| Dead to Rights | |
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| Developer(s) | Namco |
| Publisher(s) | Namco |
| Distributor(s) | Zoo Digital Publishing (PAL) |
| Aspect ratio | 480p (EDTV) (Xbox only) 480i (SDTV) |
| Platform(s) | PlayStation 2, Xbox, Nintendo GameCube, Microsoft Windows |
| Release date(s) | |
| Genre(s) | Action game |
| Mode(s) | Single-player |
| Rating(s) | CERO: 18+ ESRB: M (Mature) OFLC: MA 15+ PEGI: 16+ |
Dead to Rights is a third-person shooter produced by Namco. It was released on August 19, 2002 as a timed exclusive for the Xbox, and releases for the PlayStation 2 and Nintendo GameCube followed thereafter. A year after its console debut, the game was ported to Microsoft Windows.
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Dead to Rights makes use of bullet time, a popular gameplay contrivance of the time due to the influence of The Matrix films. More generally, the game advertises itself as drawing inspiration from Hong Kong action cinema, i.e. gun fu. The player is sometimes accompanied by a canine partner who can attack enemies on command. In some puzzle sections, the player actually takes direct control of the canine to reach areas that the human character cannot.
Jack Slate is a police officer partnered with his K-9 unit, Shadow. The two patrol Grant City, a metropolis seemingly populated with more criminals than honest citizens. One night while on a routine patrol, Jack responds to a call at a construction zone, only to find his own father murdered. In pursuit of his father's killer, Jack is led through a labyrinth of crime and corruption. He is eventually framed for another murder by the corrupt police chief Hennesey, in a bid to stop Jack before he undermines the status quo. However, Jack escapes from imprisonment and hunts down Hennesey, clearing away the city's crimelords in the process.
| Scores | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | Xbox: 75.5% (74 reviews) [5] GC: 75.1% (28 reviews) [6] PS2: 73.7% (46 reviews) [7] PC: 61.9% (13 reviews) [8] |
| Metacritic | GC: 77% (16 reviews) [9] PS2: 73% (20 reviews) [10] Xbox: 73% (39 reviews) [11] PC: 67% (11 reviews) [12] |
| Review scores | |
| Publication | Score |
| GameSpot | 7.6 / 10 [13][14][15] PC: 7.2 / 10 [16] |
| GameSpy | 3 / 5 [17] |
| IGN | 8.1 / 10 [18][19] Xbox: 8.5 / 10 [20] PC: 7.5 / 10 [21] |
GameSpot criticized the game for looking dated, as well as the unintuitive camera control, which inverts the X-axis. It was also called out for having too high of a difficulty level. The game was complimented for having a decent story and unusual length for an action game. Gameplay was compared to Max Payne since the games have a similar premise, but the reviewer found Dead to Rights to be a completely different style of game.[13]
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Dead to Rights is a fighting video game for ps2.
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| Dead to Rights | |
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| Developer(s) | Namco |
| Publisher(s) | Namco |
| Release date(s) |
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| Genre(s) | Third-person shooter |
| System(s) | Nintendo GameCube, PlayStation 2, Xbox, Windows |
| Rating(s) | |
| Followed by | Dead to Rights II |
| Series | Dead to Rights |
Dead to Rights is a third-person shooter video game published by Namco for the PlayStation 2, Xbox and Nintendo GameCube. Released on August 8, 2002 as a timed-exclusive for the Xbox platform, Dead to Rights features gameplay similar to that of games in the Max Payne series; using mixed perspectives and elements of time distortion. The game is linear and is mostly action based. The are, however, several "mini games" that put the player in various gameplay positions, for instance a scene where the player must time button presses correctly; a concept vaguely similar to DDR.
Jack Slate cracks down on crime in Grant City. When his father gets mixed up in a mysterious crime, he has no other choice than to seek revenge. With the help of his K-9 companion Shadow, Jack kicks butt over all the slums while putting his reputation on the line. Going against orders, this renegade cop stops at nothing to bring the bad guys down.
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