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Diablo II
Diablo II Coverart.png
Diablo II cover art
Developer(s) Blizzard North
Publisher(s) NA Blizzard Entertainment
EU Sierra Entertainment
HanbitSoft
Designer(s) David Brevik
Stieg Hedlund
Erich Schaefer
Chase Clements
Max Schaefer
Eric Sexton
Composer(s) Matt Uelmen
License Proprietary
Series Diablo
Version 1.13b (March 18, 2010)
Platform(s) Microsoft Windows, Mac OS, Mac OS X
Release date(s) NA / PAL June 29, 2000
Genre(s) action role-playing game
Mode(s) Single player, multiplayer
Rating(s) ELSPA: 15+
ESRB: M
OFLC: MA15+
OFLC: M and R16+
PEGI: 16+
Media 3 CD-ROMs (Play, Install, and Cinematics discs)
System requirements Mac OS
G3 processor or equivalent, System 8.1 or later, 64 MB RAM plus Virtual Memory, 650MB drive space, 4X CD-ROM drive, 256 color display at 640x480 resolution (800x600 with expansion)
Windows
233 MHz Pentium or better, 32 MB RAM, 650 MB drive space, 4X CD-ROM drive, DirectX compatible video card
Input methods Keyboard, mouse

Diablo II is a dark fantasy-themed action role-playing game, with elements of the hack and slash and "dungeon roaming" genres. It was released for Windows and Mac OS in 2000 by Blizzard Entertainment, and was developed by Blizzard North. It is the sequel to the 1996 hit PC game, Diablo.

Diablo II was one of the most popular games of 2000.[1] Major factors that contributed to Diablo II's success include its addictive gameplay and access to the free online play service, Battle.net. [2]

The game was conceptualized and designed by David Brevik and Erich Schaefer, whom with Max Schaefer acted as Project Leads on the game. The main production roles were handled by Matthew Householder and Bill Roper.

An expansion to Diablo II, Diablo II: Lord of Destruction, was released in 2001, and is currently at version 1.13b. A sequel, Diablo III, was announced on June 28, 2008.[3]

Contents

Gameplay

The storyline of Diablo II progresses through four acts, with each act following a predetermined path and list of quests. Some quests are optional. The player assumes the role of a hero from one of five different character classes. Players fight monsters through wilderness areas and dungeons in order to level-up their character and gain better items. Combat is in real-time, and shown from an isometric viewpoint. Players also have the option of hiring one of several computer-controlled mercenaries, or hirelings, that follow the player and attack nearby enemies. A powerful boss monster awaits the player at the end of each act. Item drops, monster attributes, and most dungeon layouts are randomly-generated by Diablo II.

In addition to the four acts, there are three sequential difficulty levels: Normal, Nightmare, and Hell. On higher difficulties, monsters are stronger, experience is penalized on dying, and the player's resistances are handicapped. A character retains all abilities and items between difficulties, and may return to a lower difficulty at any time.

Players can also create a hardcore character. In softcore, the player can resurrect their character if killed and resume playing, while a hardcore character has only one life. If killed, the character is permanently dead and unplayable, and all items and equipment on that character will be lost unless another friendly character has the "loot" icon checked.

Character classes

Diablo II allows the player to choose between five different character classes: Amazon, Necromancer, Barbarian, Sorceress, and Paladin. Each character has different strengths and weaknesses and sets of skills to choose from, as well as varying beginning attributes.

