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Duke Nukem franchise
Developer(s) 3D Realms
Publisher(s) 3D Realms
Platform(s) MS DOS, Microsoft Windows, various video game consoles
First release Duke Nukem
July 1, 1991

Duke Nukem is a video game series focusing on its protagonist, Duke Nukem.

Contents

Games

Computer games

Title Year Released Platforms
Duke Nukem 1991 MS-DOS
Duke Nukem II 1993 MS-DOS
Duke Nukem 3D 1996 MS-DOS, Mac OS
Duke Nukem: Manhattan Project 2002 Microsoft Windows
Duke Nukem Forever TBA Microsoft Windows
Duke Begins[1][2] TBA TBA

Console games

Title Year Released Platforms
Duke Nukem 3D 1997 PlayStation (as Duke Nukem: Total Meltdown), Nintendo 64 (as Duke Nukem 64), Sega Saturn
Duke Nukem 3D 1998 Mega Drive/Genesis
Duke Nukem: Time to Kill 1998 PlayStation
Duke Nukem: Zero Hour 1999 Nintendo 64
Duke Nukem: Land of the Babes 2000 PlayStation
Duke Nukem 3D 2008 Xbox Live Arcade

Handheld games

Title Year Released Platforms
Duke Nukem 1999 Game Boy Color
Duke Nukem Advance 2002 Game Boy Advance
Duke Nukem Mobile 2004 Tapwave Zodiac
Duke Nukem Mobile 3D 2005 Cellular Phones
Duke Nukem Mobile II: Bikini Project 2005 Cellular Phones
Duke Nukem 3D 2009 iPod/iPhone
Duke Nukem Trilogy 2010 Nintendo DS, PlayStation Portable

Development

See Also: Duke Nukem (video game)#Technical implementation, Duke Nukem 3D#Development, Duke Nukem Forever#Development history

Reception

The series has always been largely popular. Duke Nukem and Duke Nukem II topped the shareware lists, only being in competition with their fellow Apogee title Wolfenstein 3D. The games, along with Commander Keen, helped make the platformer genre popular on the personal computer, as against games like Super Mario Bros. for video game consoles such as those by Nintendo.[3]

However, the games really broke out of the shareware niche and into the mainstream gamer audience with Duke Nukem 3D, which also brought the series to the forefront of video game controversy. The game, like others such as Star Wars: Dark Forces, was one of the first titles considered to match Doom in quality. The Build engine used in 3D has also become one of the most popular engines ever, in terms of games using it. Duke Nukem 3D was controversial because of its depictions of sexuality, pornography, obscenities, graphic violence, drug use, and other taboo topics. This caused the game to be banned in Brazil and in other countries the sale of the game was strictly regulated against purchase by minors. Despite this, Duke Nukem 3D was a commercial and critical success for Realms.[3]

Duke Nukem Forever has been in development hell since 1997 which has drawn a number of jokes related to its development timeline. The video gaming media and public in general have routinely suggested several names in place of Forever, calling it "Never", "(Taking) Forever", "Whenever", "ForNever", "Neverever", and "If Ever". Many fans have noted that the game's initials also stand for Did Not Finish[4] which is an acronym widely used in motorsports to denote cars which didn't reach the finish line (usually due to mechanical failure or crash). The game has also won a wide variety of "vaporware awards"[5][6][7] and the game has a permanent place in video game culture. However, people who have actually played bits of it, such as Jace Hall, have complimented the game.[8]

Duke Nukem: Manhattan Project generally received positive reviews in the video game press, with rankings around 7/10 and of 80 out 100. However, the game did not sell as well as hoped, and its developer Sunstorm Interactive is no longer in existence. Duke Nukem Advance has received quite favorable reviews, and is by many considered the best first-person shooter on the Game Boy Advance.

References








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