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Dungeon Lords
Dungeon Lords Coverart.png
Developer(s) Heuristic Park
Publisher(s) DreamCatcher Interactive, FX Interactive, Crimson Cow, 1C, Typhoon Games[1]
Designer(s) D.W. Bradley
Platform(s) PC
Release date(s) NA May 5, 2005
PAL April 7, 2006
Genre(s) RPG
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Teen
PEGI: 12+
Media CD
System requirements Pentium 4 2.0 GHz or AMD Athlon XP 2000+ processor ***Websites and Box say P3 & 1GHz***

Dungeon Lords is a real time fantasy Computer role-playing game developed by Heuristic Park, published by DreamCatcher Games and Typhoon Games, and released in 2005. It includes quests, personal missions, skills and special abilities for customizing the character hero from a small set of races and class specializations. Dungeon Lords can be played either single-player stand alone, or in multi-player group sessions.

Many have criticized the game's initial release as a rushed project, released before it was truly finished. Some have gone so far as to say the game is still in the beta Development stage. One reviewer claimed that "Dungeon Lords marks a new low for how incomplete a game can be and still get released"[2]. These criticisms stem from the numerous bugs contained in the 1.0 release, most notably buttons on screen and in the tutorials which do not work. According to the creators, the bug issues are being addressed and are planned to be resolved in a series of patches. Even with the release of the final patch for Dungeon Lords, version 1.4, many features remain missing and gameplay still suffers from numerous bugs. With the virtual demise of developer Heuristic Park and the publisher DreamCatcher Games being acquired and refocused by JoWood Productions any and all further support and development for Dungeon Lords has been terminated.

Dungeon Lords: The Orb and the Oracle, the sequel to Dungeon Lords, is currently in development and is expected to be released Q4, 2009.[3]

Many gamers experienced extensive problems while playing the original release of the game, including quest items disappearing from inventories, NPCs getting stuck, key quests failing, doors that don't work, etc. [4]

Dungeon Lords gameplay features a combat system where weapon combos are controllable by mouse movements, comparable to the combat systems found in Die by the Sword and Mount&Blade.

Version History

  • 1.0 - May 4, 2005. Initial Release.
  • 1.1 - May 13, 2005. Includes bugfixes, gameplay tweaks, and a few added features.
  • 1.2 - May 22, 2005. Later German Release.
  • 1.3 - June 29, 2005. More bugfixes, adds automap feature.
  • 1.4 - Feb 2, 2006. Additional bugfixes, adds customizable characters.
  • 1.5 - Large number of additional quests, NPCs. Extant areas were 'fleshed out', with more rooms, furniture, and treasure. Released separately as a Collector's Edition; there is no upgrade path from 1.4., and a new class is added

References

  1. ^ Heuristic Park.com and GameZone.com review of Jazz and Faust.
  2. ^ Game Over Online Magazine - Dungeon Lords
  3. ^ http://www.vgreleases.com/pc/ReleaseDate-162703.aspx
  4. ^ CGW Review

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

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Dungeon Lords
Box artwork for Dungeon Lords.
Developer(s) Heuristic Park
Publisher(s) DreamCatcher Interactive, FX Interactive, Crimson Cow, 1C Company, Typhoon Games
Release date(s)
Genre(s) RPG
System(s) Windows
Players Single player, Multiplayer
Rating(s)
ESRB: Teen
System requirements (help) 2GHz CPU
Followed by Dungeon Lords: The Orb and the Oracle
This is the first game in the Dungeon Lords series. For other games in the series see the Dungeon Lords category.

Table of Contents

Getting Started
  • Controls
Walkthrough
Appendices

Gaming

Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!

Dungeon Lords

Developer(s) Heuristic Park
Publisher(s) DreamCather Interactive
Release date May 5, 2005 (NA)

February 15, 2006 (NA) (Special Edition)
April 7, 2006 (EU)

Genre Action RPG
Mode(s) 1-8 players

2-4 players online
2-8 players LAN
2-8 player co-op

Age rating(s) ESRB: T

PEGI: 12+
USK: 12+
DJCTQ: 16
OFLC AU: M

Platform(s) Windows
Media CD, DVD
System requirements OS Windows 98

CPU Pentium III
RAM 256MB
Hard drive 1.2GB
CD 4X
DirectX 9.0c

Credits | Soundtrack | Codes | Walkthrough


Dungeon Lords 2 is being developed.

Story

Evil wizard is looking for strong artifacts and the player's character tries to get them before the wizard.

Gameplay

The player chooses Character's class and race. There are four types of magic. They are celestial, nether, arcane and rune. Celestial uses star crystals which must be recharged after used up. Arcane uses scrolls and books. Nether and rune require different ingredients to use. All abilities can be used but it takes longer to learn other classes abilities.

Reception

GameRanking MobyRank
47.95 54
Stub
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