The five character classes in Diablo II as seen during the opening selection animation. From left to right: the Amazon, Necromancer, Barbarian, Sorceress, and Paladin.
  • The Amazon hails from the islands of the Twin Seas, near the border of the Great Ocean. The class is based on the Amazons of Greek mythology. She is similar to the Rogue of Diablo: both primarily use bows, and both make equal use of strength and magic. The Amazon can also use javelins and spears. Many of her passive skills are defensive in nature, especially Dodge, Avoid, and Evade.[4] The Amazon is voiced by Jessica Straus.[5]
  • The Necromancer is a versatile death-themed spell caster. Necromancers are the priests of the Cult of Rathma from the Eastern jungles. His Summoning skills allow him raise skeletons, create golems, and resurrect dead monsters to fight alongside him. The Necromancer possesses powerful poison spells, which rapidly drain life from afflicted monsters. He also has "Bone" skills, which directly damage enemies, while bypassing most resistances. His Curses also afflict the enemy with debilitating status ailments, sowing confusion and chaos in their ranks.[6] The Necromancer is voiced by Michael McConnohie.[5]
  • The Barbarian is a powerful melee fighter from the steppes of Mount Arreat. He is an expert at frontline combat, able to absorb great punishment, and is the only class capable of dual-wielding weapons. His Combat Masteries allow him to specialize in different types of weapons, and also passively increase his resistance, speed, and defense. His Warcries dramatically increase the combat effectiveness of him and his party, as well as afflicting status ailments on enemies. He has a variety of Combat Skills at his command, most of which focus on delivering great force upon a single foe. [7] The Barbarian is voiced by David Thomas.[5]
  • The Sorceress hails from a rebellious coven of female witches who have wrested the secrets of magic use from the male-dominated mage clans of the East. She can cast ice, lightning and fire spells. Nearly all of these skills are offensive in nature, besieging the enemy with elemental calamity. Her Cold Skills can freeze enemies solid and bypass resistances, but do less damage than lightning or fire. The Sorceress's Teleport spell allows her to instantly travel to a new destination, making her very difficult to hit. The strong point of the Sorceress is her damaging spells and casting speed; her weakness is her relatively low hit points and defense.[8] The Sorceress is voiced by Liana Young.[5]
  • The Paladin is a crusader from the Church of Zakarum, fighting for the glory of the Light. To reflect this, the zealous Paladin's combat skills range from fanatical attacks to heavenly thunderbolts. His skills are split into Combat Skills, Defensive Auras, and Offensive Auras. His auras have a range of abilities, such as increasing damage, or resisting magic attacks, or boosting defense. The Paladin's auras affect all party members, making him one of the best characters for multiplayer. The Paladin is highly proficient in the use of a shield, and is the only character that can use it as a weapon. The Paladin also has specialized skills for eliminating the undead.[9] The Paladin is voiced by Larry B. Scott.[5]
  • In the expansion, the Druid and Assassin classes were released.

Multiplayer

Diablo II can be played multiplayer on a LAN or Battle.net. Unlike the original Diablo, Diablo II was made specifically with online gaming in mind.[10] Several spells (such as auras or war cries) multiply their effectiveness if they are cast within a party, and dungeons, although they still exist, were largely replaced by open spaces.

Multiplayer is achieved through Blizzard's Battle.net free online service, or via a LAN. Battle.net is divided into "Open" and "Closed" realms.[11] Players may play their single-player characters on open realms; characters in closed realms are stored on Blizzard's servers, as a measure against cheating, where they must be played every 90 days to avoid expiration. Online play is otherwise nearly identical to single-player play. The most notable difference is that online maps are generated randomly, with a new map for every game a player enters, while offline, single player maps are retained in computer memory, though only for a single difficulty setting at a time.

As the game can be played cooperatively (Players vs. Monsters, PvM), groups of players with specific sets of complementary skills can finish some of the game's climactic battles in a matter of seconds, providing strong incentives for party-oriented character builds. Up to eight players can be in one game; they can either unite as a single party, play as individuals, or form multiple opposing parties. Experience gained, monsters' hit points and damage, and the number of items dropped are all increased as more players join a game, though not in a strictly proportional manner. Players are allowed to duel each other with all damage being reduced in player vs player (PvP). The bounty for a successful kill in PvP is a portion of the gold and the "ear" of the defeated player (with the previous owner's name and level at the time of the kill).

Patch 1.10 included the option of playing with a ladder character. The ladder system can be reset at various intervals to allow for all players to start fresh with new characters on an equal footing. Ladder seasons have lasted from as short as nine months to over a year. When a ladder season ends all ladder characters are transferred to the non-ladder population. Certain rare items are available only within ladder games, although they can be traded for and exchanged on non-ladder after the season has ended.[12]

The game has been patched extensively; the precise number of patches is impossible to determine as Battle.net has the capability of making minor server-side patches to address immediate issues. The game is currently in version 1.12.[13] The latest major patch was released on June 17, 2008. Through the patch history, several exploits and issues have been addressed (such as illegal item duplication, though it still exists), as well as major revamps to the game's balance. Not all patches have affected Diablo II directly, as several were designed to address issues in the expansion to the game and had minimal effects on Diablo II.

