| 159th | Top fiction set in Chicago |
| Driver 2 | |
|---|---|
![]() European cover art |
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| Developer(s) | Reflections Interactive |
| Publisher(s) | Infogrames |
| Designer(s) | Martin Edmondson[1] |
| Series | Driver |
| Platform(s) | PlayStation, Game Boy Advance |
| Release date(s) | PlayStation NA 2000-11-13 PAL 2000-11-17 Game Boy Advance PAL 2002-10-04 NA 2002-10-22 |
| Genre(s) | Driving, Action |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | ESRB: T PEGI: 12+ |
| Media | CD (2) |
| Input methods | DualShock |
Driver 2: Back on the Streets (named Driver 2: The Wheelman is Back in North America) is the second installment of the Driver video game series.
Contents |
Driver 2 expands on Driver's 3-D, free-roam structure, as well as adding the ability of the character, Tanner, to step out of his car to explore on foot and commandeer other vehicles in the game's open world environments.[2] The story missions are played separately from the take-a-ride mode where the player can explore the cities on his own time.
Missions in the game are generally vehicle-oriented, and involve trailing witnesses, ramming cars and escaping from gangsters or cops. A cutscene is shown prior to almost every mission to help advance the storyline, and thus the game plays rather like a Hollywood-style car chase movie. Although Tanner can leave his car and interact with certain elements of the environment, all violence takes place during pre-rendered scenes.
While the original PlayStation version offered a two-player split screen play, the Game Boy Advance version introduced a four player link option.[2]
The story in Driver 2 follows Tanner, an undercover police officer, and his partner, Tobias Jones, as they track a man named Pink Lenny. Lenny is portrayed as a weasel in the intro, where he is in the Red River Bar bragging to a Brazilian about scaring somebody with his handgun. 'You shoulda seen the look on this guy's face', Lenny tells the Brazilian. Then a couple of real hoods walk in and shoot everyone in the bar, while Lenny cowers and prays in the back by the pool table. Lenny escapes out the back door and the chase is on. Lenny is a former money man for a gang lord named Solomon Caine, but has sided with Caine's rival, a Brazilian gangster dubbed Alvaro Vasquez. Gang wars are erupting in Chicago, and Tanner must find Lenny before the violence boils over. The game features a cold blooded hood named Jericho, with his twin sawed-off shotguns.
Driver 2 includes four cities which are notably larger than the original game. The cities are Chicago and Havana, which are both immediately open for 'TAKE A RIDE' mode, Las Vegas, which can only be accessed once missions are complete for the first two cities, and Rio de Janeiro, only accessible after completing the Las Vegas missions. The cities all have secret cars hidden within them, which become available once the player finds the buttons to unlock the entries to where the cars are located and then approaches the cars to unlock them. The cities include many of their respective landmarks, such as the Navy Pier and Wrigley Field in Chicago, the Havana's Plaza de la Revolución and El Capitolio, recreations of the hotels on the Las Vegas Strip, and the Corcovado, Christ the Redeemer and some other known landmarks of Rio.
In a move similar to the first game, Driver 2 featured a soundtrack reminiscent of typical 1970s car movies, containing instrumental funk and boogie tracks as well as more popular songs by artists and composers, to further emphasize the retro feel of the game.
Background music for each city seems to match both with the car-chasing movie music and the predominant music styles of each city, for example, Havana BGM seems to be influenced by the Son cubano, Vegas BGM sounds with influences of North America's Western music and Rio BGM is influenced by samba and bossanova.
Cars in the levels themselves have approximately 5 or 6 seconds of looped music, in Chicago it is Rock/Electro Beat style and in Rio it is Drum & Bass.
The licensed songs featured in the game (as listed in the credits) are given below:
The game was first released on the PlayStation video game console and was later ported to Nintendo's Game Boy Advance.[2] Because the game was so long, and cutscene graphics were somewhat advanced for that of the PlayStation era, the game was released on two discs. The first disc contained data for the first two cities, and the second disc contained data for the last two cities.
| Reviewer | Score | Comment |
|---|---|---|
| GameSpot | 8.2 / 10 | Driver 2 is a great sequel[3] |
| IGN | 5.0 / 10 | Go get the first one, it's a better game[4] |
| Official UK PlayStation Magazine | 10.0 / 10 | One of the best games ever[4] |
| PSX Extreme | 5.2 / 10 | Driver 2 is just a plain disgrace[5] |
Reception of the game was mixed. Some felt it expanded on the original Driver and contained enough fresh content to be a worthy sequel, with GameSpot concluding "Driver 2 is an extraordinary game".[3] IGN described it as "one of the most disappointing games, if not the most disappointing game, of 2000."[4] Others felt this was not enough of an upgrade, or lambasted the graphics (particularly the framerate) and almost constant slowdown whenever the action on the screen got too busy.[4]
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| Driver 2 | |
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| Developer(s) | Reflections Interactive, Sennari Interactive |
| Publisher(s) | Infogrames, Atari |
| Designer(s) | Martin Edmondson |
| Release date(s) |
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| Genre(s) | Racing, Action |
| System(s) | PlayStation, Game Boy Advance |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | |
| Preceded by | Driver |
| Followed by | Driv3r |
| Series | Driver |
Driver 2: The Wheelman is Back, named Driver 2: Back on the Streets in Europe, is the sequel to Driver, developed for the PlayStation in 2000 by Reflections Interactive and for the Game Boy Advance under the name Driver 2 Advance by Sennari Interactive in 2002. The PlayStation version was published by Infogrames and the GBA version by Atari.
Driver 2 expands on Driver's 3-D, free-roam structure, as well as adding the ability of the character, Tanner, to step out of his car to explore on foot and commandeer other vehicles. The story missions are played separately from the take-a-ride mode where the player can explore the cities on his own time.
Missions in the game are generally vehicle-oriented, and involve trailing witnesses, ramming cars and escaping from gangsters or cops. A cutscene is shown prior to almost every mission to help advance the storyline, and thus the game plays rather like a Hollywood-style car chase movie. Although Tanner can leave his car and interact with certain elements of the environment, all violence takes place during pre-rendered scenes.
Driver 2/Table of Contents
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