Dodgeball is a multiplayer full conversion
modification for the popular
first person shooter Half-Life 2 which gives an
authentic representation of the school yard game of Dodgeball.
Although currently in the alpha stages, Dodgeball has always made
new developments quickly avaliable to the public. It is currently
in its seventh iteration.
Overview
Dodgeball is a
multiplayer full conversion mod where players take sides and use
dodgeballs to defeat the opposing team. Dodgeball is played from a
first person view to give the most authentic experience possible.
Everything you would do in a normal game of dodgeball is possible
in the mod. Winding up, catching, blocking and passing can all be
done with ease. However each move requires skill to pull off and
takes practice to do them
consistently.
Gameplay
Dodgeball features multiple styles
of gameplay which range from realistic competition modes to power
up laden arcade modes.
In competition mode, tagged players are
jailed and only released if an untagged player manages to catch a
dodgeball.
Arcade mode throws imaginary powerups into the field.
Currently four powered up balls are available: a bomb ball which
does area damage on impact, a slimeball which explodes on collision
slowing down any target caught in its blast radius, a fireball
which ignites any players caught in its area, and an experience
ball which gives its holder experience points after releasing
it.
Maps
An important part of the modification, Dodgeball
is set in a large variety of locations which range from practical
to exotic. Dodgeball allows players to compete in a schoolgym,
skeeball machine, hockey arena, on top of a skyscraper, on a
plateau in a raging river and more.
Alpha 7
UrbanLegend
Games would like to announce that Dodgeball:Source Alpha 7 GDC
Edition has been released. Alpha 7 is our biggest and most polished
release yet. We are getting close to "feature complete" with this
build and have included many of the items that have been requested
by the community! We have made enhancements to gameplay, visuals,
maps, performance, and more.
Dodgeball:Source Alpha 7 can be
found in our downloads section.
We have also submitted the file to
many other locations and will have new mirrors up shortly. Servers
will be popping up throughout the night and into tomorrow.
Here
is a list of items that have been updated in this
release.
Gameplay: The bombballs are now "hot potato" style
ticking timebombs. This means that after a certain amount of time
they will explode. Throw them to the other side to avoid getting
blown up.
Rapid fire now allows the player to throw unlimited
balls (for the alloted time) without having to pick up
dodgeballs.
"Bomb Time" has been added to the buy menu for 100 EXP
and will create a slew of Bombballs on the opposite teams court.
This forces them to throw them away as soon as possible but usually
ends up killing a large number of their teammates.
The new EXPBall
now spawns randomly throughout matches. This special ball gives its
recipient a boost in EXP points.
Maps: Some of our most original
and polished maps have been released with Alpha 7. The new
db_utopia is released, db_combine, db_ritual, db_icerink also are
now official maps included with Alpha 7.
Menu/Intro Video: A new
intro video and main menu screen have been added.
Stability/
Performance: All collision models have been made lower poly to
allow for more dodgeballs, bombballs, fireballs, and slimeballs to
be on-screen at once without performance hitches. This has created
a significant improvement in performance. All bugs that have been
reported have been fixed.
Wish us luck as we travel to the IGF
competition! We will have news and results in the coming week.
We
hope to see you in the servers.
External links
Official Source Dodgeball
Website Moddb Page