On March 3, 2009, Blizzard announced a new Diablo 2 content patch, 9 years after the game's release. From the forums: "We’re in the process of working on Diablo II content patch 1.13, and we want to try to include the Diablo community’s most important changes in our production schedule. To achieve this we’re asking for your input on what you’d like to see in this patch." The community can leave their input on the Battle.net forums.[14]

Diablo 2 content patch 1.13 has been released on a public test server named "classic beta".

Story

The story of Diablo II takes place after the end of the previous game, Diablo, in the lands of Sanctuary where Diablo, the Lord of Terror, was defeated by an unnamed warrior. The hero who slew Diablo drove the demon's soulstone into his forehead in an attempt to contain him, but this is what Diablo wanted and just made him stronger, and the adventurer is in turn corrupted. The player is an adventurer who appears in the wake of the destruction caused by Diablo and attempts to find out the cause of the destruction, starting with the corrupted warrior (from the first game). As the player continues through each of the four acts, he faces off against the Prime Evils, superpowers of Hell, and the two lesser evils who once overthrew the three prime evils, and learns of the truth behind the corruption. Diablo released Mephisto (Lord of Hatred) and Baal (Lord of Destruction) from their soulstones, as they were taught long ago how to corrupt them by the fallen angel Izual. In the end, the player eventually reaches and slays Mephisto and Diablo. The story continues in the expansion to the game, where the player chases the last of the Prime Evils; Baal (Lord of Destruction) who is going after the mythical Worldstone in an attempt to corrupt it.

Music

The score has been composed by Matt Uelmen and integrates creepy ambience with melodic pieces. The style of the score is ambient industrial and experimental.[15]

Some tracks were created by reusing the tracks from the original game, while others by rearranging tracks that were out-takes. Other scores are combinations of parts that were created more than a year after the first game's release.

While the player visits a town, the game has to create a much more peaceful atmosphere, so for that the town theme from Act I called Wilderness gives a pastoral feel of the wilderness (with the cows, farm fences, cabins and trees).

For Act II Mustafa Waiz, a percussionist, and Scott Petersen, the game's sound designer, worked on the drum samples. Mustafa played on the dumbek, djembe, and finger cymbals which gave Matt Uelmen a base upon which to build tracks around.

The town theme from Act II, called Toru makes strong statement of departure from the world of Act I while also maintaining a thematic connection to what had come before. It is the first time in the series to be used some radically different elements than the guitars and choral sounds that dominate both the original Diablo and the opening quarter of Diablo II.

The foundation of the Toru piece is found in exciting dynamics of a Chinese wind gong. The instrument radically changes color from a steady mysterious drone to a harsh, fearsome noise, that gives exotic feeling and at the same time the pacing of the second town.

In all sequences of Act II with deserts and valleys, Arabic percussion sounds dominate.

The composer was impressed by two of the Spectrasonics music libraries, Symphony of Voices and Heart of Asia. He uses samples from Heart of Asia in the Harem piece from Act II, and tries to put the sampled female voice out front and center, getting a nice alto in it. The Crypt track uses a sample from Symphony of Voices; the choral phrase Miserere. deep in the mix of the track, alongside the excessive rainsticks and cymbal scrapes, combined with metal guitar solos.

Credits

[16]

  • Drums - Scott Petersen
  • Guitar - Bernie Wilkens
  • Oboe - Roger Weismeyer
  • Percussion - Mustafa Waiz
  • Producer, Performer, Composed By - Matt Uelmen
  • Recorded By - Matt Uelmen, Scott Petersen

Voice samples from Heart of Asia, Heart of Africa, and Symphony of Voices by Spectrasonics. The Harem track samples from 'Heart of Asia' the Sanskrit Female 1 samples.[17]

Recorded in Redwood City, Oakland, and San Mateo, California, April 1997 - March 2000.

Secret Cow Level

The "Secret Cow Level" is the result of a running joke from the original Diablo that spawned from an Internet rumor about a cow that appears in the game, seemingly without purpose. Supposedly, if the cow was clicked on a certain number of times, a portal to a secret level would open. The rumor was a hoax, but the legend was born, and player after player asked Blizzard about how to access the level.

In Diablo: Hellfire, an add-on for Diablo created by third-party developer Synergistic Software, it was possible to change a parameter in a specific text file, so that the farmer was dressed in a cow suit, with appropriate new dialogue ("Moo." "I said Moo!"). To stop the rumors, Blizzard included a cheat in StarCraft that read "There is no cow level", officially confirming that there was, in fact, no cow level.[18]

On April 1, 1999, a Diablo II Screenshot of the Week featured cows fighting. People wondered if the screenshot was an April Fool's joke or if there really was a Secret Cow Level planned for Diablo II. It turned out that there was a cow level in Diablo II.[18]

Reception

Diablo II Collector's Edition contents.

