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Dead Space: Extraction
Dead Space Extraction.jpg
Developer(s) Visceral Games
Eurocom
Publisher(s) Electronic Arts
Series Dead Space
Platform(s) Wii
Release date(s) AUS September 21, 2009
NA September 29, 2009[1]
EU October 1, 2009
Genre(s) Survival horror
Rail shooter
Mode(s) Single-player, 2 player cooperative multiplayer
Rating(s) BBFC: 18
ESRB: M
OFLC: MA15+
PEGI: 18+
Media Wii Optical Disc
Input methods Wii Remote

Dead Space: Extraction is a video game for the Wii that is a prequel to the 2008 video game Dead Space. Dead Space: Extraction takes place before the events of Dead Space and during the same time as the animated film Dead Space: Downfall.[2] It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game. [3] It is developed by Visceral Games and published by EA Games[4] The game was released on September 29, 2009 in North America, with the European release following on October 2.[5]

Contents

Gameplay

Extraction is a first-person rail shooter set to introduce new enemies, characters, weapons and environments to the series. Players also have some degree of control over the camera. The gameplay uses the pointer function of the Wii Remote for aiming at enemies. Twisting the Wii Remote activates a weapon's secondary firing mode, and swinging the Nunchuck performs a melee attack.

Plot

The story begins with a small crew of miners, among them a man named Sam Caldwell, who are helping to extract the Red Marker from Aegis VII. The crew begins to suffer hallucinations, including Sam, who is forced to kill many others in self-defense. Before he can escape, a P-Sec squad arrives and kills him.

Some time later, Detective Nathan McNeill, who is working on the case file of the rampage, meets an old friend, Gabriel Weller, now serving on the Ishimura. Upon arrival, the two discover that this outbreak has spread to the entire colony and they are soon attacked by Necromorphs. They also discover Lexine Murdoch, Sam's girlfriend (as seen in a short prologue), and agree to take her to safety. The group races to find a shuttle and eventually find one in the Megavents, thanks to a man named Warren Eckhardt, an executive from the mining company. The four of them fly to the Ishimura for help but the Ishimura warns them to return to the surface. The group refuses which results in the Ishimura shooting them down with its cannons, causing the shuttle to crash into the Ishimura and forcing the group to space walk to a nearby airlock.

After entering the Ishimura the group discovers the ship itself is infested with Necromorphs. As they attempt to move to the bridge, which they believe will be safer, they encounter Nicole Brennan in the medical bay who elects to stay behind in case anyone else arrives. The rest of the group continues on but they soon fall into the sewage system, where Lexine is attacked by Swarmers and is pulled into a water tank; the group assumes she has died. Dr. Karen Howell discovers Lexine, who has somehow survived, and the two find McNeill, Eckhardt, and Weller. McNeill, Weller, and Lexine continue on while Howel attempts to shut down the sewerage system, guarded by Eckhardt, but Howell is soon killed by a Necromorph tentacle due to Eckhardt fleeing and locking the door behind him. When he finds the others, Eckhardt lies saying Howel died to fight off a swarm of Necromorphs.

In order to search for a shuttle to get off the Ishimura, McNeill and Lexine split up from Weller and Eckhardt to search multiple shuttle bays. Weller and Eckhardt find a shuttle but Weller catches Eckhardt finishing a recording of a message to a member of the Church of Unitology. Weller watches the message; Eckhardt says that he was sent to find a person who was immune to the effects of the Marker, and who could protect others from its effects as well, and he believes that Lexine is that person. After Weller is done watching the message, Eckhardt shoots Weller and tells him of his plans. then at that moment Eckhardt is killed by a necromorph. McNeill and Lexine find Weller and escape on the shuttle right after McNeill shuts down the power to the cannons on the Ishimura that were preventing them from leaving. As they escape, they hear a transmission from the USG Kellion. Lexine tries to warn them away but they do not receive the message.

In an epilogue Weller shuts his eyes and dies. He then turns into a necromorph and attacks a defenseless Lexine from behind on the shuttle, and she screams as she tries to pick up a pistol and shoot him as he lunges at her. Her fate, as well as McNeill's, is left unclear.

