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Dynasty Warriors 6
DW6.jpg
The North American box art for Dynasty Warriors 6, featuring Zhao Yun on the front.
Developer(s) Omega Force
Publisher(s) Koei
Designer(s) Tomohiko Sho (director)
Series NA Dynasty Warriors
JP Shin Sangokumusō
Platform(s) PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 2
Release date(s) PlayStation 3, Xbox 360

JP November 11, 2007[1]
NA February 19, 2008 [2]
EU March 7, 2008 [3]
AU March 13, 2008 [4]
Microsoft Windows
JP July 11, 2008
NA November 24, 2008
EU October, 2008
PlayStation 2
JP October 2, 2008[5]
NA November 24, 2008[5]

Genre(s) Hack and slash, Action[6]
Mode(s) Single Player, Multiplayer
Rating(s) CERO: B
ESRB: T
PEGI: 12+

Dynasty Warriors 6 (真・三國無双5 Shin Sangoku Musō 5 ?) is a hack and slash video game set in Ancient China, during a period called Three Kingdoms (around 200AD). This game is the sixth official installment in the Dynasty Warriors series, developed by Omega Force and published by Koei. The game was released on November 11, 2007 in Japan; the North American release was February 19, 2008 while the Europe release date was March 7, 2008. A version of the game was bundled with the 40GB PlayStation 3 in Japan[7]. Dynasty Warriors 6 was also released for Windows in July 2008.[8] A Dynasty Warriors 6: Empires has been announced for the PlayStation 3 and Xbox 360. It was unveiled at the 2008 Tokyo Game Show.[9]

Contents

Gameplay

This installment varies greatly from past games in the series. One of the game's key additions is the Renbu[10] system, a new way for characters to build up their attack combos. In previous installments in the series, combos were affected by the quality of weapon the character was wielding, with more powerful weapons allowing characters longer, more elaborate and often more powerful consecutive attacks. The Renbu system replaces this system with a gauge that gradually fills as you perform attacks. Performing attacks and dealing damage to the enemy fills the Renbu gauge, eventually earning a new rank/level, while taking damage and not attacking for a time drops the gauge; if you take a lot of damage or go for a long time without inflicting damage then the gauge may even drop back down to the previous level. However even at Renbu Rank 1 characters will be able to perform non-ending combos on the enemy. Without unlocking Renbu Ranks 3 and Infinite from the skill tree though, players can only progress to Renbu Rank 2. (With the exception of the temporary Rank Infinity acquired temporarily by collecting a certain item on the battlefield.)

Another major addition is the skill tree, from which characters can earn higher Renbu Ranks, special abilities and improve their attributes. As the progression of the skill tree moves from left to right, those on the right side of the tree are harder to unlock than those on the left. Typically the one which unlocks Infinite Renbu is on the farthest right. In Dynasty Warriors 6 horses must now be unlocked by collecting saddles from boxes or beaten officers. These horses can gain levels, skills, and some can even change into the legendary Red Hare, although this is very rare.

Dueling from Dynasty Warriors 4 returns, but has been revamped; duels now take place on the battlefield and the nearby soldiers will circle around the two fighters, and other officers may jump into the circle, as opposed to the duel taking place in an arena that appears out of nowhere.

Bases have been altered too; they are bigger and where, before, in order to open the outer gate to a base, the player had to defeat a defense captain, now they must simply break it down with attacks. There is also a new corporal unit which guards bases. Defeating troops and corporals within the base reduces the base's defense. When the defense of the base drops to zero, the player has claimed the base. However, defeating the corporal is worth defeating 20 troops while defeating the guard captain results in immediate capture of the base.

Two new 'innovations' to the series are the abilities to swim and climb ladders. The ladder means that the player can now climb onto castle battlements in scenarios such as the Battle of Hu Lao Gate, and dispose of enemy ballistas and the new 'guard' unit. The first ties in with the improvements to enemy AI, allowing them to travel across rivers and other bodies of water in order to attack you or allied bases. Swimming is now a part of scenarios such as the Battle of Fan Castle.