Diablo II had a positive reception. The game has achieved an overall score of 88 on Metacritic.[19] Gamespy awarded the game an 86 out of 100,[1] IGN awarded the game an 8.3 out of 10,[20] and Gamespot awarded the game an 8.5 out of 10[21] along with earning the 2000 runner-up Reader's Choice Award for role-playing game of the year.[22] It was awarded a spot in the Guinness Book of World Records 2000 edition for being the fastest selling computer game ever sold, with more than 1 million units sold in the first two weeks of availability.[23] Warcraft III: Reign of Chaos, World of Warcraft: The Burning Crusade, and World of Warcraft: Wrath of the Lich King have since surpassed Diablo II's record to become fastest-selling computer games ever at their times of release, according to Blizzard.[24][25] As of August 29, 2001, Diablo II has sold 4 million copies worldwide.[26] The game has received the "Computer Game of the Year", "Computer Role Playing Game of the Year", and "Game of the Year" awards from the Academy of Interactive Arts and Sciences at the 2001 Interactive Achievement Awards.[26]

Versions and re-releases

The game was also released in Collector's Edition format, containing bonus collector's material, a copy of the Diablo Dungeons & Dragons pen-and-paper campaign setting, and promotional movies for other Blizzard games. The Diablo II: Exclusive Gift Set (2000) similarly contained exclusive collector's material and promotional videos, as well as a copy of the official strategy guide. The Diablo Gift Pack (2000) contained copies of Diablo and Diablo II, but no expansions. The Diablo: Battle Chest (2001) contained copies of Diablo II, Diablo II: Lord of Destruction, the official strategy guide, and the original Diablo. Recently however the Battle Chest no longer contains the original "Diablo".

The announcement of Diablo III has renewed the interest in its predecessor and brought more attention to the many mods available for the game.[27]

Notes

  1. ^ a b Madigan, Jamie. "GameSpy.com - Reviews", GameSpy. Retrieved August 14, 2008.
  2. ^ Walter, Barbara. "Battle.net Defines Its Success: Interview With Paul Sams". Gamasutra. http://www.gamasutra.com/view/feature/3240/battlenet_defines_its_success_.php. Retrieved 2008-09-05. 
  3. ^ Blizzard Entertainment (2008-06-28). "Diablo III Unveiled". Press release. http://www.blizzard.com/us/press/080628.html. Retrieved 2008-10-29. 
  4. ^ "Amazon History". Arreat Summit. http://classic.battle.net/diablo2exp/classes/amazonhistory.shtml. Retrieved 2009-11-24. 
  5. ^ a b c d e "Diablo II: Credits". GameFAQs. http://www.gamefaqs.com/computer/doswin/data/197113.html. Retrieved 2009-11-24. 
  6. ^ "Necromancer History". Arreat Summit. http://classic.battle.net/diablo2exp/classes/necromancerhistory.shtml. Retrieved 2009-11-24. 
  7. ^ "Barbarian History". Arreat Summit. http://classic.battle.net/diablo2exp/classes/barbarianhistory.shtml. Retrieved 2009-11-24. 
  8. ^ "Sorceress History". Arreat Summit. http://classic.battle.net/diablo2exp/classes/sorceresshistory.shtml. Retrieved 2009-11-24. 
  9. ^ "Paladin History". Arreat Summit. http://classic.battle.net/diablo2exp/classes/paladinhistory.shtml. Retrieved 2009-11-24. 
  10. ^ http://classic.battle.net/diablo2exp/faq/multiplayer.shtml
  11. ^ http://classic.battle.net/diablo2exp/faq/realms.shtml
  12. ^ http://classic.battle.net/diablo2exp/beta/patchchanges.shtml
  13. ^ http://uk.pc.ign.com/articles/882/882518p1.html
  14. ^ http://forums.battle.net/thread.html?topicId=15443288961&sid=3000
  15. ^ Uelmen, Matt. "Battle.net Matt Uelmen Liner Notes". Gamasutra. http://www.battle.net/diablo2exp/mp3/. Retrieved 2009-01-20. 
  16. ^ "Matt Uelmen Released CD Notes". discogs. http://www.discogs.com/release/527363. Retrieved 2009-01-20. 
  17. ^ "Akai CD-ROM Directory". ilio. http://www.ilio.com/spectrasonics/heartofasia/cdrom.html. Retrieved 2010-01-04. 
  18. ^ a b ""The Secret Cow Level"". http://www.battle.net/diablo2exp/ The Arreat Summit. http://www.battle.net/diablo2exp/quests/cow.shtml. Retrieved 2006. 
  19. ^ Diablo II (pc: 2000): Reviews
  20. ^ IGN: Diablo II
  21. ^ Diablo II for PC Review - PC Diablo II Review
  22. ^ GameSpot:Video Games PC Xbox 360 PS3 Wii PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3
  23. ^ "Untold Legends: Brotherhood of the Blade". Official U. S. Playstation Magazine. http://web.archive.org/web/20071118023009/http://findarticles.com/p/articles/mi_zdoup/is_200505/ai_n13462894. Retrieved 2006. 
  24. ^ http://www.blizzard.com/us/inblizz/profile.html
  25. ^ http://www.blizzard.com/us/press/081120.html
  26. ^ a b "Diablo II: Lord of Destruction Shatters Sales Records Worldwide With Over 1 Million Copies Sold". Press release. 2001-08-29. http://www.gamesfirst.com/articles/diablo2_sales.htm. Retrieved 2008-06-11. 
  27. ^ "Diablo 2 Mod Roundup"