Development

Extraction was developed by Visceral Games (formerly EA Redwood Shores) with assistance from Eurocom. It had been in development for at least a year before it was formally announced on 18 February 2009.[3]

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 83%
Metacritic 82%
Review scores
Publication Score
1UP.com B+[6]
Edge 8 out of 10
Eurogamer 8 out of 10
GameSpot 8.0 out of 10
GameSpy 4.5/5 stars[7]
GameTrailers 7.9 out of 10
IGN 8.5 out of 10
Official Nintendo Magazine 84%

Currently, Dead Space: Extraction has an average rating of 82% on Metacritic, suggesting favourable reviews.[8] Official Nintendo Magazine awarded the game 84 percent and called it "A first rate introduction to one of the finest survival horror franchises of recent years."[9] The website Eurogamer awarded the game 8 out of 10,[10] while ComputerandVideoGames.com awarded it 7.0/10. IGN.com gave the game a score of 8.5/10 along with an Editor's Choice award.[11] The Guilty Geek said it "isn't just another typical rail-shooter" and that it "is a real game that stays true to the franchise."[12] Giant Bomb was less enthusiastic, awarding the game a score of three out of five stars, criticising the game's abrupt ending and short play time, although recommended Dead Space fans to check it out.[13] Despite favorable reviews, the title sold only 9,200 units in its first five days at retail in the US.[14]

Because of the sales, in their Best and Worst 2009 awards, Gamespot awarded Extraction Best Game Nobody Played. Yet it was also awarded Best Wii Game. IGN awarded it Best Shooter on the Wii.

References

  1. ^ Magrino, Tom. "Dead Space set for Sept. 29 Extraction". GameSpot. http://www.gamespot.com/news/6210394.html. Retrieved 2009-05-28.  
  2. ^ The Dead Space: Extraction Horror Trailer
  3. ^ a b "First Dead Space Extraction Details, Trailer". IGN. http://wii.ign.com/articles/954/954895p1.html. Retrieved 2009-02-18.  
  4. ^ "EA announces Dead Space for Wii, hints at MotionPlus support". Joystiq.com. http://www.joystiq.com/2009/02/03/ea-announces-dead-space-for-wii/. Retrieved 2009-02-03.  
  5. ^ Margino, Tom (May 28, 2009). "Dead Space set for Sept. 29 Extraction". GameSpot. http://www.gamespot.com/news/6210394.html. Retrieved September 24, 2009.  
  6. ^ http://www.1up.com/do/reviewPage?cId=3176210&p=44&sec=REVIEWS
  7. ^ http://wii.gamespy.com/wii/dead-space/1028656p1.html/
  8. ^ Metacritic. "Dead Space: Extraction on Metacritic". http://www.metacritic.com/games/platforms/wii/deadspaceextraction. Retrieved 2009-10-06.  
  9. ^ Dutton, Fred (September 24, 2009). "Dead Space: Extraction Review". Official Nintendo Magazine. http://www.officialnintendomagazine.co.uk/article.php?id=11751. Retrieved September 24, 2009.  
  10. ^ Reed, Kristan (September 24, 2009). "Dead Space: Extraction Review". EuroGamer. http://www.eurogamer.net/articles/dead-space-extraction-review. Retrieved Spetmber 24, 2009.  
  11. ^ Bozon, Mark (September 24, 2009). "Dead Space Extraction Review". IGN. http://wii.ign.com/articles/102/1028144p1.html. Retrieved September 24, 2009.  
  12. ^ Barranco, Anthony (October 1, 2009). "Dead Space Extraction Review". The Guilty Geek. http://www.theguiltygeek.com/?article=1616&PHPSESSID=1e7505eb5073015f779843481304d9db. Retrieved October 2, 2009.  
  13. ^ Giant Bomb. "Dead Space: Extraction Review on GiantBomb". http://www.metacritic.com/games/platforms/wii/deadspaceextraction. Retrieved 2009-10-06.  
  14. ^ Remo, Chris (October 21, 2009). "Dead Space: Extraction Sees Slow Early Start". Gamasutra. http://www.gamasutra.com/view/news/25749/Dead_Space_Extraction_Sees_Slow_Early_Start.php. Retrieved 2009-12-02.  

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Dead Space: Extraction
Box artwork for Dead Space: Extraction.
Developer(s) Visceral Games, Eurocom
Publisher(s) Electronic Arts
Release date(s)
Genre(s) Shooter, Survival horror
System(s) Wii
Mode(s) Single player, Multiplayer, Co-op
Rating(s)
BBFC: 18
ESRB: Mature
CERO: Ages 17 and up
OFLC: Mature Accompanied & Restricted
PEGI: Ages 18+
Preceded by Dead Space
Series Dead Space

Dead Space: Extraction is a video game for the Wii that serves as a prequel to the 2008 video game Dead Space. It was developed by Visceral Games and published by EA Games in 2009. Extraction is a first-person rail shooter set to introduce new enemies, characters, weapons and environments to the series. Some elements that differentiate it from a standard rail shooter are the inclusion of puzzles and branching pathways, making it more of an adventure game than an arcade-style shooter.

Dead Space: Extraction takes place before the events of Dead Space and during the same time as the animated film Dead Space: Downfall. It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game. The game also introduces a new female protagonist to the series.

Table of Contents

Dead Space: Extraction/Table of Contents








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