Characters

41 playable characters return from the previous installment. Jiang Wei, Xing Cai, Pang De, Da Qiao, Zuo Ci, Meng Huo and Zhu Rong are completely cut. These characters are non-playable and they are not mentioned at all, through-out the entire game, with the exception of Xing Cai, who is mentioned in Lu Bu's last cut scene (as "the daughter of Zhang Fei"), Da Qiao who is mentioned in Xiao Qiao's biography in the encyclopedia, and Jiang Wei who is mentioned in the "Collapse of Shu" in the encyclopedia.

All characters have been given extensive makeovers to their appearance and weapons (Lu Bu for example no longer wields a halberd as he did since his introduction into the series). Although all of the characters with Musou Modes are unique (with exception of Sun Shang Xiang and Diao Chan, the female characters, who share movesets with Yue Ying and Zhen Ji respectively), all of the free mode characters with the sole exception of Xiao Qiao share movesets and weapons with other characters, although their skill trees are unique. For example, Zhang He, Sun Ce and Taishi Ci all have similar weapons and virtually identical movesets.

Only 17 of the 41 playable characters have a Musou Mode (Story Mode), with the others being playable only in Free Mode & Challenge Mode. The 17 characters with Musou Modes are Liu Bei, Guan Yu, Zhang Fei, Zhuge Liang, Zhao Yun, Cao Cao, Xiahou Dun, Zhang Liao, Dian Wei, Sima Yi, Sun Jian, Gan Ning, Sun Shang Xiang, Zhou Yu, Lu Xun, Lu Bu and Diao Chan.

Dynasty Warriors 6: Empires

Dynasty Warriors 6 Empires
Dynasty Warriors 6 Empires cover.jpg
Developer(s) Omega Force
Publisher(s) Koei
Designer(s) Tomohiko Sho (director)
Series NA Dynasty Warriors
JP Shin Sangokumusō
Platform(s) PlayStation 3, Xbox 360
Release date(s) PlayStation 3, Xbox 360

JP May 28, 2009[1]
NA June 23, 2009 [2]
EU June 26, 2009 [3]

Genre(s) Hack and slash, Action[6]
Mode(s) Single Player Multiplayer
Rating(s) CERO: B
ESRB: T
PEGI: 16+

Dynasty Warriors 6 三國無双5 Empires has been officially announced by Koei. Dynasty Warriors 6: Empires released May 28, 2009 in Japan, June 23, 2009 for North America and June 26 in Europe for PlayStation 3 and Xbox 360[11].

Confirmed Features:

Edit Mode: Edit Mode is to be featured once again with the highest total of characters so far in all of the Empires games. There is a grand total of 100 characters you may create from in edit mode. More characters will most likely be added as DLC (Downloadable Content) upon release.

Background Music: Over 150 tracks will be available to play with more available as DLC.

DLC: Background music and character costumes will be available for download as DLC. the character models of the deleted characters was recently announced for the PSP version of Empires, and will be available by DLC for the PS3 and XBOX360.

Free Mode has been cut from this game, instead opting for a more full and rounded Empire Mode, with the option of being a Ronin (unaligned wanderer), Officer or Ruler of one of the kingdoms. You can step down from your force at any time, and can make oaths of friendships with fellow officers and even marry.

Confirmed Characters:

Meng Huo: Meng Huo, the Nanman leader of the South has been confirmed to make a return in Empires. His design has changed from an overweight character to a giant, and noticeably more muscular one. He wields what appears to be a massive pillar as his weapon. Generic Nanman officers and soldiers will return along with Meng Huo and their Nanman territory. No other cut character has been confirmed to make an appearance as of yet. Little else has been confirmed so far by Koei as of yet for new content.

Decloned Moveset

The Change in the Movesets for the PS2 Special Version of DW6 has also been confirmed for Dynasty Warriors 6 Empires.

