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Doom 4
Developer(s) id Software
Publisher(s) Bethesda Softworks[1]
Writer(s) Graham Joyce[2]
Series Doom
Engine id Tech 5
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Doom 4 is the upcoming installment of the Doom series by id Software. The game is neither a sequel to Doom 3 nor a reboot of the franchise. It will use the company's new OpenGL powered id Tech 5 engine and was announced as in production on May 7, 2008,[3] following speculation by John Carmack at QuakeCon on August 3, 2007.[4]

Development

On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development." He stated however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response was "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my [donkey] kicked when I got back. So I'll just have to leave it at that."[5]

On June 23, 2009, ZeniMax Media, best known for Bethesda Softworks, acquired id Software and announced that all future id Software games will be published by Bethesda Softworks, Doom 4 being one (in addition to Rage and future Quake titles).[6]

During QuakeCon 2009, Hollenshead announced that there will not be any news released for Doom 4 until the next QuakeCon in 2010.[7]

References

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

future

This game is yet to be released. This article may contain information of a speculative nature, not based on actual use, as the item in question has not yet been released. If you have any substantiated information to contribute, please discuss it on the talk page.

Release date: 2010

Doom 4
Box artwork for Doom 4.
Developer(s) id Software
Publisher(s)
Engine id Tech 5
Release date(s)
Genre(s) FPS
System(s) PlayStation 3, Xbox 360, Windows
Mode(s) Single player, Multiplayer
Preceded by Doom 3
Series Doom

Doom 4 is the upcoming installment of the Doom series by id Software. The game is neither a sequel to Doom 3 nor a new beginning of the franchise. It will use the company's new id Tech 5 engine and was announced as in production on May 7, 2008, following speculation by John Carmack at QuakeCon on August 3, 2007. As with previous Doom games, Doom 4 will primarily be a showcase for the computers, with John Carmack stating that the PC version of Doom 4 will look significantly better than the console versions due to the power of high-end computer hardware.

On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development", he states however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response is "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back. So I'll just have to leave it at that."

Table of Contents

Doom 4/Table of Contents








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