References

  • BlueNews news article [1]
  • Inside Mac games news article [2]
  • GameZone news article [3]
  • Internet Movie Database [4]
  • CVG interview with Bill Roper, [5]

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Diablo II
Box artwork for Diablo II.
Developer(s) Blizzard North
Publisher(s) Blizzard Entertainment, Havas Interactive
Release date(s)
Genre(s) RPG
System(s) Windows, Mac OS
Players 1-8 (1 per PC)
Rating(s)
ESRB: Mature
Expansion pack(s) Diablo II: Lord of Destruction
Preceded by Diablo
Followed by Diablo III
Series Diablo

Diablo II is a game that was released by Blizzard Entertainment in 2001 for the Windows and Mac OS.

Story

The game takes place after the first game — with the defeat of Diablo and the Hero taking of Diablo's soul stone. The Hero, influenced by the soul stone, wanders the land under Diablo's corruption until Diablo takes over, at which point he settles within a hell-like region where he commands his minions from. The need for new heroes has arisen; only the destruction of the soul stones of Diablo and his brother Mephisto will bring peace to the land.

Players traverse four world areas (Acts), each with its own town. Each area is found to be full of dungeons, hostile creatures and troubled citizens in need of support against Diablo's forces.

Table of Contents

editDiablo series

Diablo (Hellfire) · Diablo II (Lord of Destruction) · Diablo III


Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Diablo II

Developer(s) Blizzard North
Publisher(s) Blizzard Entertainment
Release date PC:
June 29, 2000 (NA)
June 30, 2000 (EU)
Macintosh:
2000 (EU)
July 26, 2000 (NA)
Genre Action / RPG
Mode(s) Single player / Multiplayer
Age rating(s) ESRB: M
Platform(s) PC/Mac
Input Keyboard / Mouse
Credits | Soundtrack | Codes | Walkthrough


Diablo II is an action-RPG by Blizzard Entertainment. It continues the story of the original Diablo while greatly expanding upon and changing features of its predecessor. Blizzard also released an expansion pack for the game, Diablo II: Lord of Destruction, which added 2 new playable classes and support for a resolution of 800x600.

Contents

Classes

Amazon

This powerful woman warrior belongs to nomadic bands who roam the plains near the South Sea. The wandering of these groups often brings them into conflict with other peoples, so the Amazon is accustomed to fighting to defend her own. This lifestyle has made her fiercely independent and able to weather severe hardship and travel. While her skill with the bow rivals that of the Rogues, the Amazon is also adept in the use of Spears,Bows and Javelins, as well as in hand to hand combat. The Amazon is much sought after as a mercenary, in which type of service she will be loyal as long as her own ends are also served. But on the other side she is not very strong because she isn't powerful enough to defend you against other players, boss' or monsters that are unique.