Dynasty Warriors 6 (PS2)

Dynasty Warriors 6 (Shin Sangoku Musou 5 Special in Japan) was released on October 2, 2008 on the PlayStation 2 in Japan and November 17, 2008 in the US. Musou modes for Ma Chao, Yue Ying, Cao Pi, Zhang He, Taishi Ci, and Ling Tong were added, and the 6 characters have received new weapons and movesets. Weapons changes are as follows:

  • Ma Chao from a Spear to a Great Sword (similar to Fu Xi's in Dynasty Warriors 3, Dynasty Warriors 3 Xtreme Legends, and Warriors Orochi 2).
  • Yue Ying from a longbow to a 'Bladed Bow' (an original weapon inspired by the Repeating crossbow, it fires flaming projectiles and contains an extending stationary blade).
  • Zhang He from a spear back to his original claws from the previous games.
  • Taishi Ci from a spear back to his original pair of rods from the previous games.
  • Ling Tong from a halberd to a three-section staff (or a sanjiegun).

There are 5 new stages included in Dynasty Warriors 6 (PS2). The 5 new stages are Jiang Dong, He Bei, Tong Gate, Ru Xu Kou, and Jie Ting. The abilities to swim and duel were removed in the PS2 version. There is not yet any information on whether or not the game will be released in Europe. This version of the game was again released on the PSP on October 22, 2009 in Japan, Taiwan and Hong Kong, now including Meng Huo from Dynasty Warriors 6: Empires as a playable character.

A PSP Port has been announced on October 29, 2009. The PSP version will be released on December 23, 2009.

Dynasty Warriors: Strikeforce (PSP)

Now, on the second version of Strikeforce,Da Qiao who wields a double headed wand and a Mystery King which is the grand boss for the game have been revealed.

References

External links


Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

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Dynasty Warriors 6
Box artwork for Dynasty Warriors 6.
Developer(s) Omega Force
Publisher(s) Koei
Japanese title 真・三國無双5
Release date(s)
PlayStation 3, Xbox 360
Windows
 October, 2008
PlayStation 2
Genre(s) Hack and slash
System(s) PlayStation 2, PlayStation 3, Windows, Xbox 360
Mode(s) Single player, Multiplayer
Rating(s)
CERO: Ages 12 and up
ESRB: Teen
PEGI: Ages 12+
Preceded by Dynasty Warriors 5
Followed by Dynasty Warriors 6: Empires
Series Dynasty Warriors

Dynasty Warriors 6 (真・三國無双5 Shin Sangokumusō 5 ?, as known in Japan) is a hack and slash game set in ancient China, during a period called Three Kingdoms (around 200AD). This game is the sixth official installment in the Dynasty Warriors series, developed by Omega Force and published by Koei. The game was released on November 11, 2007 in Japan; the North American release was February 19, 2008 while the European release date was March 7, 2008. Dynasty Warriors 6 was also released for Windows in July 2008. Dynasty Warriors 6: Empires, a sequel, was announced for the PlayStation 3 and Xbox 360 at the 2008 Tokyo Game Show.

Table of Contents

Getting Started
Walkthrough
  • Yellow Turban Rebellion
  • Battle of Hu Lao Gate
  • Battle of Chang Ban
  • Battle of Chi Bi
  • Battle of Xia Pi
  • Conquest of Wu
  • Battle of Shi Ting
  • Pacification of Cheng Du
  • Battle of Fan Castle
  • Battle of He Fei
  • Battle of He Fei Castle
  • Campaign Against Yuan Shu
  • Battle of Guan Du
  • Invasion of Xu Chang
  • Battle of Jing Province
  • Battle of Mt. Ding Jun
  • Battle of Han Zhong
  • Battle of Wu Zhang Plains

editDynasty Warriors series

Dynasty Warriors · 2 · 3 (Xtreme Legends) · 4 (Xtreme Legends, Empires, Hyper) · 5 (Xtreme Legends, Special, Empires) · 6 (Special, Empires)

GBA/DS: Dynasty Warriors Advance · Fighter's Battle

PSP: Dynasty Warriors PSP · Vol. 2 · Strike Force

Other: Dynasty Warriors Online








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