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Dragon Warrior I & II
DW1+2Boxart.jpg
Developer(s) Chunsoft (SFC)
TOSE (GBC)
Publisher(s) Enix
Designer(s) Yuji Horii
Artist(s) Akira Toriyama
Composer(s) Kōichi Sugiyama
Series Dragon Quest
Platform(s) Super Famicom
Game Boy Color (hybrid cartridge)
Release date(s) Super Famicom
JP December 18, 1993
Game Boy Color
JP September 23, 1999
NA September 27, 2000
Genre(s) Role-playing game
Mode(s) Single-player
Media 32-megabit SFC cartridge
32-megabit GBC cartridge

Dragon Warrior I & II for the Game Boy Color was originally published in Japan on September 23, 1999 as Dragon Quest I & II. It was then localized in English for publication in the North American market on September 27, 2000.[1]

It is a single game cartridge compiling Dragon Quest I and Dragon Quest II from the Dragon Quest series. Both of the games collected here were originally developed and published for the Famicom (known internationally as the Nintendo Entertainment System) and later ported to MSX computers.

The Game Boy Color remake was based on an earlier Dragon Quest I & II remake for the Super Famicom (SFC, the Japanese version of the Super NES), which was marketed exclusively in Japan in December 1993, due to the closure of Enix America Corporation, but was since unofficially translated into English in 2002.[2] This game was given upgrades based on the Dragon Quest V game engine, which was released in 1992. The Super Famicom remake is the first such remake of any Dragon Quest game on a different console, with enhancements. This paved the way for many future updates for other games in this series.[3]

Contents

Gameplay

Both games feature a Top-down perspective world map where players can move the party between different locations, each represented by a specific sprite. Random battles occur on the world map and in dungeons and are fought in a first person perspective. The battles are fought in Turn-based attacks. Dragon Warrior allows the player to control a single character, whereas Dragon Warrior II features a party of three characters.

Changes from the original games

Dragon Warrior, on the Game Boy Color.

This remake included many changes from the original NES localizations of the games.[4] The graphics were updated, a new opening sequences and scenes that were not in the NES titles were added to both games, the script was redone, many of the towns and NPCs were renamed to better reflect the original, and features from later games in the series (such as the vault) were added.

Reception and Legacy

 Dragon Warrior I & II
Review scores
Publication Score
GameSpot 9.6/10
IGN 8.0/10
Nintendo Power 8/10
Awards
RPGamer's GameBoy Color Award of the Year for 2000

This was the first remake of any Dragon Quest game released in North America, under the Dragon Warrior name. It received fairly high marks, including a 8.0 out of 10 from IGN [5], a 9.6 out of 10 from GameSpot[6], and 8 out of 10 from Nintendo Power.[7] It also received the RPGamer's GameBoy Color Award of the Year for 2000.[8]

Together, both versions of the game sold in excess of 1.94 million copies worldwide.[9] With the success of this game, Enix next went on to release Dragon Warrior III for Game Boy Color in 2001, which again was based on a previous unreleased Super Famicom update of the original Famicom Dragon Quest III.[10]

See also

References

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Dragon Warrior I & II
Box artwork for Dragon Warrior I & II.
Developer(s) Enix
Publisher(s) Enix
Japanese title ドラゴンクエスト I.II
Release date(s)
SNES
Game Boy Color
Genre(s) RPG, Compilation
System(s) Super Nintendo, Game Boy Color
Players 1
Rating(s)
ESRB: Everyone
Series Dragon Quest

This game is an upgraded compilation of the following games:

Not long after Enix released Dragon Quest V for the Super Famicom, they decided to blow the dust off of the first two games from the series and give them a face lift. Not only did they boost the graphics from the original 8-bit art to a more polished 16-bit look, they addressed several issues surrounding level balance and pacing.

Several years later, Enix once again decided to release the first two games as a package for the Game Boy Color, allowing a younger generation of players to experience the series from the beginning. Since the GBC was not as graphically sophisticated as the Super Famicom, the graphics slid down in quality a bit, but was more in keeping with the evolved style of the Dragon Warrior series than the original NES version.








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