Barbarian

The barbarian is a hand to hand combat master. This class is susceptible to high calorie foods such as the necromancer curse iron maiden. The barbarian is the only class able to wield two weapons at a time, specializing in melee range combat; Their damage output is high and so is their endurance which means they are able to last a long time in efforts with the amazon and sorceress at the same time. Once they have defeated an enemy, they stand atop the corpse and release a torrent of vicious efforts otherwise known as the popper. Their most devious skill is Whirlwind where they are able to engage in efforts with more than one character at a time, be it male or female the barbarian does not discriminate as both genders will fulfill his large pleasures of engagement. This fierce spinning technique is a highly advanced form of interjection.

Necromancer

Otherwise know as the Necropheliac, the Necromancer specializes in curses and summoning. This class is especially adaptable as a secondary support class, where they are able to summon creatures for their pleasures as well as casting curses to help with the situation. Curses cast by this class include life tap which allows their party to steal life/take advantage of the enemy. The Necromancer also has powerful offensive capabilities where they summon spirits which they have pleasured enough to come back and fight for them as they have already done a favor for them, this spell is called the Boner Spirit.

Paladin

Sorceress

Diablo

Diablo is the Lord of Terror, responsible for the seeding of humanity with violent images of bloodlust and terror, his primary weapon being the victim's fear. Diablo's appearance is that of a massive, red-skinned humanoid with sharp fangs and claws and curving horns, as well as long, bony blades sticking out of him (some have suggested that he is similar to a carnivorous dinosaur). In Diablo II, he additionally has a lizard-like tail and uses all four limbs to run, though not to walk.

He was the last of the three brothers to be captured into the soulstone by the Horadrim. Several tomes that may be found beneath the cathedral of Tristram speak of Diablo being the leader and the strongest of "The Three", though he is the youngest of the three brothers.

He is the youngest of the three brothers and was the last to be captured because he was kept in a stash by the two older brothers, ironically this form of stashing unintentionally protect their younger sibling from the Horadrim who was a demon kid-napper.

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Blizzard Entertainment Games
StarCraft universe
StarCraft | StarCraft: Brood War | StarCraft II | StarCraft: Ghost
Warcraft universe
Warcraft | Warcraft II | Beyond the Dark Portal | Warcraft III: Reign of Chaos | The Frozen Throne
Warcraft Adventures: Lord of the Clans | World of Warcraft | The Burning Crusade | Wrath of the Lich King
Diablo universe
Diablo | Hellfire | Diablo II | Diablo II: Lord of Destruction | Diablo III

This article uses material from the "Diablo II" article on the Gaming wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Simple English

Diablo II is a fantasy action Role-playing computer game. The game was created by Blizzard Entertainment. It sold more than 1 million copies in the first two weeks after its release. It has sold over 15 million copies worldwide.

Contents

Storyline and quests

The game is divided into 4 acts. Each act is one part of the story. There are up to six quests in each act that must be completed before the player can go to the next act. The last quest is always the one where the player has to beat a boss. The bosses for each act are:

  • Act I: Andariel
  • Act II: Duriel
  • Act III: Mephisto
  • Act IV: Diablo

Quests are parts of the story where the player has to complete certain tasks in order to continue on with the game.

Gameplay

Characters Classes

The game has five different types (or classes) of characters to chose from. Each character has a set skill tree, which is listed below.

  • Amazon - A bow and javelin using female character. She is good at attacking from a distance.
  • Barbarian - A male fighter who is good with all weapons.
  • Necromancer - A male magic user who uses the undead as his weapon.
  • Paladin - A male holy warrior that uses both magic and weapons in a fight.
  • Sorceress - A female magic user who uses the powers of Lightning, Fire and Ice.

Leveling

To increase a characters level in Diablo II, the player must run the character around killing the monsters that appear in the different areas. Once a monster is defeated, it sometimes drops items or coins. When a monster is killed, it will not come back until the game is saved and started again. Each character has a certain amount of experience that they needs to gain before they can become the next level. This number depends upon what level the character is. The higher the level, the more experience is needed to level.

Characters gain bonuses when they level:

  • Each character gets 5 points each level to increase their attributes. Players usually decide what to increase by what character class they are. Necromancers and Sorceresses tend to get more Energy than Strength and Defense, while Barbarians and Paladins tend to get the opposite.
  • Each character gets 1 skill point each level to spend on a particular skill. Many players choose only one part of the skill tree to train in. That is the only one they put their skill points into. Others put their points into more than 1 of the skill trees listed above per character.

Diablo II: Lord of Destruction Expansion

  • Adds Druid and assassin classes
  • Adds Act 5

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