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Dice Wars is single-player online strategy game created by GAMEDESIGN.
In it, players fight for domination of around 30 territories by rolling dice which represent units.
The game is played very much like Risk in which a player's territorial control determines their total unit reinforcements.
Rules
At the beginning the territories are divided up randomly between the player and up to 7 computer-controlled opponents and a random turn sequence is determined.
On each territory is a number of dice, that determine the strength of the territory.
Opposing territory is won by attacking from an adjacent territory.
The number of dice on the attacking territory are rolled and compared to the dice rolled from the defending territory.
If the defender's result is equal to or greater than the attacker's result, the attack is successfully repelled and only one die is left on the attacking territory.
If the attack is successful, all but one of the dice are moved from the attacking territory to the newly-won territory.
At the and of the turn, reinforcement dice are randomly added to the player's territories, equal to the maximum number of contiguous territories held.
No territory may have more than eight dice on it.
If there is more contiguous territories held than available places to fit in reinforcements, the surplus is carried over to the next turn.