their primary source of in-game income by fighting to obtain heads
and then selling these heads for money.
The graveyard is home to
the graveyard caretaker (human players) and the bum (zombie
players). When encountered, this individual will offer players a
mission. If they bring 10 heads to him, he will give them a prize.
The first time this individual is encountered, he will give the
player a flashlight. The flashlight, which can be toggled on and
off at the player's discretion, greatly increases the fight
encounter rate. This makes it an effective tool for players hoping
to fight to gain heads. After the flashlight has been obtained, the
caretaker/bum's missions will offer prizes of either cash or food.
Success in the graveyard is determined by many factors. By
training the "Search" skill, a player will get more money when
digging up graves. Success against opponents in the graveyard is
determined by the player's stats, and what weapons and armor they
have equipped. Since the level of opponents is determined by a
player's armor and weapons, many players use a strategy of
unequipping these items before entering the graveyard in order to
encounter weaker opponents. This strategy can backfire, however, if
a player forgets to re-equip the items before attacking another
player or before entering the mall, where opponent difficulty is
determined in a different way.
Subway
Challenges
Players can carry out various daring tasks in the
subway in order to gain money and guts. The amount of guts a player
has determines his/her ability to complete certain tasks. The more
guts a player has, the better chance s/he has of completing a task.
Every task which is successfully completed, regardless of task
difficulty, earns a player 1 guts.
Attacking Other
Players
"You walk through the double doors into the
remnants of what used to be a shopping mall. It has long
since been raided for anything of value. Humans and
zombies are now coming to the mall for a whole new reason.
They come to the mall for the chance to show that they are the
toughest ones alive (or dead) and to train for their future
survival. Choose the player you would like to
attack."Attacking, and being attacked by, other players is
the only way to gain experience points and increase a player's
level. Attacking takes place through the Mall, where potential
targets' names are listed. Players can be attacked both while they
are online and offline, but they cannot be attacked if they have
zero health points. Additionally, a player can only attack another
player if s/he is within a certain range of levels. A player can
attack someone who is as high as twice his/her own level, or as low
as half his/her own level. So, a player at level 8 can attack
anyone from level 4 to level 16, whereas a player at level 20 can
attack those players from levels 10 to 40.
Exploring the
Mall
"You've walked past the boarded up section of the
mall thousands of times before, never giving it a second
glance. This time however, something catches your
attention out of the corner of your eye. There appears to
be a hole near the side of the wall just wide enough to fit
through. It appears as if something has found its way
out. You can't allow anymore of them to escape."
(Human introduction to the Mall Exploration module)
Stat
Points and Skill Points
Mobs/Hordes
Mobs (humans) and
hordes (zombies) are groups of people in the game that work
together to help each other out. Once a mob/horde is formed (at the
significant cost of $7,500,000 or 600 hearts), it can begin
recruiting members. Most mobs/hordes have requirements players must
meet before they join, such as having attained a certain level
within the game, having played the game for a certain number of
days, etc. Mobs/hordes may also have additional requirements to
apply, which are determined by the mob/horde
leader(s).
Mob/horde members can (and often are expected to)
donate cash, heads, hearts, weapons, and armor to their mob/horde.
Some mobs/hordes have required amounts of donations for all
members, while others simply ask that members donate, and take
donation levels into consideration when choosing how to split up
resources among mob members. These resources are used to help mob
members to advance in-game.
A mob/horde is a good place to get
to meet individuals in-game. Mobs/hordes have their own private
boards where members can post, ask questions, hold contests, etc.
Mobs/hordes also offer protection and advancement opportunities for
lower-level players, which they might not otherwise be able to
achieve.
Mobs/hordes can fight against each other in order to
gain money and experience. Each mob/horde has individuals who fight
for their group -- "hitmen" for mobs, "infectors" for hordes. The
number of individuals who can fight is determined by the mob's
level. Every hitman/infector in a fight is paired up with another
infector/hitman and the fight continues until one kills the other,
whereupon the attacking pairs are shifted and the fight continues.
The mob/horde which manages to kill all of the other team's
hitmen/infectors first is declared the winner. The winning team
receives experience and money for its victory.
External
links
The Official
Dead Awaken Site