| Dragon Quest X | |
|---|---|
| Developer(s) | TBA |
| Publisher(s) | Square Enix |
| Designer(s) | Yūji Horii |
| Artist(s) | Akira Toriyama |
| Composer(s) | Kōichi Sugiyama |
| Series | Dragon Quest |
| Platform(s) | Wii |
| Release date(s) | TBA |
| Genre(s) | Console role-playing game |
Dragon Quest X (ドラゴンクエストX Doragon Kuesto Ten) is the tentative name of an upcoming role-playing video game to be published by Square Enix for the Wii video game console.[1][2] Formally announced by Yūji Horii on December 10, 2008 at a Dragon Quest conference,[3] it has been called "the highest profile third-party release ever announced for the platform" by Nintendo Power.[4]
Upon the initial announcement of the game, Nintendo president and CEO Satoru Iwata compared the Dragon Quest series to the Brain Age series, which was also seen as unmarketable in the West, and declared that he would like to work closely with Square Enix to raise the series' international appeal.[4] By August 2009, Dragon Quest X reached the second spot in Famitsu's Most Wanted feature.[5]
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